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Comments for Castle Wars 2

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uncreative_

Aug. 26, 2010

Under rating threshold (show) I love the way the game freezes when you're about to win. It's my favorite part.

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(9)

Leile

Aug. 26, 2010

Under rating threshold (show) really really dumb AI, but he still beats you with much better decks or hands or idk why. thats lame. 3/5 for mp.

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(4)

massive8992

Aug. 26, 2010

Under rating threshold (show) the first game was so simple but it was very fun to have a tower over twice the size of your foes and to then see it get cut in half ths game has great updates but its just not the same i think its the graphics that realy take that simple feel from this game and the option of maybe a 50 card deck would be nivce 75 is a little too big a minimum its just too much but the updates realy are nice and make the game flow well.

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(8)

Slyelf

Aug. 26, 2010

Under rating threshold (show) And the opponent conveniently "had to go" precisely when I was going to slay him. That's amazing the amount of honest fair-play gamers who just need to run as they're about to lose. Hoping this exploit will be changed, I don't feel playing is worth at all till the system is changed there.

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(2)

SynapseTM

Aug. 26, 2010

Under rating threshold (show) Sacrificing 1 to kill 2? I do not like these new "computer only" cards. It's hard enough with limited resources. Killing off builders, recruits and mages should cost ALOT more than 1 of their own...

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(2)

carltond

Aug. 26, 2010

Under rating threshold (show) Sure are a lot of crybabies around this place. The key is deck management. Simple advice follows: 1. Remove the cards that are easily replaced by more effective cards. ex: Knights cost 10 weapons for 10 power while Platoons are 7/9. By the same reasoning, Wall should be replaced by Fence and Tower replaced by Tavern. 2. Recruit/Mage/Builder cards should be maxed at 5 and total deck minimized to 75 to increase their appearance rate. 3. Pick your play style to match your cards. Also, when you discard cards, you can throw 3 at once. This is useful for completely restocking your hand.

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(2)

Stickmaina

Aug. 26, 2010

Under rating threshold (show)

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(-7)

pickle4714

Aug. 26, 2010

Under rating threshold (show) Im sorry, but i really tried to enjoy this game. I did for a while, but when it got to the hard levels, i get 6-8 turns in and someone always pulls out a trojan horse and that ends it all, since i wasn't able to upgrade my castle due to the immense lack of resources. It's just incredibly lucky if you win, and there is really no skill involved, except maybe a few experienced decisions. but thats all. its not fun when you can't do anything and you suddenly die.

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(3)

Dunblas

Aug. 26, 2010

Under rating threshold (show) ARGHHHH game freezes whenever i win can someone please fix this bug?

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(-2)

xShadowKingx

Aug. 26, 2010

Under rating threshold (show) My fastest game was 3 turns.

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(-2)

Mcluvvin

Aug. 26, 2010

Under rating threshold (show) alright, after my opponent threw down a curse card followed by a sacrifice in every category, i think it's safe to say this game is overly obnoxious and will receive a 1/5 from me.

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(1)

DarkLordKhaos

Aug. 26, 2010

Under rating threshold (show) Was about to win my first hard round and the game froze. I call bullshit

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(0)

Suparaf

Aug. 26, 2010

Under rating threshold (show) I just beat hard. Here's a few tips: 1- OPTIMIZE YOUR DECK!! get 5 builders, recruits, wizards and remove everything you don't like until you have only 75 cards. The goal here is to get to a point where you consistently have more ressources than the cpu. If you have the sacrifices cards, get a few of them and use it strategically. 2- If you get a crappy first hand/the cpu blasts you with curse or something powerful in the first few turns... try again ! Just reset a few times until you have a nice hand. 3- Be patient. The cpu always has the upper hand at the beginning so just try to survive until the tide turns.

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(2)

Trickymist98

Aug. 26, 2010

Under rating threshold (show) I'm sorry, but who signs their comments? XD

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(0)

ultrament2

Aug. 26, 2010

Under rating threshold (show) ...I am clueless how to play this game. But maybe there should have been some deck shuffle cards in here? Because it seems this game would be a pain in the behind to play due to the simple, simple fact that everything is luck dependent. Sure there's a BIT of strategy involved, but luck just doesnt seem abundant enough to make this game on top the multiplayer lists. I say 3/5, due to the matching music and the essence that is captured.

