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Comments for Castle Wars 2

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Lomgrey

Aug. 31, 2010

Under rating threshold (show) The first two challenges are good fun to play, but that Hard level sucks. Those Sacrifice cards have to be eliminated from this game. I don't mind a challenge but Hard is freaking ridiculous. Not going to waste my time when there are tons of other good games to play.

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(4)

BLOOD300

Aug. 31, 2010

Under rating threshold (show) Better than the first, much better than the first :)

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(4)

MathiasIsLegend

Aug. 31, 2010

Under rating threshold (show) nice game, i wish the castles got taller though and that the asian and middle eastern? tribe cards had slightly different cards and animations, like maybe samurai or shaolin monk or saracen warrior instead of the knight, and a ninja or assassin instead of the thief

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(4)

TakeABow

Aug. 30, 2010

Under rating threshold (show) Well, I didn't lose a single game until halfway across Hard mode. Now I either last 4-5 turns if I try to build some resources (before the enemy kills all my workers with curse or the sacrifice things), or I just build fortifications and the enemy uses its immense starting resources to wipe me out with huge attacks. Apparently I have to wait for the enemy to only play cards where it builds its own resources and walls for 10-12 turns to win? Game was fun up until hard, but you have to get so unreasonably lucky to win that it is not longer fun. Knocks my rating down a whole star too.

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(4)

bjmajesticz

Aug. 30, 2010

Under rating threshold (show) Right before winning the last battle for the hard badge...the CPU just stops. wtf?! -.-

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(4)

Jamm

Aug. 30, 2010

Under rating threshold (show) It often freezes during random points in a campaign battle, which gets really annoying when you're 3/4 of the way through a hard battle, apart from that glaring bug it is a very good game.

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(4)

blah3

Aug. 28, 2010

Under rating threshold (show) Even more luck based than the original - all vestige of skill has been removed. And you still ignored the biggest single bug with multiplayer. Wow. It takes real skill to make a sequel that is worse than the original in every way except for the graphics.

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(4)

LT_AMBR0SE

Aug. 28, 2010

Under rating threshold (show) I've noticed some serious problems with the AI, they use Sabotage to get rid of trivial cards (Like an Archer) when I have something big that I can use on my next turn to kill them. They also commonly use Sacrifice cards when I only have one of that unit, wasting their own units for nothing.

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(4)

ryokox3

Aug. 27, 2010

Under rating threshold (show) The origoinal was far more intuitive. Too much effort on flashy graphics and too much game play lost. Go back to version 1 and upgrade its graphics for a better game.

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(4)

Blabbles11

Aug. 27, 2010

Under rating threshold (show) how come the platoon is only one dude??

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(4)

001124

Aug. 27, 2010

Under rating threshold (show) nutnut, Magic weapons + trojan horse is better. Its Direct damage to the castle, and the caslte must be +60 to survive ;)

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(4)

breach

Aug. 27, 2010

Under rating threshold (show) the 75 card/5 copies limit is by far too much. it's like you are forced to place a lot of cards you don't even want in your deck, cards that don't even work with each other. this and some other factors practically force you to play the castle-growing strategy rather than something else.

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(4)

darkhorze82

Aug. 27, 2010

Under rating threshold (show) Put a limit on the special cards. Sacrifices, dragons, comets, all of them. Say 2 max. Curse 1 max. It takes WAY to long to play the computer on hard when they continually decimate your resources. Mouse over text is also another essential. I love this series and was excited when it came out, but now im just getting frustrated and losing interest.

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(4)

AAAWasHere

Aug. 27, 2010

Under rating threshold (show) WOW, this game is bull shit... on hard Ai uses; sacrfice mage, sacrifice builder, & dragon in the first 3 turns, this is retarded not even fun at all trying. since when are games suppose to be 100 % luck involved just so you have to restart & pray you start with the best cards

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(4)

sr388x

Aug. 27, 2010

Under rating threshold (show) Those god damn sacrifice cards! The computer manages to take all of my entertainment out of the match in one to two turns with those F*%&ing cards!

