Comments for Castle Wars 2

avatar for XxBurningAngelxX
XxBurningAngelxX

Jun. 17, 2011

Under rating threshold (show) I discarded school. Lol.

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(9)

avatar for Kactus04
Kactus04

Oct. 5, 2011

Under rating threshold (show) I would like local multiplayer.

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(17)

avatar for vasfv
vasfv

Jul. 16, 2013

Under rating threshold (show) achievements: COMING SOON **3 years later** Achievements: COMING SOON

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(3)

avatar for DavidS_
DavidS_

Aug. 27, 2010

Under rating threshold (show) Is it just me or does it seem to time out on the longer matches? More specifically it gets stuck waiting for the opponent's AI to decide.

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(16)

avatar for geri2
geri2

Dec. 3, 2011

Under rating threshold (show) Just dont like guests quiting always.

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(12)

avatar for luckycharms415
luckycharms415

Jun. 27, 2011

Under rating threshold (show) You need to fix the freezing bug... It freezes constantly!

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(8)

avatar for hensleyc
hensleyc

Jun. 6, 2011

Under rating threshold (show) I think the Lightning should attack ONLY the building because technically it's OVER the building, and not the wall. It should work like the Ambush card and bypass the wall...

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(8)

avatar for manleyerman9
manleyerman9

Aug. 26, 2010

Under rating threshold (show) Well would be nice if quits counted as loses and hard mode can tear you apart sometimes but it is a fun game and the music is great so its still very enjoyable

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(8)

avatar for massive8992
massive8992

Aug. 26, 2010

Under rating threshold (show) the first game was so simple but it was very fun to have a tower over twice the size of your foes and to then see it get cut in half ths game has great updates but its just not the same i think its the graphics that realy take that simple feel from this game and the option of maybe a 50 card deck would be nivce 75 is a little too big a minimum its just too much but the updates realy are nice and make the game flow well.

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(8)

avatar for ga57ul
ga57ul

Aug. 2, 2012

Under rating threshold (show) My keys have dissapeared 4 times already >:(

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(3)

avatar for Travelerj
Travelerj

Jul. 30, 2012

Under rating threshold (show) Hm. My keys have disappeared as well. Is this a glitch, or is it something else that I'm not aware of.

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(3)

avatar for mongtufa
mongtufa

Jun. 11, 2010

Under rating threshold (show) Clicking on card info and then back on the card, and then back on done is way too time consuming just to see what it does. Also, the castles need to grow to full height. Also, the icons at the top are kinda hard to see what they do at first glance. Maybe stack vertical or something? It's hard in it's current form to quickly glance up and get a lot of information quickly.

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(111)

avatar for BGSBGS
BGSBGS

Jun. 13, 2012

Under rating threshold (show) Game occasionally crashes mid-battle during campaign, which is quite frustrating when things are going well.

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(3)

avatar for SpeedyVelcro
SpeedyVelcro

Jul. 18, 2013

Under rating threshold (show) It's a good game, quite like it.

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(10)

avatar for epicshowdown
epicshowdown

May. 12, 2012

Under rating threshold (show) I agree with FreakyPopM. He has a very good point.

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(3)

avatar for cwordsman
cwordsman

May. 11, 2012

Under rating threshold (show) strrategy: use ambush :D for hard

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(3)

avatar for bluebird_fan
bluebird_fan

Apr. 22, 2012

Under rating threshold (show) ok i was in medium battling AND A HUGE TROJAN HORSE ATTACKED MY CASTLE 30!!! WTH

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(3)

avatar for Denninja
Denninja

Mar. 1, 2012

Under rating threshold (show) What's the point of multiplayer if you can't win unless the other person is completely fair?

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(3)

avatar for buena
buena

Dec. 30, 2011

Under rating threshold (show) To easily win hard badge: do nothing but build, steal, and create resources. Don't even have any attacks in your deck. Win by getting castles to 100.

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(3)

avatar for Monkeyball500
Monkeyball500

Jun. 14, 2011

Under rating threshold (show) Yes you can SymaCon

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(3)

avatar for arrp1717
arrp1717

Apr. 3, 2011

Under rating threshold (show) the updates have been really good people start playing it now and by the way the graphics are really good too

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(3)

avatar for Cydira
Cydira

Aug. 26, 2010

Under rating threshold (show) I liked the old one better, where the resources were easier to see. This interface is prettier, but harder to use. I agree that when your multiplayer opponent quits, it should count as a win for you.

