Comments for Notebook Wars 3: Unleashed

avatar for alarian
alarian

Apr. 4, 2013

Under rating threshold (show) IF you think it takes a long time getting the badge, play it at FRENETIC difficulty instead. It's not harder, just faster!

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(146)

avatar for VinersDraftsman
VinersDraftsman

Dec. 1, 2012

Under rating threshold (show) Looks like there's a bug here. The Lv16 weapon upgrade increases the damage of weapons from 400-500 to 2184 which doesn't seem to do x4-5 times damages at all. The sudden jump itself is a bit awkward, making it seem more like a display bug. Pls check this issue.

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(421)

Developer response from matakukos

Im trying to fix it! =) Sorry

avatar for LethalMutiny
LethalMutiny

Nov. 26, 2012

Under rating threshold (show) Well, it would be nice if I actually stood a chance to kill all the enemies in the last couple of levels to actually be able to get all 180 stars... Like stated, the Plasma Bombs level 25 can't even do the job.

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(620)

Developer response from matakukos

It is possible but ill try to make it easier!

avatar for flowflowz
flowflowz

Nov. 28, 2012

Under rating threshold (show) Weapon DPS is a lie, : 3K DPS for a totally upgraded weapon is weaker than the 400DPS most expensive weapon...

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(736)

avatar for rosstoggg
rosstoggg

Nov. 28, 2012

Under rating threshold (show) I dont see how its remotely possible to get all the stars. Maxxed meteor or Plasbombs cant do it at all..

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(453)

avatar for ahddib
ahddib

Nov. 28, 2012

Under rating threshold (show) I really enjoyed this game(lol near top score) I really don't see how anyone can defeat the hardest levels with 100% kills. With plasma bomb or meteor gatling at full upgrade with the tri plane I couldn't kill them or even stay alive on last level hard mode. I might come back and try again later, but I doubt I'll ever achieve a score above one star last level hard mode. I don't think it needs a nerf, I think the guns need a bit of a boost. that or drop medkits more often or add a regenerative power. Cheers!

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(461)

avatar for Sharangir
Sharangir

Dec. 1, 2012

Under rating threshold (show) The last boss is easier than the regular planes in the same mission.

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(15)

avatar for Sikamikanico
Sikamikanico

Dec. 4, 2012

Under rating threshold (show) An oversized hitbox AND my bullets overlap and hide enemy bullets? Such detriments shouldn't exist in the third installment of a series.

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(14)

avatar for Pykrete
Pykrete

Nov. 30, 2012

Under rating threshold (show) It's not QUITE as needlessly grindy as the previous one. Weirdly, it starts out more painfully slow than the midgame. The first couple levels don't drop enough gold to ditch your peashooter right away, and you're not likely to kill much and get any more gold if you try anything harder without repeating dull, easy levels several times to do so. Overall, the game still has Guess My Fetish Syndrome -- the dps you give us is deceptive and doesn't seem to account for explosions, shrapnel, damage over time, etc., so just like the previous game it comes down to guessing which 2-3 weapons out of the 20 you had an arbitrary hardon for and are actually worth saving up for.

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(13)

avatar for ntrdx
ntrdx

Nov. 27, 2012

Under rating threshold (show) It's difficult to compare the weapons without buying and upgrading them. The plasma bomb and homing missiles have a very simliar DPS at level 25, but the plasma bombs are ridiculously more effective because of splash damage. Likewise, the gauss gun is crazy effective for the price because it pierces, so every shot goes through multiple enemies. It would be great if there were stats for splash damage/piercing effectiveness on the weapon screen. (DPS would make you think that the meteor gatling is the best weapon, but it's nothing compared to the plasma bomb.)

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(12)

avatar for p4u13
p4u13

Nov. 29, 2012

Under rating threshold (show) THE DPS IS A LIE!!!!!

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(12)

avatar for milcat
milcat

Apr. 5, 2013

Under rating threshold (show) Maybe after you've completed or failed a level, there could be a hangar button straight away so you don't have to go to the home screen all the time? Just a suggestion thanks!

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(11)

avatar for chrispm164
chrispm164

Apr. 5, 2013

Under rating threshold (show) I keep thinking that the money flying at me are bullets...

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(42)

avatar for Cyanide555
Cyanide555

Dec. 1, 2012

Under rating threshold (show) Level 9. Using laser. Boss is invulnerable to laser. I don't believe this is intentional.

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(10)

avatar for TREZAtreza
TREZAtreza

Mar. 29, 2013

Under rating threshold (show) I found a nice setup: Get a ship with three shots, and get Ice Cannon in the middle, and the rest is whatever you want. Works really well, even in the early game (Two Fire + Ice Cannon = rock!) The ultimate sqetup for this is Ice Cannon + Gauss Gun + Meteor Gatling. Ice will slow everything, Gauss will stop these who get in column, and well Meteor Gatling for the rest :P

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(15)

avatar for WolfHack
WolfHack

Dec. 3, 2012

Under rating threshold (show) Here's some math on level 20 hard: 105 enemies presented in 120 seconds. Each enemy has about 50,000 health. A fully upgraded Meteor Gatling does 9K DPS. Two damage amplifiers add 50% damage. Say the powerups equal one damage amplifier and the dmg waste on a level is 10%. The used ship has 3 slots. The DPS throughout a whole level is: 44550. The dmg done is: ~5,346M. The health is ~5,250M. The required accuracy = ~98%.

