Comments for Legend of Pandora

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dotchan

Jan. 13, 2013

Under rating threshold (show) the "poisoned" message persists even after I'm not poisoned.

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(13)

Nelson120894

Jan. 13, 2013

Under rating threshold (show) the damage from poisoning is too quick -__-

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(7)

0ii0

Jan. 13, 2013

Under rating threshold (show) on the last island theres an error... a stump is 1 block LOWER than it should be, so you can go to that area and glitch through it which means you don't need the key...

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(2)

solspartan

Jan. 13, 2013

Under rating threshold (show) Pretty well balanced but wait... "Awesome graphics" ??? These are the zelda GBA ones ! Theft

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(0)

Aquin

Jan. 13, 2013

Under rating threshold (show) For those of you late in the game and annoyed with having to hit enemies dozens of times, SPOILER: the best weapon in the game can be found in Boon Village and the Desert Cave for 45900 gold. Helps a little bit, but you still have to hit enemies a ridiculous amount of times >.>

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(1)

arizonasand

Jan. 13, 2013

Under rating threshold (show) 96% complete. What have I missed? anyone help?!

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(2)

ExSane

Jan. 13, 2013

Under rating threshold (show) Also clicking "New Game" to continue is pretty confusing...

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(10)

ExSane

Jan. 13, 2013

Under rating threshold (show) Top 5 comments = Top 5 Complaints I liked the game well enough, but the problems the others pointed out are quite accurate...

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(1)

bhalotia

Jan. 13, 2013

Under rating threshold (show) finished the game was good but has scope for lot of improvements .like graphics, speed , less stress on hardware like keyboard , option to save the game anywhere, better rewards, option to use more weapons etc think if possible.I think game in 3d or flash will make it look much better

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(0)

bhalotia

Jan. 13, 2013

Under rating threshold (show) try to use mouse option

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(0)

Eremon1

Jan. 12, 2013

Under rating threshold (show) The save box need improving. I keep warping instead of saving because the buttons are way too close together. Fix please.

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(-2)

halo2112

Jan. 12, 2013

Under rating threshold (show) guess what? i got poisoned with low health and saved infinte, loop of death i quit

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(4)

Uchiha

Jan. 12, 2013

Under rating threshold (show) My sword becomes a pickaxe in the middle of the attack, then goes back to a sword?!

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(3)

Jub1

Jan. 12, 2013

Under rating threshold (show) My hitpoints haven't gone up for three levels even though im putting points into vitality.

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(-1)

NativeGhost

Jan. 12, 2013

Under rating threshold (show) i thought you were supposed to get the swimming manual from labrynth cove not a key

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(-1)

DisabledDiva

Jan. 12, 2013

Under rating threshold (show) where is the key for the sewers? I have been through the labyrinth and didnt see anything?

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(1)

Malebolgia1113

Jan. 12, 2013

Under rating threshold (show) Find the key in one of the caves on this mysterious island. Cave count: 1

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(1)

tubby010

Jan. 12, 2013

Under rating threshold (show) this is way better than zelda

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(0)

pocketdare

Jan. 12, 2013

Under rating threshold (show) ok - there have been plenty of comments about the glitches and negative elements of the game, so let me add that overall, a creative and fun little adventure game. Would love to see a slightly more tightened up sequel !

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(4)

sopzeh

Jan. 12, 2013

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(-13)

Factitious

Jan. 11, 2013

Under rating threshold (show) Small heal potion: $25 for 15 HP. Medium heal potion: $70 for 30 HP. I know which one I'm not buying!

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(10)

bhalotia

Jan. 11, 2013

Under rating threshold (show) there should be a shortcut to use potion

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(11)

mathiasjv

Jan. 11, 2013

Under rating threshold (show) Bug report: there's a couple places once you get to the Doom island where you can move through to places you shouldn't. One of them allowed me to get to the water at the bottom . . . and then off the bottom of the map.

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(1)

Malebolgia1113

Jan. 11, 2013

Under rating threshold (show) Um, the cave by a traveling merchant, which you enter by going down into a tree, is it purposely a dead end? Not to mention, moving the rock glitched me into being trapped there... I mean really, what the hell!

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(2)

Desmer69

Jan. 11, 2013

Under rating threshold (show) Poor ending to an extremely annoying game. Sorry mate, but as much as I love old RPGs like this one, I'm not excited about the sequel. Badges or not, I can't be arsed to play a game where the developer doesn't update or even listens to the comments of his/her own game :s 2/5.

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(2)

genius11

Jan. 11, 2013

Under rating threshold (show) GLITCH there i got poisioned when i had like no health to spar and in the middle of nowhere and no antidote so every time i take a couple steps i die

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(-2)

Akeemstone125

Jan. 11, 2013

Under rating threshold (show)

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(-5)

xXxdicerxXx

Jan. 11, 2013

Under rating threshold (show) Really fun, I just hate how my attack is almost the same when looking forward (up) or right. This makes us unable to hit enemies coming from southeast, which happens quite frequently.

