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Sorry Will, but Jezzball and ColorFill are completely different. The only thing they share are the two L's. I will admit the placing of those two L's is awfully suspicious.
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I submit that it's a clone of Jezzball, which is the same thing I cloned. If anything, let's say that I rekindled his passion for a really good game and got his wheels turning on how he would've done it. =]
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Well it is decided! Kokosan and I had battled our arguement on 'Argue - About Everything'. I said that "ColorFill is an EXACT clone of Filler" and he said "No, its different."
I WON! And from here on out it is declared that they are identical games!
Victory can be sweet [when it is mine!]
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Percentage bug in the first level. The game does not advance when 80% is filled. Good way to keep someone from playing more than thirty seconds.
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Well, I just beat it. It's tough. You need to eliminate the guys as much as you can. Try using the little boxes to trap in some in the beginning.
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This reminds me of an old game that came pre-installed on some the old versions of windows, 95 and 98. I t was called Jazzball. Sound Framiliar?
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actually, perhaps you should be able to choose your color too. It's irritating when you randomly spawn two enemies rather than kill one.
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The biggest qualm I have with this game is that the smaller section is always filled in, even if I manage to wrangle a space that uses all of a large space. I suppose it's a problem because you can destroy enemies, but then my question is: why not just not fill in the area that doesn't contain the enemies?
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I really like the game. However, the line is very slow! And, if the game runs faster, then how will I ever beat level 7? I can't do it at this speed, yet.
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agree with Jsix, there is no way to make a big move and be done with it. Plus the damn line is too slow. Sorry but this game is annoying
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4/5 Although it's a clone of many similar games, it's still fun to play. One thing that really need to be worked on though, is the hit detection. Additionally, adding in power-ups would be cool, and allowing the player to choose whether the large or small section is filled in would be helpful.
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Nice simple and fun game. Easy to play and understand. It would be great to have the lines draw a little faster (particularly for those nasty bonus levels).
I love duplicating enemies! Maybe give a bonus score for making enemies and then killing them later?
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besides being repetitive and unoriginal, also look at this: http://www.imageturk.com/img/028ed032dc9ef51a5412y.JPG how am i supposed to fill this stage? :lol:
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...... my 10 year old sister could make a better game, and she hates playing video games >.< BETTER GAMES KONG!!!!!!!!!!!!!!!!!!!!!