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(3)

avatar for TheLightDemon
TheLightDemon

Aug. 25, 2010

Under rating threshold (show) Love the fact that when you save your deck they put a smiley face :D

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(3)

avatar for BlazeASCE
BlazeASCE

Aug. 25, 2010

Under rating threshold (show) I have got the medium badge and not a single person I played against quit. I guess I am lucky?

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(3)

avatar for Ammutseba
Ammutseba

Aug. 25, 2010

Under rating threshold (show) Does the idea of this game revolve around me resetting every game because the two first cards the computer throws happen to be the "Babylon"-card and the "Dragon"-card or some stupid shit like that?

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(3)

avatar for TigerG
TigerG

Aug. 25, 2010

Under rating threshold (show) too luck dependent. it was fine on the last one, but this one seems to have some balance issues in the campaign mode. i know some may say: "you just suck at it," but honestly, try survive it when they curse you the first turn or two, or attack you with a dragon or trojan horse the first couple of turns. also, the icons for the resources and manpower was so confusing at first, i had to stare at it for a few seconds to know what I'm actually looking at. certainly a lot better graphics, but still, i liked the first one better. even the card selection was better :(

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(3)

avatar for Popcicle42
Popcicle42

Aug. 24, 2010

Under rating threshold (show) Frustrating when your opponent up and leaves just as you about to win. No, I don't want to "tie"... I beat you, deal with it. Please, please, please!... m0rkeulv: next time, make it so a leaving-the-game counts as a win for the opponent. You don't even need to give the guy who leaves a loss... just give the person who stayed a "win", k?

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(3)

avatar for SJBecker21
SJBecker21

Aug. 6, 2010

Under rating threshold (show) Needs badges

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(3)

avatar for iemtheone
iemtheone

Jul. 21, 2010

Under rating threshold (show) now this is a better game than the 1st one

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(3)

avatar for Smil3yloc
Smil3yloc

Jul. 5, 2010

Under rating threshold (show) NO BADGES???? :(

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(3)

avatar for ToneLeMoan
ToneLeMoan

Jun. 23, 2010

Under rating threshold (show) Excellent game. I haven't unlocked any more cards yet, I look forward to "tweaking my deck." Also, a small criticism: it would be nice to stack the things that make resources BEHIND the resources themselves. And to also have your opponent's stats in the same order as yours for quick reference. I'm sure I'll get used to it but it is my only niggle so far. Still 5/5! Good work :)

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(3)

avatar for Chinagami
Chinagami

Jun. 17, 2010

Under rating threshold (show) Glitch! It happened three times in a row. First time, i lost, game stuck, did not advance to you lose screen. Second and third time i beat the computer and it did not say i won, just stayed in the game with computer's castle gone.

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(3)

avatar for BonusMop
BonusMop

Jun. 15, 2010

Under rating threshold (show) Sacrifice cards don't ruin the game. With the huge imbalance in starting resources, there are cards that can win the game for the computer on the first turn. But after that, you can win. The computer always uses a balanced deck, but you don't have to. Focus on building for example (guards to use up your weapon resources). Now the computer has a bunch of useless "sacrifice recruit" and "destroy crystals" cards clogging up their deck. You don't waste cards, and you can get your tower to 100 before your opponent finds the cards to tear it back down. The same should work for an attack deck. You'll only lose if you try to do everything. The computer can do everything better than you.

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(3)

avatar for dbruser
dbruser

Jun. 14, 2010

Under rating threshold (show) BLEEP I finally almost beat hard (the last mission) and it has to freeze on me!!! the com wouldn't move, i had basically won, grrrrr, otherwise, great game. I love it.

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(3)

avatar for Gotan
Gotan

Jun. 14, 2010

Under rating threshold (show) Added graphic frills for the price of a clear interface, obscure "special" cards and a campaign that doesn't work (and aparently gives no bonus here). Usually, for a sequel i'd expect an something new or an upgrade, not a downgrade.

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(3)

avatar for ShayDox
ShayDox

Jun. 14, 2010

Under rating threshold (show) Someone help me. When the game loads it doesn't say play, it immediately goes to a black screen. Has anyone got this problem?

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(3)

avatar for Magonia
Magonia

Jun. 13, 2010

Under rating threshold (show) froze on opponents turn........

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(3)

avatar for mothwentbad
mothwentbad

Jun. 13, 2010

Under rating threshold (show) For "add crystals", what would make it useful is if you had to spend, say, three bricks and three weapons to get 10 crystals. For the other "add [resource]" cards, what was helpful about them was that you could shuffle resources from one type to another. Of course, the player is free to not put "add crystals" into his or her deck. But you know now what my idea is if you want a card people will actually use, possibly.

