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Why invest the time to make such a huge Screen and so many graphics? Just put a button in the middle of the Screen and let People click them. Add texts like "don't you dare clicking me!" if you want. And for the fun add a longer break after 1k clicks or so or let People pay for clicking on. would save you devs a lot of time...
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I have said this many times but only because i do believe so; MMO should not have badges mostly cuz the ''achievement hunters''(like myself) play the game get the badges, rate the game bad and them go their way AND they take too much time for their value DX. also as an Italian i feel a little offended by this game :P
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Any one else having trouble connecting to Kong chat lately? the past few days its been hit or miss weather it connects or not?
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In 2009, I came across Mob Wars on Facebook. For whatever reason, I don't recall why, I jumped ship and moved to Mafia Wars. Which turned out to be a bad idea. My gaming interest shifted for a while. Recently, while browsing around for a new game, I saw this one again. The screenshots interested me. It looked very different. Wow! It is different. Compared to '09, this game is awesome! I am sooo glad I re-discovered it. Given the current state of the social mob game genre, this wins a few gold stars.
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Oh noes, a multiplayer game got badges again :(
I have nothing against the game (apart from the fact that i won't play it), but it's always a disappointment to see a new badge that won't be a chance to play a great game... It's like opening a big shiny present and there's something you don't like in it. Gets your hopes down...
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Here I was just avoiding this on Facebook for years because I was irritated that people were flooding my feed with requests for whatever bonuses they got for recruiting people, but it turns out that it was actually an awful game, too. I'm sure the developers are going to continue doing their PR thing by spinning this and/or other comments into, "If you try harder, you just might find some fun in it!" But seriously, fellow Kongregants, if you're reading this, just go play some more Gemcraft.
If you try harder, .... hehe just kidding. Thanks for giving us a try and sorry you didn't enjoy playing. We definitely know that this type of game isn't for everyone, but some people love it and we do our best to provide the best game experience we can!
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We all know what types are good for prompt responses. :))
Spending so much time defending a game rather than do something as simple as fit the Kon frame, just says it all.
Kano/Apps is a multi-person team so we have someone responding to comments while we work on fixing things such as the screen size. Thanks for your feedback!
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With your second job being to steal a car 50 times I kinda feel bad for the guy who owns that car because by the time its been stolen 50 times he's probably annoyed.
hehehe... hopefully it's a different car you are targeting each time. If he has his stolen 50 times, he probably should invest in an alarm! Don't forget to try different jobs!
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ahhh so continues the process of Kongregate giving badges to generic-sub par multiplayer games in the hope of.. i don't even know what they're hoping for anymore. maybe they're hoping they'll lose the entire base of people who play games on this site and want to get badges.
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click "do job". wait. click "do job" wait. THAT'S ALL THERE IS TO THIS GAME AND ALL THERE EVER COULD BE!
even WORSE than "empire of the fading suns"...and you really have to WORK at it to make something MORE boring than that!
quitting at level 15. even the easy badge is not worth it!
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I'd be a lot more inclined to assist and gift people if it didn't involve closing so many popup windows. Please consider making these actions less click heavy.
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Well, I decided to stick with this game and I gotta say, it's way more fun at level 272 than it is at level 50. My main complaint is still the long 2 day cooldown on bosses. Sure, you can do other people's bosses on the Raids tab, but each player is operating on a 2 day cooldown for each boss and you can only join if they share their boss fights, so you can't always find the boss you're looking for. Plus the long cool down time means it takes weeks to unlock new bosses, since you need to beat the prievous boss 5 times to unlock the next one. The whole pay2win thing turns out to be a non issue, since you can get plenty of free Favor Points from doing Turf War challenges, and the number of friends in your mob has a bigger impact on your fight strength than your equipment.
Hey chefcook90, glad you kept playing and that you're enjoying it! The Boss cooldown is something that gets brought up from time to time, so we can certainly look at addressing it. Thanks for your feedback! :)
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Keep the 1/5's coming guys, together we can adjust the game's rating to where it belongs, which for sure isn't the 4.15 that it had in the moment it got badges. It's our Kong and we don't want crappy energy based pay2win facebook games badged. Especially not when they have obnoxious large gamescreens without any real gameplay (aside from clicking buttons) like this one. 1/5 gogo!
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This is unplayable even for the Badge.... it does not even fit on screen. Why does Kon keep putting these FaceBook game on here?
Hey, the screen length is definitely long and is something we are looking to adjust to improve the game play experience! Thanks for your comment and giving us a go!
There are lots of achievements in this game, because achievements are awesome! Assuming you mean badges, we would love to have them, and the best way for that to happen is to rate the game up, and encourage other players to rate it up as well!
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For the easy badge, I recommend just putting all points in energy. I didn't ever need to wait for it to refill. Might be better builds for late game though.
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Hey Kano, Know it's a commonly discussed issue, but could you really do something about the 50 Stamina/Lvl up. It really needs to be based on your level or your total stamina or something, because its really hard to level up with only 50, when i have over 1k stamina. Thanks, love all your games.
We're aware that this is a hot topic and we're looking into alternate ways of dealing with the Stamina given back on level up. When we have something locked in, we'll be sure to let you folks know. :)
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-_- ptw ? no , it gives so much free favor points , do challenges , level up , get arena , i got the newbie kit in 3 days playing
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I may be wrong but it appears that the XP return on stamina is higher than on energy, at least early on. Just a note to those trying to quickly get the badges
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Suggestion: In order to increase the player pool, remove the energy system. It works, but not many people like it, and I ignore games that use the system. Nice idea anyway..
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Where's the game? Where's the choices? Terrible interface -- no feedback from pressing buttons except a fast flicker, the interface is so crowded I must scroll the window up and down to find things, and sometimes the buttons will rearrange themselves to squeeze in a new announcement that doesn't go away (ie. Why are there two buttons to do a job? "do job" and "do job again"?) Such simple design mistakes, so many design mistakes.
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Click this button 10 times. Congratulations! Now you can click it 20 times and pretend it's a different button! Just like the real mafia.
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OGRastamon said on Nov. 08, 2013:
How to not make a good game: Copy one of Zynga's oldest and make no improvements.
Developer response from kanoapps
Mob Wars was actually the first, so, now you know!
My bad. Please allow me to revise my statement armed with fresh knowledge.
How to create what appears to be a bad (new) game: After a court battle over IP, create a spin-off of a game that pre-dates and inspires one of Zynga's oldest with minor improvements and then four years later, after Facebook usage drops, release it on Kongregate to confound me.
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Theres nothing more exciting in a game than doing absolutely nothing and waiting for an energy bar to fill so you can have 2 seconds of fun before waiting for another half an hour
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I see that the developers are quite active and the game isn't ignored by the them, so this is a quite promising sign, anyway I really like this game ; Keep up the good work guys!
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(looks at tags) multiplayer.. time management.. uh oh..(looks at forum posts) almost entirely "add me" posts.. (gives one star and leaves)
You can always invite pre-existing Mob Wars: La Cosa Nostra players and not involve your Kong friends! Look for the invite code on the Mob page and paste that into chat!