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because of the sacrifice cards, the badge should be an Impossible badge worth 60 points because that is how hard it is >_>
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*stares at the hard badge* me: i will get you!!! *clicks the hard tribe and goes into the first battle* after some turns i have 4 builders, 3 wizards, and 3 soldiers* me: >:) computer: *uses curse* -next turn- computer: *uses sacrifice builder* -next turn- computer: *uses curse again* me: >:( *has 1 builder, 1 wizard, and 1 soldier* ----------------------- seriously, i thought this game was one of the best sequels here on kong (besides epic war 4) until i saw the sacrifice cards >_>
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Not bad, but would rather boot up Might and Magic VII and play the card game there that this is so obviously based on.
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I watched the ad in the beginning instead of just skipping it, and was given the complete conquest badge...this is before I got the my first castle badge. So I beat the campaign without winning a single battle? Okay then....thank you? Lool
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Great game, could be tweaked a little bit more but I'll give it a 5/5 anyway. Singleplayer is just a bit too easy as you can re-enter battles until you have a perfect starting hand. But well, you have to love it when you have 15B/20W/15C resources, and in your hand magical weapons and a trojan horse...:)
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ugly bug found. i forced the enemy (cpu) to discard for 3 turns in a row, at the 4th, cpu did nothing, is just 'thinking' playing nothing and i cant do anything
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I started thinking this was better than the original due to graphics then encountered hard mode and decided its a flaming pile of sh&t
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I totally pwn the final castle. That was way to easy, I finished with a castle at 104 and wall at 68. I won by making my castle so big lol. he was 6 away from death. reaalllyy easy.
Onto hard mode. I like this game.
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friggen hard as hell to win on medium or hard difficulty. i give up and you can go shove this stupid game up your ass. 1/5
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If the buttons weremade bigger this game would work on mobile!
I tried earlier and couldnt work the info/discard/use buttons or the buttons on the top right of the screen, apart from that it worked fine!
Press + if you would like to see this adjusted for mobile!
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Sorry, not seeing the need to make the original more complex. Probably because I liked to play the original as a quick relaxing diversion (which, I admit, may not be what others liked), I find this version has just added a bunch of attention-diverting extras but nothing really new. Also, the interface of the original was intuitively plain and readily understandable and facilitated quick play. This version forces me to study everything to find what I want to know: ugh. Perhaps it would be worth it to play this enough for the interface to become second nature, but why, when the original is available. I appreciate the attempt to add more, but for me, the original is better.
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I liked this game but it seems to have too many flaws to be better than a 2/5 in my opinion. It looks nice, the cards are fun, and being able to build your own deck gives it the ability to devise your own "strategies". Multiplayer seems bugged in that you could essentially never get the medium badge if people were so inclined regardless of how good you are. Hard mode is dumb with the AI just incessantly taking away your resources and then suddenly slipping in a trojan horse. The game also just freezes as others have stated. Arrow bobs up and down, clouds roll by, AI just doesn't play a card. So 2/5 I would rate it higher if it ever got updated because I do like the game it's just annoyingly flawed. It's also been more than 2 months since the game was uploaded to it getting badges so I feel it unlikely that it'll be updated for these issues to be fixed reinforcing the notion of me giving it a 2/5
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the game is unfair on hard mode. This Necronomicon game is much fairer in a lot of respect: all have the same cards. I have no problems with have to face a stronger enemy, but at least I should have the means to kill his people as well ...
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Easy win on every hard level. Hand must have +8 weapons, Trojan Horse, Magic weapon, +8 Crystals. Just restart if you don't have that in your hand. If you have most of them try playing it out. All you play is those 3 cards and they deal 60 damage to opponents castle. Some of them you only need +8 weapons and a trojan horse to beat castles with 30 starting hp.
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My way for last territories in hard mode: Max cards in: trojan horse, magic weapons (for double dmg), ADD bricks/crystals/weapons rest is not relevant. It is possible to gather enough resources for double dmg + trojan for 60dmg befor pc get castel above 60. If you were lucky just few rounds. First we get double dmg and then put all crystals in +bricks/weapons cards.
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I already did most of the achievements before they came out. Now I am unable to achieve them and I am not in the mood for a re-play. Hard makes me wanna cry if I need to do it over again. Please tell me how.
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the sacrifice cards are obnoxious at best...I still want to see my castle grow to a mile high
better graphics and stuff, but still just 'meh' 3/5
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Lol i find it funny whenever my enemy is on the verge of death that i get stacked up on castle building materials, even after discarding my whole hand twice, it was too late and my enemy rebuilt his castle :/
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FUUUUUUUUUUUUUUUUUCKKKKKKK!!!!
i was finally beating a hard level, and the cursed AI froze!!! what the hell man???? it's so frustrating!!!!!
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kinda fun game, but i think it's beyond stupid that to make units that create specific resources you have to use more of that resource.
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Pure luckbased and absent AI - the computer sacrifies a Builder and i have only one.. dumb. Will not go for the last two badges; can spend/ waste time better in other games... 2/5
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The game was quite fun and more aesthetically compared to the first. There is still the problem with Multiplayer mode, but I don't think I even want to try that. Hard Campaign was quite fun and easy if you know what you're doing. Most times you either have to outlast your opponent or beat them in the first two turns.
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in hard mode the computer is too damn rich in attacks , i used spy to see his cards and he was having dragons and huge power-ups
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Rounds take forever and you usually end up losing after half an hour. Along with the difficult interface, this game gives me a headache.
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I won the hard campaign fairly easy using the following deck: 5 each of: archer (to negate magic shields), ambush, recruit, all weapons, mage, magic wall, magic weapons, add weapons, add crystals, add bricks, builder, tower, all bricks, large wall, trojan horse.
Concentrate on defending (by building walls and castle if needed) and ressource building untill you're ready to hit with a magic weapon+trojanĀ“horse. 60 damage directly to enemy castle takes out most opponents. When you've got nothing usefull to do, discard 3 cards in to get nearer that combo!