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Comments for Castle Wars 2

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mkicon

Aug. 27, 2010

Under rating threshold (show) I got the "Hard" badge fairly simply with a gimmicky, castle building deck. All of my cards were to build the castle up, with no offensive cards at all. The only 'sword' cards I used were a couple of thief cards. I used wizards, add bricks add crystals, magic wall, Magic defense, all crystals and pixies to build up the castle. I used builders, and all the castle building cards, and a mix of wall cards for a little defense while I build up. No offensive brick cards were used.

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(27)

lazymushroom22

Aug. 27, 2010

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(-14)

desontegrator

Aug. 27, 2010

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(-7)

trogfield

Aug. 27, 2010

Under rating threshold (show) game freezes if computer cant play card =(

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(0)

AAAWasHere

Aug. 27, 2010

Under rating threshold (show) OK, Im done with this shit game, 6 matches in a row where the comp just uses dragon on the first turn & since they start with 40 everything he can.. & its fair... cause they get have better cards & start with more to spend... so might as well give all the yellow cards too... until campaign is fixed no even gonna rate..

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(4)

strnho

Aug. 27, 2010

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(-6)

Aakash

Aug. 27, 2010

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(-4)

Alex_Kaday

Aug. 27, 2010

Under rating threshold (show) Some people abuse quit. I quit once because the game literally stopped working for me when I was inbattle.

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(0)

firzen561

Aug. 27, 2010

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(-4)

darknut79

Aug. 27, 2010

Under rating threshold (show) I won't spoil anything, but I was able to beat every level on Hard Mode on my first try with a defensive deck, mostly utilizing Babylon, Pixies, and Thief. Hope this helps...

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(0)

Survenant

Aug. 27, 2010

Under rating threshold (show) While it is frustrating to have people quit in multiplayer mode, putting in an Auto Win on Opponent Quitting function has the potential to be abused. Someone could have his friend pop on and quit repeatedly to skew his stats. To prevent this, multiplayer would have to be restricted to random encounters.

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(0)

Robocop95

Aug. 27, 2010

Under rating threshold (show) I think a "Pass Turn" button would be helpful.. I'm tired of discarding cards in HARD MODE when I can't do anything..

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(14)

AAAWasHere

Aug. 27, 2010

Under rating threshold (show) WOW, this game is bull shit... on hard Ai uses; sacrfice mage, sacrifice builder, & dragon in the first 3 turns, this is retarded not even fun at all trying. since when are games suppose to be 100 % luck involved just so you have to restart & pray you start with the best cards

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(4)

aidy44

Aug. 27, 2010

Under rating threshold (show) "Sir, we can send in a platoon and, at a push, finish off their castle once and for all!" "NO, i want you destroy that 1ft wall first, somebody could trip on that!"

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(8)

Alex_Kaday

Aug. 27, 2010

Under rating threshold (show) Wow, just because you LOSE doesn't mean you lose a win... right? If you quit, you're a noob just like me, except I'm not really a noob, and I don't quit;

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(2)

ForecastMammal

Aug. 27, 2010

Under rating threshold (show) GOD DAMMIT THE COMPUTER USES YELLOW ATTACK CARDS ON THE FIRST TURN EVERY TIME

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(1)

TheGreatKhan

Aug. 27, 2010

Under rating threshold (show) campaign is just what this game needed!

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(1)

Ichizon

Aug. 27, 2010

Under rating threshold (show) I'm guessing those who are struggling on hard mode are trying to be offensive (or perhaps both offensive and defensive). I got crushed easily with a slightly modified standard deck, and an offensive deck required a lot of luck. However, as soon as I tried a builder deck with virtually no offensive cards, I didn't have much problems beating the AI. As long as you get a few Mages and Builders early on, and the AI doesn't start with a Dragon or Troian Horse, you'll be able to abuse Taverns, Babylons, Wains, Magic Defense, Magic Walls, Pixies and Reverses (The most important cards listed). May not give instant victory, but it didn't fail often due to missing luck.

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(2)

wuggle

Aug. 27, 2010

Under rating threshold (show) In a game where the multiplayer can be easily manipulated so that the loser doesnt actually have to lose, there should be no multiplayer badges present. Or at least one that works.

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(5)

mkicon

Aug. 27, 2010

Under rating threshold (show) Gimicky decks work well for the 5 multiplayer wins. I made a deck where I removed all offensive cards, and focused on building my castle. The only "sword" card I had was a couple of thieves. I had a decent amount of crystal cards, mainly for the Fairies, and a ton of brick cards.

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(1)

senfmann

Aug. 27, 2010

Under rating threshold (show) well, some months ago, i got all the campaigns, but it wont give me the badge

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(-2)

ProphetOfWhy

Aug. 27, 2010

Under rating threshold (show) To those who have trouble in hard mode: you can go for quick kills against some of the harder opponents. I can 2 hit the guy with the curse card by using battering rams and platoons.

