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Found a bug in Scene 5 ..
After the first Key, there 's some walls forming 'N' of "Momento Mori".
If you're staying on the (normal time/n) there's the last wall of the letter 'N' wich is 1 step deeper than in (past(?)/p).
If you're standing on exactly that lower wall then in past nd you press 'S' (switch time) you will fall right into the wall and you cannot move anymore.
You have to restart the level.
I just wanted to tell you, there's a bug, I think. :)
Plus it please so the Creater can see.
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LLOOLL On the level 'Dungeon' i was going up the little steps, and i was kinda spamming 'S' and then i died. I kept respawning about 20 blocks under the real spawn xD I broke the game!! 5/5 btw, it's a very nice and creative game
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this was a stupid game, all the lvls where fun and the story and effect of changing between good and bad was good, but the ending really sucked... it was just so stupid, it wasn't death or anything else that killed you, it was the magic floating boxes who just suddenly and without explanation stopped being magical...
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Nice game. The only thing i would like to know if what happened with color world(as almost everything in dark world is destroyed and evil). There also shall be 2 secret endings - in first you dont help death and use key to pass the level and in second you find a spot to change times on level 12.
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Needs a restart-button. I pushed the box into the windmill in scene 6. My head flew away, and when I restarted from checkpoint, the box was to close to the windmill. Had to refresh the page.
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I think I would be a bit skeptical if a sketchy guy in a black robe asked me to retrieve house keys, and then hovers away...
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the blocks in level 5 spells out memento mori (remember the death) it's also the title of the level
Also for those who care level 6 (oportet vivere) means "must live"
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It's more intriguing than last time, but I still feel like I have to go through trial and error when switching between worlds. Also, I'm not even sure how this connects with the first one. Was he escaping death in the first place? 3/5
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@Scartissue999 On the stage "meeting" you are supposed to switch to old times using 'S'. Then jump on the red platform, it will spring you up. You can walk on the platform above the hung people, go on the closest one then jump to the other one to get the key. Go back to modern time and press 'Space' to drag the box towards the other platform. Holding 'Space', you press 'S' and continue to push it at the hill, then jump on the box, to the hill, and unlock the lock. Go to the switch and press 'Space' to activate the moving platform, then go back to the hanging people and press 'S' to go back to modern time. Jump on the moving platform and wait until you get to the other side, then jump down and you win the stage.
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I actually pushed the first box to the left, then tried to push it back to the right and fell through the ground. O.o...fun game!
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I think my favorite thing about this game is all of the lag. Because of the lag, I push the up arrow, and instead of jumping, he walks into spikes. Makes for great replayability, because you have to keep doing everything more than once. 2/5
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block stuck in front of a blade on the last level, bummer i wont be able to complete the game. it was good anyway though, 4/5.
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level 5, The N, on the right side of is fall through it and land beside the spike. The right side of the N is fall through.....glitched and get stuck just like i did DX
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Meh. Short, but clever. I'm not in love with S and spacebar as the action buttons. Why not A and S? There's no good reason. Over all, it just doesn't quite work for me.
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What happens if I don't help the Reaper? I tried playing scene 9 again without helping, but it wouldn't let me unlock the last door. Is that just because I already helped him, or would it be the same is I hadn't?