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There's a big mistake, i love this games but KISS award badge is impossible. I make the bridge with even less than the required for KISS award and i don't get it. My question is: I am right, it doesn't recognize the KISS award or walks also count as connectors.
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To those who complain about having to control the guys. I have found several instances where being able to control them allowed me to stop and start them before they flipped an object causing my bridge to break. It allowed me to get the kiss awards easier by building bridges that would only just support the crossing. I figure an auto button would be nice but not always the best option.
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I hired these guys to move all my stuff.....What a horrible job they did! I received my antique dresser, wardrobe, desk, and other items in the most scratched up state ever. It was as if they rolled them end over end move them. I give them a one out of five because they did actually get my items there. P.S. Don't even ask about my pet elephant.
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I like having the ability to control my little person, but I wish that he went on his own, and just stopped when I told him to
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maybe there should be different kinds of workers you can use, but once they die you cant get back, maybe to buy or something idk.
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tip sometimes since if your going for the kiss award it will be hard for your bridge to hold lots of wait so while carrying an obgect across repeatedly stop just before the cargo gonna turn over while on bridge or before bridge becaue then it will came on to the bridge at a singe point and thats alot of pressure compared to normal
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gets really annoying when the pieces clearly overlap and are magically not long enough, not to mention the constant erasing redoing erasing redoing to get it perfect, would have been a 4 out of 5 but due to these annoyances 2 out of 5 at best
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who needs an elephant? if you do you are insane! why whould you need an elephant? and why do you have to push it? Can't i just led it with a banana or something? it rolled onitsd head. i don't think it would be happy after that! and who needs an elephant? PLEASE TELL ME? !
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Here's a tip to make the items you're supposed to collect move on their own, something which has helped me numerous times: Place a rectangle of walk planks around the item (let's say it's a crate), so that the crate is in the centre. Have it so the crate will sit on top of the bottom walk plank when you test it. Then get another walk plank and connect it from the bottom left corner of the rectangle to the top right so that the plank runs through the crate. When you play, the crate should now move leftward on its own within the walk planks. To get it to move right, connect the diagonal from bottom right of rectangle to top left. Hope this helps! It has got me many KISS awards!
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build super long amazing bridge waste all money
win
try again delete 1 extra piece
get imrpovment money
repeat untill smallest bridge possible max coins
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Wowza, there is a very, very, very bad memory leak going on somewhere here. It literally takes me about 5-10 minutes for my FPS to begin to decrease rather drastically, and by the time 30-40 minutes have passed the game become virtually unplayable. That's extremely annoying, especially seeing as if a level ends up taking you a long time and you, god forbid, use a power up, you can't just leave and refresh the browser as not only will that delete your design, it will also result in entirely wasting the powerup, as it doesn't matter whether or not you finish the level; you still don't get that back.
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world 3 lvl 10 tip you can get k.i.s.s by on the node on the platform where the cargo and man is making connection to the left to a little past the flower now put a walkway diagonly left and up (or like the / character) then a piece below to keep it up then 2(?) things may happen 1 (havent tested number 1 yet but numbber 2 works) it will fall over edge and you take elephant or 2 get elephant walk toward plant youll push walk piece along with plant off platform
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Yeah, like users said before, don't worry about getting KISS awards in the first zone - this ones are the hardest to get actually. You will get a lot of KISS in the 3rd zone.
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In zone 3, a lot of the levels can be solved by extending a rope from a crane to an object, encasing the object in walk material,, and simply dragging the object to the truck via the crane without using the workers.
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For KISS awards: once you get to the 3rd zone, you can use the cranes to make mobile platforms out of just 3 connections (or add a few more for strength). This should get you 18 KISS awards (zone 3 levels 3 & 16 have no cranes). The only trick is getting your guy onto the platform and keeping him from sliding off.
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Most of the difficulty of this game is due to the physics being inconsistent, fickle, and frustrating. This is kindove a problem for for a physics-based game.
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Sweet game. Some comments: Power-ups should only be spent if you finish the level...if I use a power-up, but then exit to the main menu, it shouldn't be deducted. Also it'd be good if your designs were saved so you wouldn't have to start over from scratch each time.
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Pro Tip: as soon as you get crane hooks, you can KISS-solve practically every level by simply building a "basket" on a hook.
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I got an internal error on a level ( I don't know which one it is ) It says: Internal Error ... In the 2nd row it says TickedID: IE-PISXX (Where X stands for random number or letter) ... And in 3rd row it says: [object AlchemyExit] ... Is this a known bug or it happened to me only?
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31 rather easy KISS with no powerups.
W1:1,3,5-7,12,13,15.
W2:1,6,7,9,12,15-17,20.
W3:1,3-5,7-13,15,17,18.
Coins for improving score is bad design; use all money and waste time to get worst score on first attempt to leave room for improvement.
Powerups not remaining unlocked is evil.