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At the end of a boss fight, all coins should be collected automatically. It's frustrating to have to do it myself. // Implement a "skip all dialogs" option. // Implement a "never follow mouse" option. // flying units should be ignored when placing a regular unit. I hate having to move flying units away to put regular units there. // add earlier help to talk about moving units, and using the formation editor. I remember my first play where I didn't know about these things until a lot later. Mention that the base is also movable.
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I can't hear music either, only the sound effects are working. I used to hear the music, but now when I turn it on in options it just goes "er" and dies.
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Has the music stopped working for anyone else? I loved this game's soundtrack and it's really bothering me that I can't hear it in the game anymore.
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Is there a reason why the music is not working? I set the game music to on and everything, but it just is not working
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"bonus levels 17 and 18: coming soon"
coming soon my ass, bought bonus content a year ago and the content hasn't updated since >.>
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For all of those wondering, I've learned from the official forum that the music apparently was streamed from a different site, and that site is no longer allowing the game to stream or the stream is broken. + for everyone to know.
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How to get ridiculous rating on a planet?
I get ridiculous for kills, gold and boss-kill-time, but ultimate for kills because... I lost 0 units :D
Is there a way to lose less than 0 units? If not, what's the trick to get ridiculous rating? ^_^
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I wish there was a way to Prioritize what the Healer Units heal so I can set my Healing towers to just heal my barriers.
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Can you make sure that not all of the fions chase after the same gold coin, and instead be assigned to different regions or something?
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This game is amazing. It's a fast multi focus game where you need to at times protect, repair, rebuild, collect coins and finally use skills all at one time. If you like games where you need to focus on one thing i dont suggest this game to you. Otherwise if you do, dive right in and accept the epic and most fun challenge. Developer, keep it up. Its amazing. Though a few updates here and there would be nice.
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The Vira Saviours should prioritize on repairing sheilds such as Aegis Barriers- not some random unit inside the defence that has like 1 HP missing. Other than that, great game. I've been playing ever since last July, but for some reason my saves all got erased, and I didn;t get a text save, so now I need to re-do all of my hard work.... And find 3 Lightbringers. Again.
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Basics: It doesn't matter much which units you get first/in the middle, you'll switch them out later. You can delete units with full hp at any time without it counting as a loss. The 'unit bank' is located on the left side in the center while playing. On the map screen, there is a tab that says 'Achievements', you can get extra upgrade points here, but you must visit this screen to get them. Upgrade your unit limit to max first.
Intermediate: You get rare units by clicking on them when they drop, just like the 2x attack/2x gold/etc powerups. The super rare will drop, they are just super rare. If you want to level up a unit quickly place it were it will take damage, just make sure it doesn't die. You can upgrade Aegis and Zac (only these) at any time after they're level 7 in the unit upgrades there is a green button. It costs 500k or 2kk respectively and only increases hp (100 or 120 respectively) and changes cosmetics. Defensive Walls can be rotated the same way.
[continued]
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Fantastic, 5 stars. Needs a few things, tho -- (1) In-game documentation. I've no idea what the rare units do. (2) Need to see things that stack. I have 6 gold generators and a maxed gold fion drone, plus the tech center. How much gold am I generating, how long are the rewards hanging around, and howmuch more valuable are the gold pieces? (3) Visual low health as has already been said by Supercrate. (4) Need a visual cue when a rare unit gets dropped.
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"Actually our last engineer was repairing one of our units when it exploded" The what am I doing with all these healing turrets? Wait a minute, how did the engineer manage to explode when I haven't lost a single unit?
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i question if oblivion is the most destructive force in the galaxy how come it has 1200 health it is strong and easy to kill
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Hi Everyone. I added a Full Strategy Guide Describing everything about this game, Starting From the Basic controls to the Best Units. It is on Page 12 Of the official forum (link just above best Comments).
Please Rate this up so the info can reach many players, since i dont believe many people Read the forums, But the ANSWERS ARE THERE.
So please rate this up. Thank you, Buliati
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+A lot of different spaceships
+Fion Drone Dump Site
+Battle Arena
+Many upgrades and achievements
-No "Delete All" option
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I think this is a fantastic game. It's almost tower defense, but with its own spin that I find makes the game far more interesting. If there was one thing I had to recommend, it would be to make upgrading more user-friendly - something like an "upgrade all units to x ability," and have as many units as gold permits upgraded. Otherwise, have absolutely no issues with this game. Great job! :)
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Tip for the medium badge: ZAC fighters are immune to infection. Bump up your range, upgrade the assimilator and go do something else while your base cleans up.
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Replaying levels for perfects is fun and a great way to boost your army in the mean time. Getting your rank up is a bit tricky though... have to kill everything, kill the boss quick, collect all money dropped, and you can't get lose a single unit.
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I think this game is very fun VERY solid 5/5 but I think that you should make changes of how unit look after upgrades
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I'm crazy about this game: unike other tower defence, you don't have to remake all your system. You have to farm, farm and farm to be the more efficiant.
But, as others have already said, It would be awsome to have a listing of the ennemies' and towers' stats, and the % to drop rare unit.
Thanks for this awsome game. 5/5
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Addictive game! 4.5/5 - A couple suggestions to give it that last ".5": Add a "snap to" or grid for unit placement, (for us OCD people!) and adding hotkeys for your skills. Otherwise, great job!
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One thing i would want in this game is, to make EVERYTHING upgradable to something new, like the Tesla to Aeris (or however you say it) But add a high price.
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Glitch : when ghost phasor take an enemy the weapon neg voider can take it out because he is treated like friendly unit who have an negative status
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Question marks in unit descriptions seem unnecessary, or don't really fit. Its obvious that the lightbringer is the most damaging unit, but HOW much it does would be good to know. same with what Arcane wrath "does" or how much X-zac/zac fighters do. %'s and unit levels dont mean anything, if theres no number to put it with