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Oh come on!!! I lost all my progress?!?! I was on World 10..I'm not suffering through this abomination again. Good lord I hate this game. It doesn't even deserve it's 3.17 rating.
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It really annoys me that when you click on a world, you have to play through all of the levels that you've previously completed in order to get to the level you were on just before the browser closed. I was on World 8 when my browser closed, and it reset me all of the way to World 4. I would recommend having better save points so it's easier to play the game in spurts. Also, I agree with the slipping comments above.
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Weew, I just got the impossible badge, and it sucked my life. Anyway I suggest worlds 1,2,3,4,6 for the "no death"; the last for me was 5, but it was really hard. Maybe you should try 7, it's all about understanding the stone patterns. Good luck! And goodbye kongregate for a while:)
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Wow... i didn't think it would be possible to make a game with crappier controls than meat boy, but you've done it. Congratulations, 1/5.
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Ok, wow, screw you. Then on top of it you make a reset data option that resets everything except your number of deaths and switches. Then again that wouldn't have been an issue if whoever is in charge of making badges wouldn't have placed a badge like the impossible one on here in the first place. Of course I'm not sure why the hell this game has badges at all seeing as it's got a god damn 3.27 rating. What happened to the 3.5+ ratings that every other game has to have to get badges?
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Whoever manages to achieve this impossible badge should get much more than 60 points. They should get a million dollars and co-ownership of Kongregate.
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Hi all, I am the original composer for the ingame soundtrack in this game? I wrote the tune for many years ago, but I have just found out that the tune is used in this game without my permission, so I would like the creator of this game to contact me ASAP, I am not even creditet in the game???
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FINALLY! After getting the Impossible badge, here are my tips:
1) Avoid the "Get 100 medals" trophy.
2) Getting 50 medals is easy. Work on switches first (you can save switches sometimes by just dying), then go for speed.
3) IGNORE COINS, unless getting the 2 coin trophies.
4) Hardest = the 6 "No deaths." W123&6 are easier, and 4&5 are the hardest. W7 is possible, but 7-10 is rough.
5) If you're lagging, quit until it stops.
6) If there's a tough jump, practice the jump over and over. Kill yourself after & do it again, so you're ready the next time.
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Your llama has just been killed for slipping off the corner of a platform." "Okay, not too bad." "Your llama has just been killed for slipping too far on ice." "Well the ice is frustrating." "Your llama has just been killed for moving too far to the left." "You mean back the way it came?" "Yes." "This game is bullshit.
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YESSS impossible badge is mine. Strangely addictive despite the slippy controls. World 10 advanced is hilarious, took me over an hour to do. It's a shame the trophies are buggy, the one for world 7 finally popped after my fifth run completing without the powerup.
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Well, that was one of the more frustrating gaming experiences I've ever had. I sort of feel bad because I wouldn't have felt nearly as compelled to keep going and deal with the infuriating gameplay had there not been badges, and taking some breaks may have helped, but still. Did, like, this greg person's girlfriend make this game or something? Is that why he felt compelled to give this many badges to a game this sub-par? Honestly, I don't feel that it could be explained by anything short of the developer sleeping with the guy deciding on who gets badges, and the game did have a hint of girliness to it...
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Could use a restart world button, kinda find exiting to the main menu annoying when impossible badge hunting. Other than that a really fun game, even if the llama does have the traction of butter on ice
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Found a bug. I beat the game, got 4 trophies, then beat World 9. I got a 5th Trophy, then went to Advanced mode. The game said, "You must unlock W10, but it let me enter it anyway. I beat W10, and instead of receiving the Trophy for "Beat W10 in Advanced Mode", I received the "get 100 medals" Trophy. Not that it matters, as I only need 9 for the Impossible badge, but just thought someone might want to know.
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badges using no deaths as a stat should only be put on game where i can easily restart after dying. there is no added challenge (just annoyance) making me exit to title screen when i die and re-selecting the level to try again.
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Didn't think I would find a game that I didn't like, but I did. It's a nice idea but just the controls are absolutely ridiculous.
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I can't believe that there were no better games, heck, even by rating alone, eligible for this "apocalypse" re-invigoration.
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Has anyone managed to get the world 7 trophy? I've beat it without picking up the powerups (including the invisible ones) but I was pressing X every level and right before completing the last level to confirm this, and I did it again without picking up the powerups and without pressing X. 4 attempts at that crap and zero trophy, which is all I need for the imp. 10A and 100 medal trophies are bugged too, since beating 10A gave me 100 medals, now I'm not sure if they're reversed and actually earning 100 medals will give me the trophy for 10A, but it's certainly not worth the risk of trying. Buggy impossible badge.
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Mudry: Actually, everything is slippery and regularly you drop off the edges of platforms because you tapped fwd. Most games aren't quite that... loose.
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So much wrong with this game, collision detection is sub par, jumping works when it wants to. gravity switch on once per ground contact would have been nice to know.2/5
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I've seen Atari 2600 games with better control response - which is fine in an RPG style game, but for a pixel-perfect platformer? Unacceptable. 2/5
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The gimmick of gravity reversal is pretty good. The little llamas are cute. The different worlds are pretty. Unfortunately, at heart it's just another annoying platformer that relies on extremely precise timing and button pushing. I guess I'd recommend this to somebody who liked that sort of thing.
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Controlling is way too unprecise for a platformer of this kind - Jumping is super sensitive. Jumping the exact height needed to make some certain jumps (which otherwise lead you face-first into spikes or a pit) is completely out of the player's control. Movement feels slippery and out of control - a terrible thing when the game has several "perfect" jumps which lead to death if you don't move and jump properly. To make things worse, the hitbox on spikes and other deadly surfaces seem to be all over the place, some surfaces killing you before you actually touch them. The game in itself is great, but the lack of control the player has ruins it completely. Also, world 10? What kind of sick person would combine random factors (where the dragon heads move before shooting) and perfect jumps in the same level?