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(0)

lazymushroom22

Aug. 27, 2010

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(-13)

neoenigma

Aug. 27, 2010

Under rating threshold (show) I pretty much hate the AI in this, which seems to have more luck getting cards that cripple your opponent. That isn't fun. I'll give this game a score of 3 until that is addressed.

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(2)

Vinik

Aug. 27, 2010

Under rating threshold (show) Why do I need bricks to summon a Dragon?

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(4)

lazymushroom22

Aug. 27, 2010

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(-4)

sr388x

Aug. 27, 2010

Under rating threshold (show) Those god damn sacrifice cards! The computer manages to take all of my entertainment out of the match in one to two turns with those F*%&ing cards!

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(4)

Skoxz

Aug. 27, 2010

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(-6)

bogey654

Aug. 27, 2010

Under rating threshold (show) wtf the first 1 is better!!!!!!!!!!!

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(1)

Vinik

Aug. 27, 2010

Under rating threshold (show) Hard difficulty makes me feel like a jew in World War

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(0)

bogey654

Aug. 27, 2010

Under rating threshold (show) 2 many cards

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(0)

paolrus

Aug. 27, 2010

Under rating threshold (show) A good game. But hard mode is just unbalanced.

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(1)

abydude

Aug. 27, 2010

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(-4)

abydude

Aug. 27, 2010

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(-4)

zlovew

Aug. 27, 2010

Under rating threshold (show) the quality of the game is like 3-D version so reality who agree with me click the + button beside each comment thxss!

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(-1)

SoloGod

Aug. 27, 2010

Under rating threshold (show) Randomness is very very low now that we can cycle through 3 cards at a time. They put the thief even more powered which is a bit stupid Hard badge is not so hard. If you get more than 2 ressource maker of some kind, make sure the computer has 1 or else he can throw the sacrifice card at you. Then, you just got to rely more on thieves, add ressource, and remove ressource (to keep comp at less than 8 ressource), walls and babylons.

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(5)

Awal

Aug. 27, 2010

Under rating threshold (show) Game has bugs. AI freezes, and multiplayer doesn't load sometimes. These should have been fixed prior to badges

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(6)

tunebjerg

Aug. 27, 2010

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(-7)

LennyT

Aug. 27, 2010

Under rating threshold (show) Really, hard isn't that hard if you get through the first couple of rounds with a good deck. Abuse magic weapons and thief. Magic weapons + trojan horse = lol. 4/5 for the game.

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(0)

edward1119

Aug. 27, 2010

Under rating threshold (show)

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(-5)

DanTheDragon

Aug. 27, 2010

Under rating threshold (show) the computer is a retard but he has the good cards and the good starting resources. its like a skilled warior trying to fight a loser with a laser-aimeg gun you have a ****ing 0 chance

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(1)

sagitarus

Aug. 27, 2010

Under rating threshold (show) win for me this game!hongkong a chi!sarange

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(-2)

Kaseki

Aug. 27, 2010

Under rating threshold (show) I was able to get through Hard campaign with a 75 card brick/magic deck focused only on building up the Castle. Very important that you have Steal though!

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(0)

Aeren1982

Aug. 27, 2010

Under rating threshold (show) Won the last hard fight for the first try. Tip: Make a builder deck, where the only attack card is Wain. My Deck: 5x Builder, Mage, Recruit, Thief, Magic Defense, Add Bricks, Tavern, House, Tower, Fence, All bricks. 3x Guards, Pixies, Babylon, Wain, Large Wall. 2x All Crystals, Magic Wall. 1x Wall.

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(0)

RedCatDragon

Aug. 27, 2010

Under rating threshold (show) Multiplayer is screwed though... Spend money and you too could win! :P

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(0)

Macbi

Aug. 27, 2010

Under rating threshold (show) Nerfing the thief would be a good change.

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(2)

catpaw

Aug. 27, 2010

Under rating threshold (show) hard mode vs CPU, even if you can play 1 or 2 cards, keep discarding 3/turn until you get your builders/magers up. Then you can outressource the CPU.

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(2)

bloodnest

Aug. 27, 2010

Under rating threshold (show) the game has improved on the card deck,sounds,gameplay,graphics,campaign system give this a comment a + Plus if you agree also you should do the whole quit system.

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(0)

Hemaka

Aug. 27, 2010

Under rating threshold (show) I like it, 5/5 :D

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(2)

Kureigu

Aug. 27, 2010

Under rating threshold (show) i agree that hard mode is hard, but sometimes the CPU is retarded. For ( ex ): he keeps on trying to kill my people even though there at its lowest. occasionally they try to lower my resources even though they're at 0. and he uses strong attack like dragon when i have magic shield up. Maybe its just me but yea... they may have good stats and good cards, but maybe they're not all that smart...

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(1)

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