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(10)

avatar for Gustaf1
Gustaf1

Dec. 5, 2012

Under rating threshold (show) The "Money Printer" addon says it give 50% more money. I made a test and it's only giving 11.5% more money, average. If I buy two, I get 22% more money. That's a lot less than what it says for having just 1.

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(10)

avatar for HolyLasagna
HolyLasagna

Dec. 4, 2012

Under rating threshold (show) A shoot'em up with such a huge hitbox is borderline retarded. :/ Seriously, it should be far smaller!!

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(10)

avatar for varogon
varogon

Dec. 13, 2012

Under rating threshold (show) welcome to the last level, were all your old enemies are back with stupidly overpowered black hole guns and insane hp, oh wait it gets better now their guns also get to follow your movements.

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(9)

avatar for Cougarbrit
Cougarbrit

Dec. 8, 2012

Under rating threshold (show) The difficulty ramps up unfairly in the last few levels, where even a maxed out endgame weapon struggles to kill even two enemies per wave, turning the last bossfight from a minimal challenge into a dissappointing cakewalk in comparison. The game went from a normal arcade shooter into a bullethell dodgefest where even a couple of hits could destroy the highest hp ship.

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(9)

avatar for rasher99
rasher99

Nov. 24, 2012

Under rating threshold (show) Thank you for another great Notebook wars game!

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(255)

Developer response from matakukos

Thank you for playing it, Im really happy to make you have some enjoyable moments!

avatar for devin1337
devin1337

Dec. 1, 2012

Under rating threshold (show) I really wish you would get the fking stat numbers for the weapons right. Like holy shit, it's not even worth upgrading a gun... 'Cus the next gun is better at level 1.

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(9)

avatar for Crovie
Crovie

Apr. 5, 2013

Under rating threshold (show) hurts my ears when you have a ship with a decent magnet and pick everything up at once, you should have it play the pickup sound only once every frame or two instead of having a dozen instances of the sound effect playing at once

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(5)

avatar for knewred
knewred

Apr. 5, 2013

Under rating threshold (show) Amazing the boss can fly with only one wing...

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(5)

avatar for jufroftw
jufroftw

Apr. 5, 2013

Under rating threshold (show) It's odd, having no hard badge despite "Best so far: 20"

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(5)

avatar for icerock007
icerock007

Apr. 5, 2013

Under rating threshold (show) Posting a few tips for anyone who needs them. -1. You can equip more then one of the same gun. -2. Three Gauss guns rock. -3. buy a Northdrop till you can afford the "Flying Fort" the "Triplane" is to big. -4. When you can afford it buy and max out the homing missle, three of them make the last boss a joke as you stand to the side and watch him die. -5. And the last tip "Missile,Ice Gun,Missile" is a great combo for getting 100% on all levels, freeze and dodge enemies while the missiles kill them.

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(8)

avatar for megamario33
megamario33

Jan. 4, 2013

Under rating threshold (show) definitely get the fire gun as soon as possible... the numbers may not say its very good, but the DoT it has will kill so many enemies while you avoid their bullets... after that, go for the gauss gun, since the enemies come in patterns, and many of those patterns are vertical lines you can shoot through with the gauss gun... when the gauss gun isnt working anymore, the plasma bomb is the one to go for, and you should be getting it around stage 15... for planes, the thunderbolt should be the first buy, then the northrop, then the triplane or flying fortress... always try to upgrade the guns first, and get 2 armor bonuses for the ships... the final levels will kill you in 10 hits with 1400 armor...

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(7)

avatar for SoundEngineer
SoundEngineer

Jan. 2, 2013

Under rating threshold (show) I take it back. After much frustration and persistence (read: stubbornness) (and an increase in repair kit drops near the end) I figured out how to beat the last level. It is possible, but you have to know the pattern of the planes very well so that you can get them before they get you. It helps to have a small plane to navigate through the torrent of bullets (I used the Fort with meteors left and right, with plasma ball centre). Though, I still can't even get past 1 star rating on normal :P But I've finally got the badge now, so I'm going to give my eyes a break...

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(7)

avatar for Wufei
Wufei

Dec. 6, 2012

Under rating threshold (show) Something the dev should note: DPS values are not accurate because enemies get mercy invulnerability for roughly a second after they are damaged. As a result, weapons that just deal pure damage on one hit are the strongest (Such as the Energy Cannon) and weapons that just fire fast (such as the gatling gun) are very weak in comparison.

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(7)

avatar for Sturmfeder
Sturmfeder

Nov. 24, 2012

Under rating threshold (show) Is the last plane (Triplane) supposed to be sold for 6,300? Seems like it was supposed to be 63,000 instead, if the previous unit's price is anything to go by.

