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Comments for Flagstaff: Chapter Three

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SoonerRed

Jun. 24, 2011

Under rating threshold (show) I really enjoy these games. I mean.. a lot. But I really wish it was ONE game and not a bunch of little small ones.

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(9)

MagicRabbit

Jun. 24, 2011

Under rating threshold (show) Too short... again :-/

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(9)

Akiharu

Jun. 24, 2011

Under rating threshold (show) The game is playable, this version is the worst of the 3 Chapters... Plus, it's boring to wait the enemy walking part, somehow you should be able to skip it 3/5

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(9)

CeruleanDragon

Oct. 20, 2011

Under rating threshold (show) I have a suggestions: It would be nice if you could see an enemy's movement and/or weapon range when you click on them.

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(8)

Sorkkimus

Jun. 19, 2011

Under rating threshold (show) Hmm, When i click 2 as Priestess I cast Confuse, not Smite. Strange (but helpful ;D)

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(11)

Foob

Jun. 18, 2011

Under rating threshold (show) These three chapters has been a fun little romp, and they'll probably improve greatly if collected into one game, so one can upgrade steadily and not feel somewhat annoyed when starting afresh on a new chapter. Game mechanics and graphics are good, but I miss a reason to push through these dungeons, after a while it's all just walk, walk, walk, shoot, hack, heal etc. Nevertheless, it's a four out of five for smoothness and potential.

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(11)

Kazzuu

Jun. 21, 2011

Under rating threshold (show) Liked the first and the second.. This was boring and annoying. Game series should not evolve like this.

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(14)

manleyerman9

Jun. 20, 2011

Under rating threshold (show) I find this series rather boring and repetitive each chapter feels the same and doesn't have much else to offer than the one before. Overall its not terrible but it feels like it could have used a little more before release. 3/5

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(14)

Kenection

Dec. 13, 2013

Under rating threshold (show) This series is regressing not progressing and that's to bad. The developer put little time and effort into this chapter, what a shame. Hopefully he's saving all his big guns and ideas for the next one!

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(3)

Ido013

Sep. 19, 2013

Under rating threshold (show) Blocking even poison??

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(3)

Shuyin852

Feb. 01, 2013

Under rating threshold (show) Well... I still think that is a good game, but this doesn't fell like a sequel, what is the point if there is no improvements and new content?

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(3)

Natureguy85

Oct. 03, 2015

Under rating threshold (show) I like the game again but it is just more of the same. However, I think it would benefit from more enemy variety as much as another character or more skills. The big problem is the bugs. I had the knight cast fireball once and the Confusion spell be Mass Confusion. The latter could work to my advantage if I was in position, but ended up with wasted turns. It only happened when using hotkeys.

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(3)

ishu_bagaria

Dec. 23, 2012

Under rating threshold (show) This chapter had nothing different from the previous except different types of monsters. I only played through it for the badge and the storyline.

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(3)

Antwan2

Jan. 29, 2012

Under rating threshold (show) Having enemies that block is a good start to balance things out, but having somebody that spawns little enemies actually made it kinda easy, as if the game said, "Hey, have some extra experience points!" It was still way too easy and it still felt like it finished way too soon. Hopefully the next chapter changes things a little. 3/5

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(3)

AnacondaHL

Oct. 20, 2011

Under rating threshold (show) movement speed for ranger and knight, block, ranger damage, mage CC spells, and 2x for everyone. Easy.

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(3)

smartywoot

Oct. 20, 2011

Under rating threshold (show) so its.... not?... like a boss?

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(3)

SwordPaladin

Oct. 20, 2011

Under rating threshold (show) I like the game. Next chapter a bit longer, have good boss fights, and up the difficulty!

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(3)

xXAngelCrushXx

Oct. 20, 2011

Under rating threshold (show) Do you have to lvl. up in the chapters prior to this one, because i am on my 16 try and keep dying in the very beggining from them blue dudes?

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(1)

TheWaaagh

Oct. 20, 2011

Under rating threshold (show) I didn't realize all the party members pool skill points together, but having a maxed out knight running around with a slightly leveled healer was still good times.

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(3)

Riyley

Oct. 20, 2011

Under rating threshold (show) The ailitys lack interesting affects, the games leveling sucks and has almost no meaning, theirs not a big verioty in the monsters, no bosses, and about 5 levels... plus the creater trys to make jokes but their mostly lame, which made getting todays badge all the more painful...

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(3)

zerglingstew

Oct. 20, 2011

Under rating threshold (show) There's something about fully upgrading my ranger and killing EVERY single enemy with ONLY him that seems so wrong.....

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(3)

dustins111

Oct. 20, 2011

Under rating threshold (show) I like the story and look of this game it is a bit short but since there are 3 of them it works out I am loading the first 2 now. One thing you probably cant do in flash but would be neat is to beat the first game and load your charters in the second game.Keep up the good work.

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(3)

Thorock

Oct. 20, 2011

Under rating threshold (show) hmm not that great.

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(3)

seraphic22

Oct. 20, 2011

Under rating threshold (show) strategically speaking this game is dull. The narrow passageways, lack of blockages and lack of enemy types really bring the game down. Open the maps up, give us more enemies to fight (and more enemies at once) and add little blockages across the map, then you will have quite a good game.

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(3)

NeilYoung

Jun. 22, 2011

Under rating threshold (show) It was a bit disappointing, but now atleast the fourth chapter will be more exciting. Can't wait for it!

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(3)

crispydude358

Jun. 22, 2011

Under rating threshold (show) am i getting limitless exp from these red guys summoning little rats or am i crazy? :)

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(3)

spamtrap

Jun. 22, 2011

Under rating threshold (show) Cool game, now if you could just combine the 3 parts into one game... And add fire immunity to the red dudes... With a huge blue dude and red dude waiting at the exit...

