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FULL map walk-through and ALL recipes on this guide:
http://guidology.com/2011/05/03/castaway-2-crafting-guide/
Rate this comment so people know!!
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Am I the only person who thought, 'Hey a shank and a stick. I should craft them into a spear!' Shank+Stick=Nothing Was Created O.o
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Step 1: Walk into an area full of mobs.
Step 2: Put pet on aggressive
Step 3: Make sandwich and watch TV
Step 4: ???
Step 5: XP profit
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In the start of the game already craft a Nail Bat (1 iron ingot made by crafting 3 iron ore with 3 iron ore and a timber made by crafting 3 wood with 3 wood), and you kill most monster in few hits :)
Then later on combine 3 iron Ingots with Alkaheist to get iron globe and forge that with Nail bat to get Vindicator and own everything :)
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TIP: After you defeat a boss, walking in and out of the area is a good way to get resources. Big space and no monsters.
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What an unlucky guy, shipwrecked twice in what seems like a few months apart. Most people I know have never been shipwrecked once but this guy, he must have pissed off God or something.
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i love how you get your first pet. it looks so helpless and weak, so you fend the baby beetles with your epic and awesomely power stick! and then the Loomi loves you, and teams up with you, and then you realize, this 'helpless' little critter has more health and hits harder then you. Castaway, making my day.
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Big request: some storage to hold all my unique items that I don't want to dispose of. I either have to focus nearly everything into strength or I get weighed down by everything.
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Another glitch: Monster Eggs all count as the same "item." So when you discard one, it discards the FIRST ONE IN YOUR INVENTORY. Lost a Lava Scarab Egg trying to get rid of a Revenant Egg.
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Heal spell is weak no matter what you do, and that's just wrong. You shouldn't have to rely on potions. The amount you can heal should increase like your attack spells. More magic should mean more power to the heal spell.
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I spend FOREVER trying to craft the MorningStar only to discover the Razor Sword had the SAME ATTACK. I could have had a HUNDRED Razor swords if I didn't have to keep selling Iron to make room in my backpack.
3 Iron ores+3 Iron ores= Iron Igot.
3 Iron Igots+ Alkahest= Iron Globe.
5 Iron Globes+ Wooden Sword= Razor Sword
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WARNING: Don't turn in the quest to kill baby eye guy BEFORE the kill field snake (adult). This will cause the game to be bugged and prevent you from unlocking the I See You quest which enable encountering Peeping Tom (boss), thus you'll unable to get to forge of Nymphs and acquiring sorcerer's sapphire.
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Please add evolutions so if our pet is a high level it will change in apperance like look and the size may change aswell. please + so devs can see this :)
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Make the important items like Blood Oceanus and like Imp branch or like items used to make stuff in the forges into key items
that cant be thrown or sold
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Sounds like some people have problem with crafting. There is ALL about crafting and recipes: http://guidology.com/2011/05/03/castaway-2-crafting-guide/
P.S. THUMBS UP OR THIS WILL BE LOST!
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early stages of the game:"My characters been awake for over as day, i should give him some rest *checks inn* $150!! well i guess he can last another day...
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this game gets extremely laggy...especially at night and past the hyperion gate (ice area). I've also froze up when crafting items, it skips the white flash and goes straight to the ok button but you can't click it and end up needing to refresh. MOST OF ALL if you already crafted a particular item but then get the quest to craft that item later, you don't get credit for finishing the quest. You should have those quests based upon recipe journal entry...b.c obviously if you know the recipe...you already made it. Especially annoying if the items are 1 time only pick ups. 4/5...it'll be rated up and prob fav'd when lagging / crafting / quest completion gets revamped a little.
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Like powershot said evolution of your pets would be awesome! I think loomi's should turn into kick ass massive wolves, snakes(all kinds) just get bigger and depending on where they train most is where they adapt, beetles(all kinds) just get bigger and gain an ability like poison, eye guys should grow arms and gain poison ability. (+) if you agree.
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So why does the screen freeze? I kinda still want to play this on Kong, so I guess if you guys had the same problem + this so creator can fix it.
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So, to sum up anyone's wantings:
1) Storage space! For crafting resources and quest items!
2) More crafting recipes, and use of some materials, like treated leather
3) Balanced ore system! Add the ores to be avavabile in shops, or add something that removes grinding to collect ores requried to complete quests
4) Gold is very unimportant. Add something to balance this.
5) Make that sold items can be re- bought for a higher price
6) Add a better map, i can't see what is the way from square A to square B, cause map don't show this.
+ if you want these IN-game! These can make good game into great game.
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I'm enjoying this game, and I find it much improved from the first. I have a couple of questions:
1. If you craft something before being assigned a quest, could the finished product count to complete the quest? Right now, you need to recraft the item, which is tiresome.
2. Likewise, for killing a set number of a particular kind of monster: could the counter start even if you haven't been formally assigned the quest?
3. I'm unsure what the night and day bring to the game. It gets to be night regularly, but I never need to sleep. Am I missing something?
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The bad parts part 1: the plot disappeared around the time I reached the center town, and in the end cutscene, nothing was really explained. The battle system based on stamina is awkward, the bosses are too easy, you won't need even a tenth of the money you're bound to gather, emerald / sapphire / ruby / gold nodes spawn very rarely (I got ONE gold node in the whole game, and not enough of the other nodes to gather 6 of any kind of shard to make a full gem). Targeting is very difficult and positioning of yourself and monsters can be very deceptive. Ranged weapons are almost useless due to that. Never once was my pet in any danger of dying, even when I had it tank the final boss by itself, so that makes the whole hatching system rather unappealing (certainly better than the first one, though).