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(137)

Developer response from matakukos

yep, I fixed it :$

avatar for moskaubear
moskaubear

Apr. 6, 2013

Under rating threshold (show) Unfortunately it takes a bit of random luck on the last three levels, it's a pretty good game otherwise, but those last three levels require you to have at least one extra bomb and also have one of those double attack speed items available for a particular part in each. Should really cut down on the luck requirement there.

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(7)

avatar for McTussell
McTussell

Dec. 12, 2012

Under rating threshold (show) Don't waste your money on the meteor gatling gun, just get the plasma bomb. The meteor gun is awful and misses everything

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(6)

avatar for ishu_bagaria
ishu_bagaria

Jun. 9, 2013

Under rating threshold (show) Type Bug: Level 7 normal mode there are 92 enemies but in the "Select Level" screen, it shows 93. It does give 3 stars at 92 kills so I guess its just a typo bug.

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(6)

avatar for FelixVicious
FelixVicious

Dec. 5, 2012

Under rating threshold (show) The escalation in difficulty in hard mode from level 17 to 18 is insane. The 1st 17 levels can be done in your sleep and levels 18-20 are basically impossible to get 3 stars on.

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(6)

avatar for fel95
fel95

Dec. 1, 2012

Under rating threshold (show) what? destroying bosses' wings doesn't slow them, but enhance their speed. Go logic!

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(17)

avatar for Duungraf
Duungraf

Dec. 2, 2012

Under rating threshold (show) I wish the interface for plane buying was a separate menu where we could just mouse over each plane rather than having to click linearly back and forth through 45 planes. I only ended up buying like four planes out of those, too.

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(6)

avatar for Luell
Luell

Apr. 5, 2013

Under rating threshold (show) This game needs some options for slower computers, e.g. disable the clouds.

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(4)

avatar for Atombender
Atombender

Dec. 1, 2012

Under rating threshold (show) This weapon purchase order served me well through Hard badge: Plasma Gun, Sonic Gun, Gatlin Gun OR Plasma Spreader, Meteor Gatling, Plasma Bomb. In general, don't spend too much on upgrades, rather go for the next weapon. And Magnet + Money Printer is a must for maximizing your earnings.

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(4)

avatar for schismtracer
schismtracer

Nov. 26, 2012

Under rating threshold (show) Endgame enemies have way too much health. I have three L25 Plasma Bombs equipped and I still can't kill entire enemy groups without either wasting bombs or ramming them. Part of the problem is the gun spread; an option to alter the firing angles (or just defaulting them to firing straight ahead) would be a big help.

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(6)

avatar for coolohoh
coolohoh

Dec. 2, 2012

Under rating threshold (show) i would like more weapon upgrades... i maxed the best weapon by like lvl 15... would also love to see an easier way to pick ships... like maybe a separate inventory to choose between the ships we own rather than having to scroll through all the choices

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(4)

avatar for LestatV3
LestatV3

Apr. 5, 2013

Under rating threshold (show) Limiting the number of sounds played or stopping old ones would be nice. The audio it gets too convoluted.

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(4)

avatar for marioas64
marioas64

Dec. 10, 2012

Under rating threshold (show) Add a code in NW3 that you can use to transfer all your data here

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(4)

avatar for ahoogaster
ahoogaster

Dec. 8, 2012

Under rating threshold (show) At least there isn't an impossible badge telling us to get all 180 stars...

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(4)

avatar for Thystonius
Thystonius

Dec. 5, 2012

Under rating threshold (show) Upgrading from level 15 to 16, all the stats go crazy (in numbers, but not in actual damage output)

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(4)

avatar for nultimatik
nultimatik

Dec. 12, 2012

Under rating threshold (show) dunno if matakukos fixed difficulty, but hard badge is too medium now, earned it without much fuss... also, great dynamic game once again

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(4)

avatar for 314159
314159

Dec. 10, 2012

Under rating threshold (show) DPS values are still way off. A maxed out plasma gun is way way better than a maxed out meteor cannon. Also, I'd like to see a vid of someone three-starring the last level on hard to prove it can be done. I'm still unconvinced.

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(4)

avatar for jacksonas
jacksonas

Dec. 11, 2012

Under rating threshold (show) --We made a lot of fixes in the shop aqnd game itself so have fun!!-- ok how about a final fix? on "aqnd" it's written "and" :) xD :D

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(4)

avatar for uberpenguin
uberpenguin

Nov. 25, 2012

Under rating threshold (show) Just figured I should mention that I think the dev may have forgotten to fix the "triumph" ship. It costs around 5k even though the other ships around it are more like 30-40k, and there appears to be no reason for such.

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(4)

avatar for magagamr3
magagamr3

Dec. 13, 2012

Under rating threshold (show) this game has a major glitch the slide efrfect between options or clicking the fade keeps repeating ive refreshed over and over but it does it either on main menu or control set up :(

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(4)

avatar for chickens19
chickens19

Dec. 2, 2012

Under rating threshold (show) fun game but i kind of didn't like the big jump in difficulty from lvl 19 to lvl 20. lvl 19 fully upgraded meteor gatling helps out a lot but when you get to lvl 20 it seems like you are hitting the ships with ping pong balls and are doing nothing.

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(4)

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