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(3)

grimlock1972

Jun. 22, 2011

Under rating threshold (show) fun game , but it needs music and is too short.

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(3)

Ar3s

Jun. 22, 2011

Under rating threshold (show) No boss ? No epic fights ? 3 enemies over and over ? ... Son ... I am disapoint ...

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(3)

myawesomeness

Jun. 21, 2011

Under rating threshold (show) oh no! i am surrounded by 4 of the melee guards! what do i do!? mass confussion

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(3)

hess42

Jun. 21, 2011

Under rating threshold (show) I really loved the first two installments, but something about this one fell a bit flat for some reason. I don't know if the game is just wearing thin for me or what, but...meh.

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(3)

Sanmei

Jun. 21, 2011

Under rating threshold (show) After two consecutive games of having a completely useless knight, this time I decided to just put all my points into letting my ranged characters attack as often and as powerfully as possible. Let's see how this turns out. Prediction: Bloody cakewalk.

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(3)

fireball098

Jun. 21, 2011

Under rating threshold (show) Personally, I liked this chapter. It might not have much story to it, like people have said, but it still has to gameplay that made the first two fun. One small thing I would like to see is knowing how far an enemy can move. I'd like to be able to click on an enemy and see their movement and attacking range.

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(3)

jamie624

Jun. 21, 2011

Under rating threshold (show) I found the beginning a bit difficult but then kind of missed that difficulty after finding the rest of the game too easy lol I like the game but the ending was a little abrupt

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(3)

EternoAprendiz

Jun. 20, 2011

Under rating threshold (show) Everytime I press "2" I cast mass confusion for some reason, no matter the caracter I'm using or if it's in the cooldown. O_o

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(3)

Chargeit

Dec. 25, 2011

Under rating threshold (show) + this if u want to see ranged enemys that move to attack.

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(7)

endalivar

Oct. 20, 2011

Under rating threshold (show) i'm sorry about saying this because I can see the effort on making this game but.... i hated it. Since the very begining I was bored. No complexity, the same thing again and again with no music, uncomfortable controls... The only thought i have in this moment is "i hope this is the last floor", and I haven't quit it because I've been an hour and a half more or less playing, so i want to finish it. It's like square strategy without the best part of square strategy. (Offense non intended, only a personal thought)

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(7)

Darkaros

Jun. 23, 2011

Under rating threshold (show) The King is STILL the strongest character and the Knight is STILL the weakest: the Knight gets 8/+2 per sword upgrade, eventually doing only 12 damage melee, while the King has 5/+5 per fist upgrade, eventually doing 15... which, combined with his Brawler skill, lets him do insane damage- if there's even 2 enemies near him, his 15 damage punches (including his Area Attack when maxed out, good god) do 20 damage- enough to one hit kill those free-exp imps that are summoned. At least the Ranger and the Mage are now equally powered (that is, they're now the MVPs of the team when the King is too slow). I didn't like this one as much as the other two chapters, I really hope the game actually get more interesting instead of being the same game split up.

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(7)

drunkman23

Jun. 22, 2011

Under rating threshold (show) @puppu: the enemies stay infected on death because then it can spread to other enemies. A neat little game mechanic, as well as realistic.

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(7)

lunarul

Jun. 21, 2011

Under rating threshold (show) Way too short and easy... I suppose the story is the important thing here, but I didn't play the first 2 chapters, so I wouldn't know. But if I started this game at chapter 3 with random skills (didn't know what they do yet) and finished in no time, then I can imagine those who played the first 2 chapters would finish in like 5mins.

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(7)

kayyisbored

Jun. 21, 2011

Under rating threshold (show) The ending was quick... o_O

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(7)

dragoulv

Jun. 21, 2011

Under rating threshold (show) To those who complain it's too easy: Play without using any upgrade points at all, then you're in for a challenge.

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(7)

julian_561

Jun. 21, 2011

Under rating threshold (show) really you can be cheap, if your hurt and you just killed the enemies, just heal end turn heal end turn heal and ur back at full health cheap!

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(7)

bincoman

Jun. 21, 2011

Under rating threshold (show) ultra-easy and kinda boring. Moreover, the idea was good but it doesn't change A BIT from the first one. 2/5

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(7)

HoboFu

Jun. 19, 2011

Under rating threshold (show) I could forgive the fist game for being far too easy, as being the first in the series you would expect it to be so. Finding that the second game was too easy as well was a disappointment, but the humor in the series kept me playing. Unfortunately I've now grown quite tired of the ease of play, and it seems that the dveloper didn't even try this time. While the game is of high quality and fairly amusing it is still a game, and a game completely devoid of challenge is hardly worth the time.

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(7)

noobkille

Jun. 18, 2011

Under rating threshold (show) Is it just me, or do these games get published REALLLY fast.

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(7)

NaYa

Jun. 23, 2014

Under rating threshold (show) Ahahaha twin caves of excessive humidity! Gotta love the humor in this game.

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(6)

brainisdead

Oct. 20, 2011

Under rating threshold (show) its is WAY too easy to delete your saved game by accident. not even an "are you sure you want to delete your saved game?" option?

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(9)

epicfail1994

Jun. 22, 2011

Under rating threshold (show) needs music....its not that hard to put some ambient music in devs, it will make the game much more enjoyable

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(9)

goozen

Jun. 19, 2011

Under rating threshold (show) A good dame, but sadly adding almost nothing new. Also, it feels slightly rushed and no end boss. I dont think this deserves badges as its a slight step down from the last one.

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(9)

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