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I'm wondering why here I'm constantly resetting my game until the opponent does NOT one-hit kill me with a dragon on his FIRST turn. There is no possible card to negate this that does not screw up the rest of the play. I can do +15 castle, but then I'm stuck with 3 bricks and 1 builder that doesn't get me anywhere. The game really looks good, but implementing a level that consists of rolling a dice until you get 6 simply doesn't make sense.
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ugly bug found. i forced the enemy (cpu) to discard for 3 turns in a row, at the 4th, cpu did nothing, is just 'thinking' playing nothing and i cant do anything
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It would be nice if there were rooms for different skill players. One minute a noob is complaining I knocked him out with a trojan card and the next i'm getting beat buy a guy who's played 2000 times and has payed money for custom cards. Maybe rooms where you have to have won so many times to enter. And also a room where you only battle with the default deck would be cool.
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I played a game with someone for half an hour , upgrading and fighting , then i was about to kill him with a cannon then he quit the game......I was so pissed that i threw my DVD writer up in the ceiling and it hit my head....now i have a headache...
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Really, Kongregate? "Let's pick a game for BOTD with a badge that doesn't work." Whose bright idea was this? That person should be fired.
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Got the Hard badge rather quickly using a totally Build oriented deck, basically all the buildings but schools, all the pixies, guards, thiefs, add/all bricks, add crystals, sacrifice builder. Main goal is to get on par with CPU on resource production, so restart the match immediately if you don't get Builder and at least another Builder/Mage/Recruit in the initial draw. If you manage to start this way, and to avoid a Curse or Trojan Horse from the CPU, you have fairly good chances to win the match.
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I remember now why I only gave this stupid game one star. Even when you win a game it doesn't award the five point badge. One less BOTD this week.
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the game is just as addicting as the first, but i have gripes with the resource counter. i think it needs color like the first to clearly distinguish at a glance the available resources, and maybe multilayering too so you can easily see which is your total resources and which is your resources per turn
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i've just done the hard badge with following card deck:4x ambush, 5x thief, 5x recruit, 5x guards, 5x mage, 5x pixies, 3x magic wall, 2x magic defense, 2x magic weapons, 5x add weapons/crystals/bricks, 5x builder, 2x house, 5x babylon, 2x wall, 5x school, 5x fence, 5x wain, 2x large wall, 2x trojan horse. if you don't have trojan horse then just leave it out, it should work though. good luck with it :)
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I love how the game looks now, graphic-wise. I was really excited to see this new update. But the interface leaves quite a bit to be desired. Not saying that the game isn't playable, but surely there had to be a less jumbled way of sorting the resources and suppliers. Otherwise, fantastic.
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Actually,keys are stored in cookies? not in accounts? Decks,too.
They never get saved when i change pc,or restart it.
+ This,hopefully this will be seen and fixed.
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I started with the hard campaign, and completed it. Now I've got the hard badge but nothing more. What am I doing wrong? Why didn't I get the easy and the medium badge (the single player one)?
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another way to handle the hard badge: go almost all magic. Add x will supply what's missing in other categories to deploy those cards. Also take a couple thieves, if you draw those early and Add/All weapon to use it, you'll hamper the pc bad + gain a little brick for your efforts. Just have recruit cards, wagons, and the most expensive cards otherwise. (2-3 bombs, cannons, catapults, schools, tavern, large wall, etc, archers for magic shield) Replace whatever you used the least with dragon when you get it, and don't be afraid to throw away a bunch at once, more worthwhile to get 3 new cards than waste a turn on a normal wall. Also since you're speeding through cards so fast you'll mess up the AIs that favour sabotage. With so many people producing resources and so much damage potential you'll stop the AI from winning by babylon/pixie combos as well. Basically if you can't play an attack, then you need to Add something or Discard.
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I am unable to save any decks in online mode and all of the decks I made back in 2011 are deleted from my online account. Much sadness to be had.
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I got the same problem as all of you guys, i beat the easy campaign and got the medium badge but didn't get the easy badge
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Like other players said, just send a screenshot via "report missing achievement" to kongregate. Got the easy badge this way :)
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So many people rage quit.... Thumbs up if you think you should get a win if your opponent rage quits. (This is what happened to me) My castle on 98 his castle on 3.I was just about to build tower when he rage quited.... What a wuss.
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I hate that the player leaves just when your about to kill them and you don't even win. + if you think you should win if the other player quits.
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I love getting reapered on the first turn. That totally seems fair. First turn, and the computer has enough resources to play the most devastating card in the deck, which wipes out my productive capacity. Beating hard mode becomes all about luck: play a few turns and if it doesn't look good just restart until you get a better draw and don't get sucker punched immediately.
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This F-ing suck because I almost got 5 multiplayer win badge and these motherfukers want to flee, if you think a retreat from your enemy should count as a win press the + button if you agree.