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Its a familiar game style, but the CPU in the later levels were pretty challenging. If you lose track of them for a few seconds, its all over for you.
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super easy to beat if your brain isnt located in your rectum but is too simple need like some upgrades or something and why take away the choice in directing your ships just limits strategick options???
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The trick is to send all of your guys at one of their bases and capture it because it has a higher value +2 or +3 you need to get a few in a row towards the target base then worry about defense while still attacking the base. This game is not really about strategy, it's about super aggressiveness. Sending all of your guys out right away is the key.
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I really enjoyed this, up until level 13. I'm 'colour blind' and can't tell the green from the yellow.
Had to abandon ship on what was shaping up to be a fun game.
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Great game! A couple of suggestions for a possible sequel: More levels, An upgrade screen, a level editor, and possibly multiplayer. If you added all of those things, this game would definitely be one of the best on Kong.
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Awesome game. I never got bored with it and it wasn't just using the same strategy. The only thing I didn't like was the amount of levels: there wasn't enough! 5/5 :D
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An options to turn off the flashing background would make my eyes like this game more.
The rally feature is nice though.
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reminds me of bug wars... personally the game was alright, it would have added more strategy if there was more +x planets instead of generally your base and your opponent's bases being worth +3 and everything else being +1, which resulted in a mad dash to try and grab the opponent's bases before yours is taken.
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Sorry, but statistic is not true. I pass all game with 3 fails, but stats shows 8. When I pass with 6 fails - same stats.
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So simple, yet so much fun to play. My only gripe is that I'm colorblind, so i can't really tell the difference between the green and yellow. Then again, it's not the devs. fault that I'm colorblind. 4/5
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Fun game, WAAAY easier if you utilize pause every few seconds and move your troops by using space bar, otherwise its impossible to keep up with the multiple mouse clicking computer.
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Finally, after 138 failed games total (most on level 27{what a pain}) finally beat the game with 78 victories.... Really gets tough.
Simple to learn, different every time, quality design although not original still has the fun factor... 4/5
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wow kallimdor maybe if you play it for more than 5 min you will see that lvls 10 and up you NEED to think about what your going to do. play the game before you write a bad review for it dumb ass.
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dont rate me down if this was in the tutorial because I just played but if you click a planet and drag to another it auto sends, just a helpful hint. please press plus if this helped
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We already have a bunch of games like this. Games with less flaws. Like Pixel Legions, Blobble Wars, Phage Wars, Nano War......I'm probably forgetting some. Not only is this game similar, it's riddled with flaws. For one, there's these preset paths. It seems like it would be only logical to be able to send your units to any planet,( or whatever they are) but instead, you can only go in a few directions. Actually, the paths could have worked better if I didn't have to drag my mouse all the way to the destination. Why not just send them down the path? Aside from that, the game moves too slow (even at speed 3) and units don't remember my last commands if they get taken over by my enemy, than by me. Old concept + poor execution = 2/5.
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Aww, the highest I got my value in one place was 9001.
And it shot back to 8999.
I'm going to go cry myself to sleep now..
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You totally copied like 20,000 other games. You just made yours with planets or whatever-the-hell and space ships.....er whatever-the-hell.