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(1)

OpTicGuy

Aug. 26, 2010

Under rating threshold (show) Press + if u think dying is better than playing this .. *Game* ...!_!

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(-2)

RawrMcRawr

Aug. 26, 2010

Under rating threshold (show) Bug: was playing the 2nd last game of hard difficulty when i used quake it became the opponents (computer) turn, the computer just sat there forever and did nothing, i was about 2 turns away from winning >.>

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(0)

bittnebot

Aug. 26, 2010

Under rating threshold (show) OMG havent even played it but im exited cuz the first one ROCKED!!!

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(2)

TheProffesor

Aug. 26, 2010

Under rating threshold (show) There's a typo, when you change the castle settings, then save them, it says, "Settings where changed successfully."

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(2)

link40970

Aug. 26, 2010

Under rating threshold (show)

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(-5)

add___123

Aug. 26, 2010

Under rating threshold (show) i like the game but i also think that quitting should totally count as win

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(4)

LFleck

Aug. 26, 2010

Under rating threshold (show)

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(-4)

PendDJs

Aug. 26, 2010

Under rating threshold (show) Pointless to play a game when you get to hard mode and there is basically no possible way to win. Not only does the other side have all the resources necessary to whoop you from the get go, but then if you even get close to building up any resources every turn is a sacrifice card. Plus they have all the top cards as well. Down to castles to beat on hard and I will prob never come back to this game again.

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(0)

jtcrockstar

Aug. 26, 2010

Under rating threshold (show) The second medium can technically be classified as a hard because of all the quitters that play this game. It's time to grow up kids, losing is not a big deal, because it's just a game.

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(4)

gabrielwoj

Aug. 26, 2010

Under rating threshold (show) I got medium badge first than easy... Yeah... Well, it's because my Opera cookies was still here! I played this game before badges, always happens .-.

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(4)

Mcluvvin

Aug. 26, 2010

Under rating threshold (show) sacrificial crap is garbage. other then that not bad.

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(1)

aguyuno

Aug. 26, 2010

Under rating threshold (show) What is with how ABSOLUTELY RIGGED TO SHIT those "Sacrifice mage/recruiter/builder" cards? Like people have already said, it's like impossible to win without severe luck now. I mean if a person has 5 sacrifice mage/recruiter/builder cards, or hell just 3 which they all seem to have, you're down to 1 again after using FIVE of your recruit cards. That's just crap. I loved the first castle wars. This one, however, pretty much sucked.

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(4)

axelator123rox

Aug. 26, 2010

Under rating threshold (show) love da way their castle turns into a village when dere on low health

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(-1)

Boondocksaint07

Aug. 26, 2010

Under rating threshold (show) Ok new game and now it will not let me boot an enemy who has left...

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(1)

Xinho

Aug. 26, 2010

Under rating threshold (show) I completely agree with BaronVonFancy

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(0)

Boondocksaint07

Aug. 26, 2010

Under rating threshold (show) So right now my enemy has timed out and all it says is hurry and nothing else... is there something I can do!

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(1)

MaddAddams

Aug. 26, 2010

Under rating threshold (show) Two easy improvements to make to multiplayer: 1. Automatching 2. Always show player on left

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(4)

ohkwwarig

Aug. 26, 2010

Under rating threshold (show) I actually really enjoyed the first CastleWars single player. This version is far, far too dependent on luck. The Hard campaign cripples you, and essentially you have to get the right draws while the computer gets poor ones. The minimum of 75 cards (with the corresponding maximum of 5 of each) makes it impossible to get a ratio which would tip the odds in your favor, or at least even things out. I agree Card Info should be present on mouse over (maybe after a two or three second delay), and leaving a multiplayer game should count as a loss for the one who leaves, or at least a win for the person staying. Card games are very difficult to make and balance, and AI isn't as easy as it may seem. Castle Wars 2 could be much better, and I encourage the author to address these issues. With additional cards and less reliance on randomness, this could be a deep, fun game.

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(2924)

Desssh

Aug. 26, 2010

Under rating threshold (show) Decent enough game, although the limit on the income cards should be a little higher at least. Having to restart a hard mode game multiple times just until you get lucky with those cards is stupid and easily remedied by increasing it to something like 10 each.

