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Comments for Galaxy Siege

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Geofferic

Apr. 22, 2013

Under rating threshold (show)

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(-5)

Nelfie

Apr. 22, 2013

Under rating threshold (show) The star currency is useless, the weapon variety is low, lack of decent animations, stale gameplay. I however played it to the end, hoping for some cool new modules/weapons. I'm disappoint.

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(0)

abbatucker

Apr. 22, 2013

Under rating threshold (show) So gears are Iron, what is iron used for? I don't see any tally of how many I have, or anything to use them on.

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(0)

dorfff

Apr. 22, 2013

Under rating threshold (show) Fun game! reminds me of shellcore command

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(0)

zebeljan

Apr. 22, 2013

Under rating threshold (show) does anyone have ANY tips on how to beat the last wave? i have just spent liek 2 hours on it and i just CANT figure it out...

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(0)

kahlessreborn

Apr. 21, 2013

Under rating threshold (show) No idea how to finish the last lvl, game is very hard due to terrible targeting AI from your turrets and missiles and missiles not targeting destroyed units, or units with low health

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(2)

SwashBlade

Apr. 21, 2013

Under rating threshold (show) Ok...so I can get a module that boosts weapon damage by 25%...except that all my guns do 1 damage. Better hope that damage isn't rounded to the nearest unit.

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(1)

Wwysdom

Apr. 21, 2013

Under rating threshold (show) Behold! My intergalactic block of destruction!

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(0)

BloodHawk666

Apr. 21, 2013

Under rating threshold (show) the problems with this game are: The normal enemies are to easy, The words at the top of the achievements screen are just glitches, The ore to stars ratio is bad, and thats about it so fix these problems.

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(1)

MrWiech

Apr. 21, 2013

Under rating threshold (show) the shot disappears after destroying its target ... that's not cool ...

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(0)

kabouterbier

Apr. 21, 2013

Under rating threshold (show) This game is just BAD. because: The gameplay is almost non-existent, you only have to stear a bit. There is no need for two different kind of resources i your game. Deciding what parts to buy is way too easy. Making your own plane is the only fun part.

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(0)

Karneron

Apr. 21, 2013

Under rating threshold (show) Size 5 Galaxy....its so big it just gets a number.

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(1)

BloodHawk666

Apr. 21, 2013

Under rating threshold (show) does anyone notice that if you go far enough after the 3 boss of a galaxy you see a glowing light? WHATS UP WITH THAT?!?

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(0)

Filament

Apr. 21, 2013

Under rating threshold (show) Game developer protip: If your users are going off to check their email during the game, you need to make it more interactive.

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(4)

Andarion

Apr. 21, 2013

Under rating threshold (show) Hahahamuharhar (insanely loughing while tearing my hair out) I just tried to come back on order to finish the last level ... but it looks like the game didn't save my progress. Every other game I played yesterday did, so this shouldn't be a a problem on my side.

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(0)

Andarion

Apr. 21, 2013

Under rating threshold (show) @SuperheroofTime Oh, I forgot the Regens, I always have 5 of them with me. How am I supposed to dock more of the other weapons and shields? My Ship is completely full with all the tier3 stuff, the regen units and the 25% damage thingies (is their effect stacking? I tried using only one and all three)

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(0)

bladecat4

Apr. 21, 2013

Under rating threshold (show) The steering function feels redundant - it's not really necessary from the mid-early game onwards.

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(0)

FerMetalRockr

Apr. 21, 2013

Under rating threshold (show) Is there even a way of reaching Speed 2 without getting destroyed?

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(1)

Fealix

Apr. 21, 2013

Under rating threshold (show) Would be pretty useful if you could set the harvesters targeting priorities so that i can focus on fuel and repairs or on ores and stars

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(9)

Kairn666

Apr. 21, 2013

Under rating threshold (show) At the very end i made it... it's a crap anyway.

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(-1)

Kairn666

Apr. 21, 2013

Under rating threshold (show) No way to beat last level this game is a crap and suck like hell

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(-2)

RJMaster

Apr. 21, 2013

Under rating threshold (show) Is this glitch or what? http://prntscr.com/11job5 Notice how my ship is far off on the right bar..

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(0)

IANF1

Apr. 21, 2013

Under rating threshold (show) also the missiles sound funny :D

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(1)

joemama1512

Apr. 21, 2013

Under rating threshold (show) I liked it. Missiles are absolutely terrible though since they all shoot at 1 foe and all disappear. So massive overkill. Avoid like the plague and use the fast shooters instead.

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(1)

IANF1

Apr. 21, 2013

Under rating threshold (show) the game has a lot of potential. but there is far too many stars and far to few stars. you give me an unlimited amount of the most useless material and a very limited amount of the useful one. also the boss isn't rewarding. it gives a few gears maybe when you beat it

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(0)

Rebel_Murat

Apr. 21, 2013

Under rating threshold (show) nice game, like the module concept, not a new idea by any means but still nicely done. however, when continuing a saved game i can't switch between galaxies anymore and now i can't harvest enough iron to finish one of the bosses, and just gear harvesting is rather tiresome... definitely needs fixing/balancing

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(0)

morikahn

Apr. 21, 2013

Under rating threshold (show) Good game. The last level was pretty hard. Hard to experiment a lot with the ship build to beat it. Also, smart thinking in not allowing someone to sell their last harvesting unit.