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Hint: Grab as much iron as you can. 3+3 Iron ore = Iron ingot. 3 Ingot = Alkahest = Iron globe. 5 Iron globes + Wooden sword = Razor Sword (equal power as Morningstar and much simpler to make (no forges required)). + To keep alive.
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Maybe u should add pets not certainly evolving but when they get to the level that an upper form of them is like baby blue beedle becomes a blue beedle at lvl 4 something like that would be appriciated!
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I searched and founded a good craft guide take a look http://guidology.com/2011/05/03/castaway-2-crafting-guide/ , and plz try to put this on top to let everyone see this guide. ^^
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Continuation 1: About Items, you can basically combine an Empty Bottle with 3, 6 or 12 Herbs to get a Small, Medium or Large Potion. Combine Large Heath and Mana Potions to get Ambrosia, the ultimate recovering item! Combine 5 Antidotes with a Medium Health Potion to get Panacea, that recovers poison, stun, freeze and slow. Equipments have a lot of combinations: Iron+Hide->Shank. 3 Wood+Iron Ore->Wooden Sword, +5 Iron Globes->Razor Sword(one of the 2 best melee weapons in the game). Scimitar+Sapphire Globe->Titan Scimitar. Militia Sword+Leather->Regal Sword, on Mnemosyne's Forge you can craft it into Scholar's Sword with Sorcerer's Sapphire. Iron Ingot+Timber(3 Wood)->Nail Bat, +Iron Globe->Vindicator Club, on Rhea's forge you can craft it with Paladin's Mace (that you craft with Peace Baton+Angel's Tear on Thetys' Forge) to get the Morning Star, the other best melee weapon.
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Need money? Don't need shells and hides? Make beetle shields and sell them that is a quick way to get some money ( + up for people to see)
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Since I do tend to keep a lot of the items i pick up it makes it difficult to finish some of the crafting quests so I think a great addition would be a chest or storage place of some sort
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First off, this is a great game; I just wanted to preface with that. And now to the nitty gritty, I've noticed two glitches, one substantial and one merely annoying.
-The substantial glitch has to do with the music, it looks like when the music fades out for a victory or crafting fanfare, it doesn't fade out all the way. Then you wind up with a quiet instance of music in the background. Eventually you can get many layers of this, which slows down the game and seems to eventually crash it after crafting by disabling buttons. (this may be the cause of the crafting glitch people are talking about).
-The second glitch has to do with egg discarding. Sometimes you choose to discard one egg and it discards another one entirely.
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Being able to click your recipe book and craft the items from there (if you have the materials) would be a lot better than having to drag and drop them and then click "add" to get the right number every time.
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To you guys that need the 5 point achievement! World 4 destroy the stone and craft the Iron stone you get with Hide!
Please rate up thanks!
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had a good concept/idea and nice graphics, but gameplay/progress needs work @@ too much grinding and collecting shit, got really monotonous after a while
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Continuation 2: Piercer+Emerald Globe->Dartanian. Rusty Dagger+Alkahest->Trusty Dagger, +Ruby Shard->Assassin Dagger. Rusty Dagger+Gorgon's Blood->Cursed Kris on Theia's Forge. For mages, Stick+Sapphire Shard->Apprentice Wand, +Gaea Seed->Imp Branch, and on Themis' Forge, Imp+Necromancer Heart->Deadwood Staff, the best. Also, on Phoebe's, Wizard Rod+Seal of Magi->Staff of the Magi. Combining any ore with Alkahest gives you Projectiles (Throwing Stars or Darts). Shields: Wooden+Iron Ingot->Round, on Nymphs' combine with Old Knight's Memento to get Warrior's, +Iron Globe->Blast, on the Forgotten Forge combine it with Beetle God Essence to get Beetle God Shield. Armor, do this for each piece separetedly: Leather Armor+Plate->Plate Armor. Leather Armor+Golem Talisman->Golem Armor, +Minotaur Talisman->Minotaur Armor, these are the best for melee. Old Guard Armor+Paladin Talisman->Paladin Armor, +Saint Talisman->Saint Armor, the best for mages.
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Just a quick crafting guide for you: Out of all Materials, only the Ores and their derivates, Alkahest and Empty Bottles have lots of uses. Other than them, you can only make a few useful things, most at the begginning of the game: Shank, Wooden Sword, Nail Bat, Beetle Shield, Regal Sword (that you use one Leather). Basically all materials are useless other than those. But don't sell the useless ones right away! Combine 3 of one material with 3 of the same, and you'll get an item. Combine 3 of these with an Alkahest and you'll earn much more money than the raw materials! (These combination steps also work for ores, making first the full ore/ingot, then transforming it into a Globe).
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I can't find enough ruby shards to make a ruby, much less a globe. I'm getting dizzy walking back and forth hoping in vane for those little red piles that never appear.
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Two suggestions:
1) It would be amazing if the pets evolved and gained additional attacks
2) If we were allowed to carry two pets, then there could be some good harmony between the pets and me
3) How about pets collecting items for you?
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Early game you want to get tier 1 lighting and rest into melee. Once you have all the melee skills finish the electric and poison tree. Melee is great for spam since it cost no mana and tier one lightning skill is great for bosses. The ultimate poison and electric skills are fantastic for level grind and clearing rooms quickly. My stats end game without armor on was 30 Strength, 20 defense, 20 agility, and 45 magic.