Under rating threshold (hideshow)
While I know that the point is to work out what to do and do it in 4 seconds, some of these micro games I can't work out the controls to no matter how many times I try them. The game sort of feels like Obey the Game, but less user-friendly. I guess that makes sense though, seeing as apparently both games are made by the same person but this one's older.
Under rating threshold (hideshow)
Me after a couple of tries: Oh this is fun!
Me after a couple of hours: Geez this is hard.
Me after a couple of days: God I Hate this game, but I gotta finish it!
Me after finally beating the boss: That was horrible.
Under rating threshold (hideshow)
copy and paste this into the web address bar "supernova://play?swfurl=https://chat.kongregate.com/gamez/0000/0204/live/four-second-frenzy.swf"
Under rating threshold (hideshow)
Awesome game! Not that hard really. If you play on endurance mode 4-5 times and you get familiarized with the different minigames, you shouldn't have trouble beating it all. You don't really have to beat every game. Just beat 50 games. I've never beaten that ufo flying game, for example. And the boss....well, i think you need some luck to find good minigames. Aside from that, its pretty easy just shoot at his eyes non stop. I rate this 4/5
Under rating threshold (hideshow)
Some of these games feel like retreads of one another (all the alternate mashing left and right games) but on the whole this is a charming game that I don't mind replaying every year or two.
Under rating threshold (hideshow)
I forgot to mention it in the last post but please make it impossible for the happies to spawn behind the progress and time bar. In the game when you should dodge balls, make it impossible for balls to spawn next to you, I find it hard to dodge something which has twice the velocity as you when it's almost touching you from the beginning. In the game where it says "use or brain" (or whatever the game where you have to count is named), please move the description text from the calculation, you lose around a second before you even get the chance to see what you got to calculate. I think that's all.
Under rating threshold (hideshow)
I haven't played this game in a very long time, & the first time I play it in a year or rwo; I have to pretty much kill myself to get a freaking badge. Haven't attempted it yet.. but if it goes how I plan, tell my mom I love her. And bacon. I really love bacon.
Under rating threshold (hideshow)
my only problem with the games is that some of the games are redick. Like enter the code. Almost impossible unless you get an easy number
Under rating threshold (hideshow)
I love the mowing the lawn one. I get excited every time it shows up because it is the only one I can win every time!
Under rating threshold (hideshow)
This game really needs a quit button, because if I lose like three games in a row in the very beginning of Endurance Mode, I don't really stand much of a chance. I also don't like being brought all the way back to the title screen whenever I restart.
And by the way, to hell with that keypad game. I think I've won it, like, once.
Under rating threshold (hideshow)
I really love this game. It's all about practice. Once you get to the point where you can know right away what to do, you're fine. BUT, the one problem is the games with control. Like moving the spaceship to the right. The controls for all those are like....reversed so it's hard as hell. Entering the code is just impossible and I still don't know what to do with the black ball one. Overall, amazing game. I'll get the badge tonight.
Under rating threshold (hideshow)
I enjoy a good challenge, but there are far too many broken aspects of this game. I had lines spawning inside of me in dodge the lines, the cannon has failed to fire anything multiple times on crack the eggs, and one of the game even switched (instantly) to another minigame while I was in the middle of the first. There are several other similar things that happened to me. This is one of the few instances I've ever felt the developers are at fault.
Under rating threshold (hideshow)
As an addendum to the above; you've got four seconds to decipher and complete each game, right? What players EXACTLY DO NOT NEED is the instruction text to hang around on screen during that time, let alone MOVE ACROSS IT; this is poor, poor design.
Under rating threshold (hideshow)
I had to downrate this; it's too inconsistent. Part of why WarioWare works so well and this doesn't is that the former's difficulty curve is consistent, the games are always clear and, importantly, fair; for example, I've had lines unavoidably spawn on me on Avoid The Lines more than once. Good effort, and you've got to admire the manic WarioWare spirit, but too badly flawed to be a classic. 2/5.