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new cards are great, the design of the new game not good at all. make the display more intuitive and its a good game.
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card info is a mess. Computer gets too much ressource from beginning vs what you have, then it's almost only luck to beat it, all the more than the lower card limit is 75. No strategy is then possible !
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As great as number one! (5/5) Let's play it a lot so Kongregate can see it's a good game so we can get a lot of badges :D
PS. Aneglo, you need to discard something to skip a turn
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The cards should give you the details on mouse over, and not go to a separate info mode. Icons in the upper right need tool tips. Lots of fun. Great improvement over the first.
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Good game and have to agree with top comment. Castle needs to be taller, and maybe for every 25 points, add a tower just for the satisfaction of it. 5/5 music is actually pretty awesome.
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Just finished adding some statistics, so now that is left is to nag on Greg to add achievements.
As for the bugs I hope I have sorted out most of them now, if the game won’t load for some time try reloading the page.
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The game just hung after using the card "babylon, castle+30". Graphics and sound continued but the opponent didn't do any move anymore.
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Some things I'd like to see in the game:
-Multiplayer weapons work on Singleplayer - I have cards bought by Kreds and I can't use them for my advantage on single player. It's already hard enough the way it is, this way makes it near impossible unless you're really lucky.
-2 Losses to runners - Makes them run les whenever they're about to lose. That way you can avoid runners and people trying to cheat the system by just having a runner alt to rack up wins, in case it became a win for the non-runner.
-Small card tweaks for more balance - Nerf Trojan Horse, it's abusively OP. A few add resources on the beggining of the game, added to a Trojan, can kill anyone befor they even have a chance to make his castle higher then 30. Try 20 or 25, but smaller cost on both store and in game resources, of course. Also, remove the Sacrifice cards, they can cripple the campaign, and they're not used anyway. They're just there so the campaign can get harder >.>
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Me: Okay, first round.... 23hp, can't really play anything but small wall and spy, I guess I will just discard spy and save my resources for next round....
Enemy: Trojan Horse -30 Castle HP
Me: .....Yeah.... that.. .that's good, I'm glad I finally get to play a game that really focuses on the players skill level and not just the luck of the draw, good game... close match..
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The game cheating by spamming the sacrifice cards when it has 1 to sacrifice (something you cannot do) as well as it using resources it does not have... makes it frustrating and not a fun play. 5 years and still broken?
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well.. this game seems to have some kind of memory problem, as far as i know it stores unlock information on a server, not locally. i bought the Curse card and now i don't have it anymore, i don't mind unlocking it again but can we at least fix it so my keys aren't wasted next time?
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Hard mode is ridiculous, it's way too hard, countless times I am dead in 3 turns, or I can't do a damn thing because the computer uses curse and kill my builder/mage/recruits so they are constantly at 1 and I'm sitting there scratching my head at how I'm supposed to win.
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The multiplayer doesn't let me connect, it just says loading and is eating away at my internet. It just loads about 30MB and then continues saying connecting..... wtf.
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If you're having a hard time on Hard difficulty, try to get your castle up to 100 stories. Trust me, it's a whole lot easier to do that than it is to destroy the computer's castle.
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Meh. Gets boring after spending three days straight playing this same game. *Cough* not like I'd do THAT though... *cough cough*
Awesome game 5/5
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Sacrifice builder shouldn't take people below 2 builders imo, to keep the game from going waaaay too slowly. Hard mode wasn't that hard, you should just quit if you have a crappy start in the matches (example, getting reaper'd on one of your first few turns). Also the town on the bottom right has 5 wall and 10 castle or something ridiculously low like that; save game and modify your deck, taking out all high-resource or endgame items and fill it with low level attacks and catapults/rams so you can take it out in the first few turns, then go back to your normal deck for the rest of the game.
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i think theres a glitch on this game... whenever im about to beat a level on the campaign for hard, the computer stops playing and just waits there...
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The computer gets way to big an advantage on hard level. I don't enjoy having to replay over and over hoping I get the best draw possible.
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It's so freaking annoying how in the hard campaign, enemy castles start out with like 40 of each resource and literally use the best cards in the beginning to render you helpless the rest of the way.
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Biggest tip: The ability to discard 3 cards and draw 3 cards is incredibly powerful in a card game. I generally play a deck with 5 of each +1 resource generator, and in the early turns literally do nothing but discard cards to find more resource generators, and play them. Really good.
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I don't know why people are complaining about how this game is hard.
Pretty easy even if computers have a big advantage, just make your gameplan playing schools and then getting your castle to 100, with trojan horses or ambush + thieves (? don't remember I was using horses)