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(2)

charizard300

Aug. 26, 2010

Under rating threshold (show) I just beat hard, the trick is to make your deck primarily defensive. You cant really kill the hard ai without him killing you first, and he has more resources and a well rounded deck so if you have a well rounded deck you are screwed. The only hard part is that the cpu sometimes gets all these "kill two enemy builders/mages for one" and leaves you with no resources. Though he will continually kill all his recruits for nothing, so that makes it not as bad.

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(0)

BaronVonFancy

Aug. 26, 2010

Under rating threshold (show) kill builder cards are a terrible and frustrating addition to the game. campaign=tediously and unnecessarily hard. otherwise great update on all other aspects. :)

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(2)

chumtin

Aug. 26, 2010

Under rating threshold (show) Rudi Mcaggi!!

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(0)

Lucki

Aug. 26, 2010

Under rating threshold (show) I like this much better than the first one.

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(-1)

Daggan

Aug. 26, 2010

Under rating threshold (show) Looks like a lot of effort to make a game ... worse? Looks like a glitch keeps me from making a custom deck. There was no reason to take card info off of mouse-over where it was before and no reason to line up the resource counts and make them harder to track.

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(2)

k3ybc

Aug. 26, 2010

Under rating threshold (show)

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(-25)

daimp

Aug. 26, 2010

Under rating threshold (show) really about luck I got all cards that sucked all the time,it doesnt require skill really

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(-1)

carltond

Aug. 26, 2010

Under rating threshold (show) Easiest hard badge on the entire site.

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(0)

emokid9

Aug. 26, 2010

Under rating threshold (show) Wow the computer on hard mode does the same thing as people online... i was about to win it goes to the computers turn and its been 5 minutes and it still hasnt played >.>

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(2)

TheLightDemon

Aug. 26, 2010

Under rating threshold (show) Guys, want a better thing to occur? If the opponent quits how about its just a tie >.> If you win, you can team up with another person and just get keys nonstop quickly. I know it stinks, just choose an opponent who is new and they probably wont think of quitting.

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(-1)

Ievan_Polkka

Aug. 26, 2010

Under rating threshold (show) Hard isn't all that hard with a really good deck. Use a lot of the cards to make more resources/increase your resource income. Also don't bother with anything that costs less than 7 to build or attack with. Play as many cards to increase your resource income at the beginning as you can. If you don't have a good income after a few turns, start over. By doing this, when you play on, it's not that hard to win, even on hard.

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(0)

Jmanp17

Aug. 26, 2010

Under rating threshold (show) boobies...that is all. >.>

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(-2)

camera_man

Aug. 26, 2010

Under rating threshold (show) Someone, I forget who, posted a fool-proof deck to beating hard mode. I beat it only losing once with this deck, so to every body who says "The hard is badge is impossible not even the great and almighty Tasselfoot can beat this crap", just search the comments and stop posting frustrated hate.

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(1)

asadsid

Aug. 26, 2010

Under rating threshold (show) best stratige ever only put in cards that get you recorces mainly crystals bricks and wpns , then add all the card that build your castle and add only the strongest attack cards , either keep doing pixes or just take his wall down and do dragon , that card is beast , 1 dragon owned the boss on hard with no wall for him

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(-2)

Trinity

Aug. 26, 2010

Under rating threshold (show) I love the original castle wars to death and like many others have said, this game drops all of the original's charm and good interface in favor or looking nicer. I think the towers should grow WAY taller and the cards DEFINITELY should have had rollover text or something better than the horrible implementation they have here. If there ever is a castle wars three, I expect much better than this. 2/5.

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(2)

Kerma

Aug. 26, 2010

Under rating threshold (show) The concept is great, the graphics are great, but here's a typical scenario in campaign mode: "Oh look his castle starts at only 13 hah time to obliterate hi- OMG WTF BBQ HOW HAS HE QUAKED ME AND TROJAN HORSED ME ALREADY- WHAT HE'S GOTTEN 2 PIXIES NOW" I haven't even tried multiplayer yet and by 90% of the comments i'm not going to unless you add leaving=lose. 3/5

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(2)

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