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(8)

trashantboy

Jan. 11, 2013

Under rating threshold (show) Seriously though... the one time you actually do something interesting in the entire game, and all it does is pull a cheap stunt to piss of the player. There's a lot of potential here, and the game itself is technically pretty sound. Just tweak it here and there, have some FUN with level designs, and you've got yourself a 5 star game. As it is... it works well, but it's not fun. 3/5 for the ability to program something like this, but it could be SO much better.

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(8)

trashantboy

Jan. 11, 2013

Under rating threshold (show) FOR THE LOVE OF ALL THAT IS HOLY! Don't put a trick like that at the end of a grindy dungeon unless you have some hint so it can be avoided. Seriously... Pick the RIGHT staircase at the end of the Pandora's Cave, or it will drop you back to the beginning.

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(10)

Saxophan

Jan. 10, 2013

Under rating threshold (show) The developer obviously put a shit-ton of work into this game, and I think the result is, despite its numerous flaws that the players clearly felt no qualms about rudely and persistently pointing out, pretty amazing. It's a nostalgia trip, a solid blend of RPG- and adventure-style games, and really just something that I can't bring myself to dis for its imperfections. Thank you, matakukos, for putting so much time and effort in and bringing us another great retro game.

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(1)

trashantboy

Jan. 10, 2013

Under rating threshold (show) new game = play game. Your menu title is confusing.

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(1)

0nyxknight

Jan. 10, 2013

Under rating threshold (show) Good game. Great play, but only a few problems. 1-Skill points for push and swim MANUALS. 2- To easy to get the best weapons. Those are easy to get past though. So I still say 5/5. ^.^

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(0)

SuperDSlay

Jan. 10, 2013

Under rating threshold (show) It would be nice to know the actual mathematical effects of the different upgrades.

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(0)

SolaceEternal

Jan. 10, 2013

Under rating threshold (show) Using modified Legend of Zelda:Link's Awakening art assets? Really? Sigh.

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(0)

Da1andOnlyPharo

Jan. 10, 2013

Under rating threshold (show) wow, epic ending...totally worth all that grinding

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(-1)

tajbro

Jan. 10, 2013

Under rating threshold (show) Did the developers even playtest this game?! 1-star because of a lack of basic gaming polish for an adventure game obviously meant to evoke nostalgia of Link's Awakening (it uses tons of the same sprites and textures). 1- Do Not treat the edge of the screen where you entered as a corner (move into a screen and walk to the side, you slide against the tree and go back to the previous screen by accident) 2- DO NOT require the player to spend a skill point just to learn a dungeon-related skill (once you get the swimming manual, you should know how to swim, and NOT expect the player to level up again just to use that quest-required skill). These issues are frustrating to the core of the game. The rest is the scaling of weapons to exp/cost and enemy difficulty which, while troubling and unbalanced, is at least playable with less frustration than me wanting to gouge my eyes out with the darn Zombie Ripper!!

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(6)

keebi

Jan. 10, 2013

Under rating threshold (show) I'm surprised at the lack of comments of how much of a sucker punch to throat the ending for this game is

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(1)

YesIamJames

Jan. 10, 2013

Under rating threshold (show) where are you supposed to go after getting the swimming manual?

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(0)

dargdargdarg

Jan. 10, 2013

Under rating threshold (show) Ohoo, what i see, character icons from program called RPG maker VX

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(4)

OneToughChick

Jan. 10, 2013

Under rating threshold (show) my game got completely deleted while i was about to complete the game. im highly upset and and done playing this. im redoing this after all the time and effort I put into the first one.

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(-1)

Schottlicious

Jan. 10, 2013

Under rating threshold (show) Bows disappear when you run out of arrows? That makes no sense.

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(0)

ashes999

Jan. 10, 2013

Under rating threshold (show) Great game overall. One complaint I do have is that fighting with diagonals doesn't work very well; it's not that you get afraid of monsters, or that you look forward to challenging monsters -- it's more about whether or not they can get you at the right diagonal angle that you can't hit them, but they can pounce and decimate your HP in a few seconds. (This even happened to me with a simple snake when I was at level ~16.)

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(1)

Duplete

Jan. 10, 2013

Under rating threshold (show) Is someone else always afraid of pressing "New Game" and clicking in your savefile every time you load the game?

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(5)

Hasstyp

Jan. 10, 2013

Under rating threshold (show) the much better original zelda makes fun, but this crappy clone is lame, boring and ugly at the same time

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(1)

ma77ym

Jan. 10, 2013

Under rating threshold (show)

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(-3)

vensik

Jan. 9, 2013

Under rating threshold (show) probably being stupid but i cant figure out how to save

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(1)

Cinereous

Jan. 9, 2013

Under rating threshold (show) My sword is also a pickaxe, apparently.

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(1)

fdhealy

Jan. 9, 2013

Under rating threshold (show) This game was very odd but I did enjoy it. Hopefully the sequel will be better.

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(1)

Strabbo

Jan. 9, 2013

Under rating threshold (show) This was a lot of fun - true, the side quests could use more purpose and better rewards, and yes, the ending was a bit anticlimactic, but it was a fun ride. One little glitch though - when I entered the final cave, I pushed on one of the square blocks just to see what would happen and zoomed into the final room, skipping the dungeon.

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(1)

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