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For those that cannot work out the alternating valve, what it does change to the other set of pipes once pressure reaches a certain point. Remember that if you set the alternating valve value to switch at a high pressure, it won't reach that high pressure if there is something draining the pressure on the other side. Use a pressure valve in conjunction with the alternating valve if you run into this, so that you can build up enough pressure to flick to your other pipe circuit.
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Needs a one way valve, that would make a lot more cool designs viable. Also make the valve opening pressures adjustable (like a slider) so that we can account for the loss of pressure over distance of pipe.
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Highest range-independent damage-per-second possible is achieved using one single cannon. Connect the two boilers using long pipes and one pressure gauge (not a steam tank). Somewhere along the left side of this long pipe create a T junction which leads to a control valve. Block the left side of the control valve and add a cannon to the right side. lead a direct pipe straight to the cannon off the right side of the switch. At the cannon end, lead a pipe off to one side made entirely of T-sections and on each of these T-sections add a steam valve. When in combat, wait for your pressure to hit about 50 PSI, then quickly flick the lever to the right and then back to the left, the cannon should fire and the many steam vents should cause the cannon to reload quickly without much loss of pressure overall. It is possible to kill the saber-weilding bot before it gets a third of the way across the screen with this technique.
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this game is great but needs to be revamped to have better ghrapics have a toutorial and also to have a better format
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to reload the cannon i used a LOT of vents, after you cut off the steam the rest of the pressure isn't released through the cannon so it needs to be released
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i normaly HATE games like these. but adding the combat part to it really made it good. My brain is soar from completing all levels, and i never figured out how to reload cannon...but it was good game.
For everyone who no knows how to use gun here my system: Put the switching valve (not one u control) and a release valve to each one of the valves on the gun, set each one of these to 60. That way switchy valve will switch constantly from fire to reload, it kinda luck for it to shoot, put a tank in the system to hold more steam and have better chance of shooting.
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i love this game
and to answer some q's
1. To prevent steam leaks use a cap
2. To do the 1st lvl make a switch beetween forward and back and mak a saw on both sides
with a start steam going to each.
3. To do the 2nd lvl make a switch beetween forward and crouch (the pipe on the right of the movement) make a jackhammer on left and saw on right make a switcher and set the pressure to 50 and connect it to the left steam. DONT connect it to anything else and make the right steam conect to the switch and the saw.
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Ok this seems like a cool game and i would love to get past level one but unfortunately im to retarded if someone could please give me tips to start me off id appreciate it :P
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I'm sorry, I've got to score low. I can understand the whole "figure it out yourself" deal. But after nearly an hour all I've accomplished is giving myself a headache. I won't claim to be the smartest around but I'm pretty quick when it comes to games as well as mechanics and this just doesn't add up on either end. =/
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people its simple as hell. I dont get why so many people want a tutorial! play around with it its forgiving! they wanted you to test with everything so you would understand it not just: Oh here it is derp gonna build it just like this.
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Awesome game... nice to see something different in the way of game concept. I would agree that the game needs a clear button for when you want to redesign from scratch, but other than that, 5 stars!
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I absolutely love this game. One of the best games on Kong, actually one of the best games period. It's hard, sure, but it's not fake difficulty, and there's no budget limits like you see in so many of these games.
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Has anyone else noticed that it's impossible to actually HIT the fourth steam-bot while it's moving using the cannon? This is a PROBLEM!
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how to make a cannon work: first, make one of the steam generators conected to the cannon, make sure you put a fuse pipe with 60 configuration, then, put an joint connector, this will be the cooling system, make a pipe out of that joint conector, and put a lot others join conectors instead of 1 block pipe, but stream vent instead of end caps, and there is it, when the fuse pipe activates, the cannon will shot, and the vents will draw the remaining steam, reloading it, thumbs up if this helped!
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a tip for all you people having toruble, if your ranged weapons fire at the same time, the game lags and only one of them hits. Stagger your shots for max dps
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refined my rifleman dred to kill all 4 enemies. Left engine: Branched pipe, one leading to a tank, pressure valve (60) the other looping around to the reload. Right engine, identical except for on the top elbow of the reload pipe you put the control valve, left hand side is capped, right hand goes to the kneel. Beats every single dread (including the atlanta, which i consider to be the hardest)
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While I agree that there should be a Tutorial for the various weapons, I found myself using a different design for each of the levels so a "design save option" wouldn't be that useful in my opinion. Pretty good game overall though.
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Once you figure out the weapons this game is awesome. Btw a "rifleman" mech will destroy most of these levels. Build a dred that has a branching pathway out of one of the engines that leads to a holding tank (each) and a 60 psi valve on the other side leading to the firing pipe of the rifle. Out of the other engine build to the switch and have one side of the switch kneel and the other going to both reloading pipes of the rifles. 3 volleys will kill all of them
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BTW, the controller pipe is on left when steam is off, and on right when steam is on. FYI. btw Level 1 is hard. I quitted ^^