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Hmmm, finally the easy badge registered, after I'd built three buildings. It looks like the medium badge could take a while.
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This TD is different from other ones, because I found it more advantageous to put my guys at the end of the maze rather than at the beginning. Or at least so far. the strategy seems to go along with the story line.
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I have a black screen after the tutorial. nothing more! i can't play! i already wrote this but people, so compassionnate and nice people, put some dislike on the comment to hide it. so sweet! then.. i'll rewrite this comment again and again till people accepte that some player can't play some game sometime cause of a blocked screen. (is it so hard to accept?)
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Not bad. At least it's not the "spam archers to win" game it looked like in the first levels and takes some strategy.
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The maps don't allow for any time to plan an efficient effect overall pattern; and the towers aren't active immediately upon creation. I'd give this 0/5 Stars if I could, but I can only give it 1/5.
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Sorry to say, but this seems slow on just the first battle, I can guess how everything works for being a "TD" gamer, and after it explaining everything for first timer it still seems slow, sorry but I won't tolerate a slow game.
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The beginning is okay, the last missions are the usual TD trash of "guess the right turret positions or lose while ungodly amounts of tough elite-tier enemies are spawned in rapid succession." 1/5
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y dont te tree do noting ???? i see evil monster all te time so i say to tree do sumting !!! and kill monster !!! but tey dont do noting so te monster just go to tree and eat tree and it was only lik yung tree only lik 1 yer old or sumting but its still good tree its still gota fite monster and cant be lazy but it dont so 1/5
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what about a endless mode or sandbox because need some time for a huge defense because the game goes a bit to quickly
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Fun game a bit like kingdom rush actually but very different as well I highly recommend this game to people who like tower defense- strategy sort of games
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This game is enjoyable but has several very irritating flaws: lag. Oh, so much lag. I don't know if I'm alone there, but after playing for maybe 30 minutes the lag was so severe that the battle maps kept freezing constantly. Second, the way you 'move' the map. Instead of hovering (which is a pain in the ass since you move without wanting to), just let it move by arrow keys... and for the love of god, make the map big enough that you can click a tower location without the fast forward button, or the scroll arrow, getting in the way.
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It would be awesome if the screen would stop moving around with the cursor, and that moving the view around would happen only when grabbed with the mouse. I keep losing focus on the battle as the screen slips left and right willy nilly. Decent game though.
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I enjoyed this game overall. Two minor suggestions -- 1) a "send wave" feature for the first wave; 2) get rid of the "turns" and related city attacks since they don't serve much purpose and it ends up just being annoying.
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I just noticed in maps where you get positioned near a left or right edge, it's hard to place towers as the silver arrow pops up and blocks you from clicking on spaces. This was specifically on one of the volcano maps with fast-moving enemies, meaning if you didn't place towers quickly you lose gate points.
But this is a very fun game. Thank you!