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(4)

gta0004

Aug. 26, 2010

Under rating threshold (show) AI is a bitch... Still haven't fixed not receiving a win when opponent quits in multilayer? comon now... Only good thing i see here is the graphics

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(4)

Leile

Aug. 26, 2010

Under rating threshold (show) really really dumb AI, but he still beats you with much better decks or hands or idk why. thats lame. 3/5 for mp.

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(4)

add___123

Aug. 26, 2010

Under rating threshold (show) i like the game but i also think that quitting should totally count as win

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(4)

gabrielwoj

Aug. 26, 2010

Under rating threshold (show) I got medium badge first than easy... Yeah... Well, it's because my Opera cookies was still here! I played this game before badges, always happens .-.

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(4)

MaddAddams

Aug. 26, 2010

Under rating threshold (show) Two easy improvements to make to multiplayer: 1. Automatching 2. Always show player on left

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(4)

chachilongbow

Aug. 26, 2010

Under rating threshold (show) Great game. My only beef was with the UI...it wasn't clear to me that I had to go to the main screen to organize my deck, and I couldn't figure out how to go back to the main screen and create a profile once I'd logged in as a guest. And a tip to beginners: focus heavily on your unit cards (builder, recruit mage)

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(4)

goodgod261

Aug. 26, 2010

Under rating threshold (show) In multiplayer mode there should be a connection/joining timeout..

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(4)

NiteMaster2

Aug. 26, 2010

Under rating threshold (show) *sigh* most of this game is luck, getting the cards you want at the right time.... there is some amount of skill required, but it is all required to have a lot of luck, which is why i usually dont play these games. 3/5 because it is fun when you do get lucky, but then again you can get screwed over so many different ways

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(4)

master_matcher

Aug. 26, 2010

Under rating threshold (show) there are ppl that dont know what to do about the badge problem... this is what to do: put a flee timer on some one... so you cant wuite more then once every 10 mins this is what should be one of the best options no cheats but a flee still counts as win for some one else so you would or do 50 mins over the badge or need 5 ppl to cheat

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(4)

shortkid111

Aug. 26, 2010

Under rating threshold (show) So... the best deck from what I have seen. Go all defense. ---5 thief, 5 mage, 5 pixies, 5 magic wall, 5 add crystals, 5 add bricks, 5 builders, 5 towers, 5 taverns, 5 houses, 5 walls, 5 fences, 5 wains, 5 all bricks, 5 reverses --- The great thing about this deck is most of the cards are cheap so you never have to discard. If you're playing hard versus the "easy" tribes, that thief can help drop the enemy's resources low enough so you can encounter several turns when the enemy is discarding 3's and you're adding to your wall or castle. Bump if this deck helps you.

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(4)

MaddSkillz1

Aug. 25, 2010

Under rating threshold (show) the multi-player mode really tweaks this game in a way which makes it better, but campaign and multi-player together? awesome. :D I'll give this a 5/5 for an amazing effort.

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(4)

SuperDanceParty

Aug. 25, 2010

Under rating threshold (show) It would be nice to have resources and "workers" differently color coded (instead of everything being a sepia tone)

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(4)

hiperson134

Aug. 25, 2010

Under rating threshold (show) Greg, didn't you learn from the last Castle Wars? that get 5 wins in multiplayer one. You know, the one that was near impossible because everyone would quit when you were about to win?

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(4)

MelancholyCrow

Aug. 24, 2010

Under rating threshold (show) And how are we supposed to edit our deck, precisely? Could do with a little more specific direction, and maybe some tooltips.

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(4)

nathanscrazy

Aug. 19, 2010

Under rating threshold (show) fun as hell

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(4)

m0rkeulv

Aug. 11, 2010

Under rating threshold (show) Multi-player has now been integrated with kongregate so now it's possible to play as a member and keep your stats.

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(4)

InsanityRein

Aug. 08, 2010

Under rating threshold (show) If you get all the wall and castle increase cards, along with all the cards that will increase stocks, you get a really good life gain deck that can help you live while increasing your health to 100

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(4)

flacyosh

Aug. 05, 2010

Under rating threshold (show) give me my 50 foot tall unrealalistic looking castle with self explanatory cards! I liked it better! though showing the troops attack was a nice touch.