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(3)

Mucupurulent

Apr. 21, 2013

Under rating threshold (show) Interesting concept, dull and tedious game. The worst part is that you can get stuck in a "zone" with like 2 ores, having to play that one over and over until you have enough for the upgrades needed to kill the "boss".

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(4)

Raelos

Apr. 21, 2013

Under rating threshold (show) Its less about making your own ship, and more about filling all the spots. Add that to the repetitive cloned gameplay and you get a dull game. Love the idea, would like to see more.

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(1)

MERLONWIN

Apr. 21, 2013

Under rating threshold (show) I think the fuel amount is puzzling

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(-1)

BubbNutt

Apr. 20, 2013

Under rating threshold (show) Aha, put all the shields and stuff on one side and weapons on the other... stick your useless part of your ship off the map and wallah! You're now nearly invincible. :P

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(0)

Chontesky

Apr. 20, 2013

Under rating threshold (show) At the first stages my spaceship really looked like a spaceship, at the last stages my spaceship looked like a rectangle...

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(2)

Preston1011

Apr. 20, 2013

Under rating threshold (show) Wow, it's almost like a tower defense near the end...

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(0)

Chontesky

Apr. 20, 2013

Under rating threshold (show) At the first stages my spaceship really looked like a spaceship, at the last stages my spaceship looked like a square...

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(0)

lordfury007

Apr. 20, 2013

Under rating threshold (show) Great game, reminds me of the boardgame "Galaxy Trucker" a bit. A couple of suggestions for the dev, firstly the game seems a bit of a grind in places where you rerun just to get more ore, so more ore would be nice, but the tradeoff should be that individual modules on your ship can be destroyed, and if that module that is destroyed is the only peice holding another part of the ship on, then it falls off and you lose those modules as well... makes the game more strategic in the ship design. Thanks though, it was a great game.

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(1)

ebkdan

Apr. 20, 2013

Under rating threshold (show) I like your concept, but, in my opinion, I think there is a lot of room for improvement. For example, the short levels (I played the first 3 galaxies) render more than enough fuel to reach each boss insignificant. If you were to vary the distances, the number of bosses per galaxy, and perhaps start every run from the galaxy beginning, I believe you would be taking steps to the right. I have a few more suggestions, but I will save them for some other party. I don't want to get hooked...

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(2)

Freakish_Flyer

Apr. 20, 2013

Under rating threshold (show) My harvesters should keep getting me fuel and repairs even after my ship is full.

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(1)

Boya_Ashtear

Apr. 20, 2013

Under rating threshold (show) Alamees, Size: Size5 O.o too big for words :D

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(1)

ScrappyTank

Apr. 20, 2013

Under rating threshold (show) apparently you get into another boss battle with no boss.

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(0)

ScrappyTank

Apr. 20, 2013

Under rating threshold (show) So later on in the game when you beat core zones but still have boatloads of fuel left: Is there anything out there?

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(0)

SuperheroofTime

Apr. 20, 2013

Under rating threshold (show) Andarion, You're missing energy regens and the other weapons and shields.

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(0)

joshxl

Apr. 20, 2013

Under rating threshold (show) Holy crap just realised it was a runner game when I started playing, never would of guessed

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(0)

Howard1337

Apr. 20, 2013

Under rating threshold (show) Does the damage increase from the site modules stack if you have more than one?

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(1)

hellbane

Apr. 20, 2013

Under rating threshold (show) ive never understood why space games require fuel to maintain speed. with no resistance you should only need to use fuel for acceleration

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(1)

deeiloy

Apr. 20, 2013

Under rating threshold (show) You know what this game needs? A star to iron trader!! i have to many stars and would love to trade even if its 1 iron to 10 stars!

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(3)

Andarion

Apr. 20, 2013

Under rating threshold (show) I tried every possible combination of tier 3 weapons with tier 3 shields, still, the enemy hord of the last section of the last system keeps destroying my ship. Is this because of the lag I experience, or am I missing something?

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(2)

benfatto

Apr. 20, 2013

Under rating threshold (show) interesting game but it needs to give lot more iron i'm struck on a boss and is tiring to redo it over and ove in order to get 1 iron a time to buy a module

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(0)

nolafugee

Apr. 20, 2013

Under rating threshold (show) Here's how to beat the last level: Load up all of your weapons on one side of your ship, then move the other half off the side of the screen. Enough enemies will pass you by so you can survive to the boss.

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(2)

iampingytheping

Apr. 20, 2013

Under rating threshold (show) you should decrease star amount by like 50% or so

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(0)

tutter13

Apr. 20, 2013

Under rating threshold (show) I noticed a bug on the later levels that when I grabbed the random piece floating in space, it wouldn't show up in my inventory afterwards. And my inventory is empty almost all the time, so it's not I like had too much room. Albeit at this point, whatever was in it would probably be sold anyways since my ship is just about as good as it's going to get, so maybe nothing appears because there is nothing left to offer. So it's really not that big of a problem.

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(0)

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