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(3)

avatar for klrorca
klrorca

Jun. 12, 2010

Under rating threshold (show) great game, but the only real upgrades are sound, graphics and Muti-player (not that those are easy). I was really hoping for more cards than the 6 extras, which prove not so great at the end because you cant get enough resources to cast them. All and all an excellent game, I'll give it 4/5 the first one got 5/5 but I expected more from 2.0. :)

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(3)

avatar for restonfc1492
restonfc1492

Aug. 25, 2010

Under rating threshold (show) Went undefeated in Hard mode with this defense focused deck: 5 thief, 3 recruit, 1 all weapons, 5 mage, 4 pixies, 3 mag defense, 3 add weapons, 4 add crystals, 5 a.d.d bricks, 2 all crystals, 5 builders, 5 tower, 5 tavern, 5 house, 2 Babylon, 2 school, 2 fence, 4 wain, 5 all bricks, 4 large wall, 2 reverse. Just aim to get your castle to 100 and you’ll be set, I really focused on getting my builders and mages up as high as I possible and use tavern or pixies a much as I could. It worked for every battle. :D

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(16)

avatar for Master270
Master270

Jun. 22, 2011

Under rating threshold (show) If this game keeps up the game may have new version so put + so the developer can make another Castle Wars (Castle War 3 -9)

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(7)

avatar for hahaownedlolz
hahaownedlolz

May. 2, 2011

Under rating threshold (show) I really enjoyed the first game. It was simple and yet extremely fun. This game started out great till i played hard campaign. The sacrifice cards are simply way too cheap. They completely ruïne the game and the fun of it. It's so hard to build them up in the first place since you only can get +5 from each and maybe +1 from school. They use 3 sacrifice and the game is over. Your crippled and can't do anything. It's also extremely annoying to have just 1 of each making this game very frustrating. Remove sacrifice and increase curse cost and this would be a great game like the first one.

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(13)

avatar for stormblaz
stormblaz

Aug. 29, 2010

Under rating threshold (show) This creator dosent fix the msitakes he ahd in hes previous castle war. which evrybody complaint about quitting in online should be a win for the person who remained. and even though we put a ton of complaints about that he still went right trhough it and not care about it. if one thing a game designer shoud ldo is fix the previious mistakes the game had so the next one would be way better adn more enjoyable. D:<

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(13)

avatar for jcchurch
jcchurch

Aug. 28, 2010

Under rating threshold (show) When my opponent casts "Dragon" on the first turn and wins, I think the game is broken.

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(13)

avatar for Robocop95
Robocop95

Aug. 27, 2010

Under rating threshold (show) I think a "Pass Turn" button would be helpful.. I'm tired of discarding cards in HARD MODE when I can't do anything..

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(13)

avatar for amielkapo
amielkapo

Apr. 5, 2012

Under rating threshold (show) i lost... but i got a key

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(10)

avatar for SAAj
SAAj

Jan. 27, 2011

Under rating threshold (show) The only way I found to reliably beating Hard Mode was to build 2 decks, 1 extreme defense and 1 extreme offense (which I refer to as Fortify and Arsenal). Fortify: all cards that build the castle or wall; this includes guards and pixies/magic wall. All other cards are brick-based. Include Add Bricks/All Bricks/Builder. You may include Add Crystals/All Crystals/Mage, but try to keep your deck as small as possible. This deck is built for the long haul; always prioritize builders over any other card. Arsenal: similar, but focused on offense. This means Add Weapons/All Weapons/Recruit for sure; Crystals and Bricks are optional, though magic is more important. Unlike Fortify, you will want to strike fast with Arsenal; it works very well with the high starting resources of the Hard Campaign. Be quick; this deck can not build. Fortify should be your first choice; otherwise, try overwhelming them with Arsenal instead. I got through the Hard Campaign using mostly Fortify. Good luck.

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(10)

avatar for m0rkeulv
m0rkeulv

Oct. 25, 2010

Under rating threshold (show) @poop13524 you must enter a deck name in the box above the "save and select" button

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(10)

avatar for Chimto
Chimto

Aug. 26, 2010

Under rating threshold (show) Quitters are annyoing...

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(10)

avatar for flipflopgirl
flipflopgirl

Aug. 26, 2012

Under rating threshold (show) Love this game

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(6)

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