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That guy for the secret that disapears probebly was probably chained for scaring everyone of I think, but I still think he is cool. LOL
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well there it is a very very long walk though
1.Click on the well
2.Click on coin located on the left ledge of the well
3.Just to the left of the well and very small is a hook
4.Click back to the main screen
5.Click on the sky
6.Click to the right lower half of the chimney, see 1st bird
7.Click on the stone down right of the well
8.Left and a little up from the stone is some string
9.Click to the right of the stone, but still on it and you go behind the stone
10.Take key
11.Go back to main screen
12.Click on the left most building’s ledge, see 2nd bird
13.Go back to main screen and go to Amory
14.Click on door and look at base of staircase at small cabinet door
15.Open doors and get screwdriver
16.Click on sad clown looking man
17.Notice the position of the packman like buttons
18.Go up stairs and look to the right of the column and get cloth
19.Go downstairs then click on office area to the right
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21.Click in the light part of the chimney area to see 3rd bird
22.Click back to original screen
23.Click on Book House
24.Just to the right is an opening, click it
25.Get lighter
26.Go in Book House into elevator
27.Go to floor 1
28.Click on house picture
28.Click on house picture
29.Click to the right to see something behind picture
30.Take scroll
31.Click back to close up of picture
32.Click to the right of the chimney where it looks like a string is there
33.See 4th Bird
34.Click back to larger view of floor
35.Click to the right and collect book
36.Go to floor -3
37.Turn around
38.Go towards black passage
39.Collect round pie shaped piece
40.Go back in elevator to floor -2
41.Click to the right of the damaged light switch to get puzzle
42.Put packman looking pieces in same order as clown picture in armory
43.Collect triangle piece
44.Go to the right where the scissor and rock are
45.Click on rock and put scroll under it
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46.Rock breaks to reveal square piece
47.Go back to elevator and go to floor-1
48.Click to the right where the bookshelves are
49.Click on book with the small dot fourth shelf down quarter over from right
50.See 5th bird
51.Take elevator back to 0 floor and go to main screen
52.Combine screwdriver and cloth
53.Combine string and hook
54.Click on sewer grate above the well
55.Use hook/string in sewer,
56.Get round piece
57.Click back to main screen
58.Click on passage
59.Click passage again and see hole branching from grate
60.Put screwdriver with cloth in hole
61.Light with lighter
62.Give coin to man
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62.Give coin to man
63.He gives you Square holed piece and takes torch
64.Click back to main screen
65.Click on Armory
66.Click close up on missing round piece to left of door
67.Place round piece in slot
68.Click in Armory and go to top floor revealing an L shaped piece
69.Go downstairs
70.Go through door to basement
71.Go to the left of the hooks revealing a sink and a scary bearded man
72.Give the book to the man and he starts to read and a reverse L shape falls out
73.Click on sink and use hook and string to fetch key
74.Click back to main screen
75.Click on city hall
76.Go in and click on back most left door
77.Click top right to view long chimney type area
78. Click on nest to see 6th bird
79. Click back to hallway with all doors
80.Click above wooden plank at top
81.Click to the right part between wood planks in the middle to reveal 7th bird
82.Go back to main hallway
83.Click on second door on right
84.Click on box to right of the desk on the floor
85. use the key on the box
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• 87.Go back to hallway
• 88.Click on middle of screen by railing
• 89.Go to the left
• 90.Go downstairs
• 91.Go downstairs again
• 92.Click on top of circle
• 93.Click on right circle
• 94.See 8th bird
• 95.Click back to circle
• 96.Go right see machine
• 97.Click on left part of banister
• 98.See 9th bird
• 99.Go back to front of city hall
• 100.Go left
• 101.Go upstairs twice
• 102.Open door with key
• 103.See chained man
• 104.Look out window middle top left in tree
• 105.See 10th bird
• 106.Go downstairs facing bottom of staircase
• 107.Go left and left again
• 108.Take golden egg from pedestal
• 109.Go back up stairs
• 110.Give egg to chained man
• 111.He disappears
• 112.Go back to city hall
• 113.Go down the hallway to the right and place pieces and push buttons
• 114.Go back up and to the left and place remaining pieces and push buttons
• 115.Go downstairs to big machine
• 116.Pull handle
• 117.Click on handrail at top of staircase
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Blundered about as much as I could until I gave up. No clues, nothing, and not interesting enough a start to make me look for a walkthrough. Waste of time.
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Nicely done. Crap riddles. The whole concept of scanning every single pixel makes my little black heart shake with hatred.
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puzzle games are always interesting. but im really happy i used the wlkthrough here. hard, unlogic, no story, no hints, no end, no atmosphere, wasted time except for the nice drawing art.
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Honestly, dont know what u mean with artwork. This game has nothing interesting and could only make it with a walkthrough. SUCKS!
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When I saw the guy sitting in the corner next to the sink I freaked out X000000. Dam, that was scary. Anyways good game (though I had to use a walkthrough D:)!
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Good artwork, but a literally impossible difficulty level makes it a total bust. If you cannot read that author's mind or spare the time to check every single pixel for, be prepared to use a walkthrough. I am not exaggerating. There are thing in this game that are difficult to find even with the aid of a walkthrough.
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very good game. the artwork sets the mood ^^ needed a walkthrough to get the last bird =/. i still dont get what the face with the opening mouth does....
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Nice puzzler/quest game, and the Edward Gorey/ Moominland art is great too. I just want to know what that shy critter that appeared every now and then was about - and the sighing face.
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Fantastic style and mood, as stated before. But a poorly designed game IMO. You shouldn't rely on obfuscation of the interface to make the rewards in the game more valuable. Mystery is important, but not in a way that completely stops you from playing the game. Samorost was much better because it focused more on the mystery of the interactions of the objects in the game world, instead of the mystery of the interactions between player and game.
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took freakin forever to find all the birds, neat game mostly good puzzles, birds are more of a click randomly and hope for the best scenario though because of the sketchy feel that is used to hide them.
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Really cool style with the sketchiness, but I got stuck in the library and couldn't leave which seemed like a bug more than a trap. Nice job though, tough to pull off mood in flash, but you did it well.
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I really enjoyed it. The art and style were unique, and you're truly left with the feeling of wanting to know more. There's a great story here somewhere. Will we get to learn more in Daymare 2?
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great game by the way. what i want to know is who the hell was that wierd looking girl that disappears as soon as you put your cursor over her and whats the story behiond this?!
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My fav point/click game, I loved it! Lots of fun, I liked the minimalist art and its style. Deceptively challenging, in contrast to the simple art style. Please make another!
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Sorry, but I really despise point-and-click games... This one is no different than all the other ones... not original at all.