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ya know i change my mind it was pretty good 3/5 you should make another, even though it is just like all those other clicky games.....
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Another game that you can only play once. It is fun and seems to require alot of help from friends and other players to complete.
Reminds me of one two hour stimmy I was in while playing monkey island - I needed a pixel by pixel search to get out of that one!
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It's not bad, but a lot of it (like most pixel hunts I'm noticing) is very arbitrary... No story... just things to click.
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So... uhm... whats the point of giving the golden egg to the creature, u can finish the game anyway right?! But hey, wicked game, MateuszSkutnik never ceases to amaze, these two new series are a nice change to the SubMachine 'Saga'. Peace 5/5
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this game is basically blues clues i dislike it very much, its just not my type of game and plus there are way too many games out there just like this.... :-{
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I like your style and the game concept. But I agree with the last comment: it has too much focus on pixel hunting. Without the walkthrough I wouldn't have enjoyed it.
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I totally dig the graphics and atmosphere, but sheesh, talk about hunting pixels. The difficulty of a game like this should be determined by the puzzles, not by how hard the objects you need are to see.
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I really loved this game and I normally avoid this category. Artwork is very catchy since it fits very nice.
The replay value to find all the secrets is nice touch.
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I like the world-feel but am losing patience for scanning across the whole screen with my pointer, looking for clickable things that even after I know they're there I'm not sure what I was supposed to see. As for the puzzles, I appreciate the effort but can't even figure out how the puzzles are supposed to operate, much less how to solve them. Ah well.
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very cool point and click - like all of your stuff, actually - though I still can't figure out what i was supposed to do with/to that bird looking thingy on the corner.. ah well, maybe next time i'll figure it out before leaving :)
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I think the artistic style was a good choice, but I agree that the hook, string, and the one bird that looked more like a haywinch were a bit too difficult to find.
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The art is nice, creates a unique feel to the environment. But as has been pointed out...when seeing details is the main point of a game making those details and the background blend together isn't challenging or fun. Nice concept with finding the birds, though that was by far the hardest part, having to revisit each part and find the birds there. Overall an Okay game.
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Ha!.
I escaped Daymare Town, but had 2 birds left to find. grrrrrrr...
I really felt compelled to finish this game. Nice job MateuszSkutnik!
!(>_<)!
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Most of your critics don't appreciate a challenge: some people aren't willing to lift a finger. I love it, except it's a little unclear as to which direction you're facing as opposed to where you just came from. Transition animation is a lot of work though. Overall a good project.
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Not having the string from the beginning left me searching aimlessly for a long time. Challenging puzzles, but it's wanting in the graphics department.
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i think that to do this, you have to find the crow thingy 10 times. thats about all i have to do, gotta find it 6 more times... then am i done? who knows
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Funny... this game is supposed to be easier than the submachine games, but I found it harder. Must be the fact that I CANT SEE OBJECTS IM SUPPOSED TO GET! really. If you're gonna have me get a string and a hook, at least make them different from the background.
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Very fun, but as usual, I'm hopelessly stuck. What on earth is that squiggle that keeps showing up? A bird? An umbrella? A mushroom?
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These are such fun time wasters! Well done. My only nitpick is the art. It's nice, and adds to the mood, but in games like this, where the devil is REALLY in the details, it makes it almost impossible to look for clues and objects....
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whats a rmouse? ;)
one of the best point and click games ive played. not to easy but not to hard. keep up the good work :) 5/5