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(4)

Logibear

Jun. 16, 2010

Under rating threshold (show) Ok so I didn't give up and finally got there. Thanks to nwmno for his deck: 5 thieves; 5 mage; 5 pixies; 5 add weapons; 5 add crystals; 5 add bricks; 5 remove crystals; 5 remove bricks; 5 builders; 5 taverns; 5 fences; 5 large walls; 4 wains; 5 reverses; 3 sacrifice mage; 3 sacrifice builder. And to bryanyu for the 'fast' strategy of using low cost cards for a quick win on the opponents with small castles and big resources.

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(4)

da_gangsta4

Jun. 13, 2010

Under rating threshold (show) i really want to play this game, but after the sponsors are shown, the screen goes black and nothing happens and i can do notinhg... it really sucks :S

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(4)

hikari80272

Jun. 12, 2010

Under rating threshold (show) My only problem with the game was with how utterly unbalanced the opponents were. I either steamrolled them or GOT steamrolled. Turn one dragon followed by a turn two cannon is literally impossible to win against.

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(4)

DarkReality

Jun. 12, 2010

Under rating threshold (show) I take it the game is not supposed to remain black after I attack the first territory? o.O

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(4)

flsc

Jun. 12, 2010

Under rating threshold (show) > If you experience trouble with the game could you please post what operating system you're > using, what web browser and what version of flash player you got ? Win7 Pro 64, Firefox 3.6.3, Flash 10.1.53.64

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(4)

nightblue

Jun. 11, 2010

Under rating threshold (show) This is pretty much the card game from Might and Magic series. I think it could use more special effects etc to make the card play more exciting. Also, having to click card info to see the special card is annoying. Having an info bubble would help.

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(4)

The_Tycooner

Jun. 11, 2010

Under rating threshold (show) This Acromage-clone would be a hell of alot better if you went back to basics and redid the original game only with better graphics, or if you aim for it to not be an Acromage-clone, then stop using towers to increase the castle at least. :P

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(4)

Moonbean

Jun. 11, 2010

Under rating threshold (show) curse is entirely game-destroying now. impossible to come back once you've been cursed down to 1 unit/turn. first two campaigns are enjoyable - once you hit the third one, generation debuffs ruin it.

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(4)

aquajew

Aug. 26, 2010

Under rating threshold (show) So much worse than the first game: 1) harder to get a visual sense of castle and fence size 2) many cards don't tell you what they do--you have to click too many times to find out what they all do and then play one 3) it's lack of color-coding makes it more difficult to see how many of which resource you have, and which cards use which resource

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(7)

Trolxer

Mar. 30, 2015

Under rating threshold (show) I just hate it that the company that made this game went out of business. It's sad that they had to go.

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(3)

Goawaynow

Oct. 05, 2013

Under rating threshold (show) Castle wars 1 was better

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(3)

superiortrojan

Jun. 01, 2013

Under rating threshold (show) for over 5 months now I haven't been able to change decks and save. Anyone else having the same issue?

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(3)

Sirlancal70

Aug. 31, 2010

Under rating threshold (show) Yeah i agree, you should count a win when ur opponent backs out. Or you could make the badge a hard badge.

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(8)

tdr1993

Aug. 26, 2010

Under rating threshold (show) maybe i'm just being immature...but the image on the sabotage card...lol :') could have been better designed ;)

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(8)

OneLeggedRhino

Jun. 11, 2010

Under rating threshold (show) Multiplayer is disabled on Kong. And you'll have to unlock the cards again on the creator's site. Disappointing. Single player campaign is poor. The AI is dumb (plays "kill a worker" cards when I have 1 worker, for example) and the opposing decks don't have a strategy, it's only hard because the computer gets enough starting resources to kill you first turn. So, bad single player, disabled multiplayer, adds up to a bad game.

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(8)

Talamare

Dec. 22, 2013

Under rating threshold (show) What happened to the Local multiplayer, my friend used to come over all the time and we would play Castle Wars 1 together

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(3)

skaphataria

Jun. 16, 2015

Under rating threshold (show) Computer just threw a Trojan horse at me 1st play... twice in a row. ><

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(3)

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