Comments for Demonrift TD

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uriel277

Feb. 9, 2016

Under rating threshold (show) gogogo

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(0)

ziMeinKampf

Feb. 7, 2016

Under rating threshold (show) dfxd

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(0)

IngaL5

Jan. 13, 2016

Under rating threshold (show) ok i beat game

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(-2)

Paul1689

Jan. 6, 2016

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(-6)

matixmen2

Jan. 2, 2016

Under rating threshold (show) cool game

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(-1)

AceJoey

Dec. 16, 2015

Under rating threshold (show) Gets laggy even on low settings when there's a bunch of objects present.

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(-1)

casper2oo1

Nov. 23, 2015

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(-8)

Madolan

Nov. 22, 2015

Under rating threshold (show) Playing this a LOT-- I love tower defense. I'd love to see the name of the stage/city on the score screen so I can remind myself which stage I may have played or replayed. I'm also curious how scores are calculated-- could the score screen show the math on that? I've noticed that the more buildings, the higher the score, but I'm curious if upgraded buildings factor into a higher score, how many points are lost for soldier deaths, etc. Thanks!

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(4)

sshade

Nov. 13, 2015

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(-6)

plasenoband

Nov. 6, 2015

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(-14)

Jikoniau

Nov. 4, 2015

Under rating threshold (show) This is a fun game but has quite a few major issues. (1) A start wave for the first wave so it's not a freaking race to look at the map and plan your strategy before the first enemy gets there. (2) I would love for there to be a way to zoom out on the maps so you don't have to keep scrolling back and forth. On a computer that lags quite a bit scrolling in the map becomes impossible in the later levels. Which makes the last two levels damn near impossible since you have to be able to scroll to see both your attack points. (3) Add a dotted line or something to indicate the flight pattern for the flying creatures. Having to guess where they are going to come from can be a pain and you usually can't fix it once you realize that your archers are badly placed for where they are coming from. (4) The mechanism of the "attack" when you end day seems very random. There didn't seem to be any rhyme or reason for if you failed or won and then how many resources you lost.

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(13)

maxmolly

Nov. 3, 2015

Under rating threshold (show) Grunt "Mam, A long line of enemies is coming" Baroness "Send all men to attack the front invader" Grunt "What about the rest?" Baroness "Let them pass until the first guys dead." Grunt " But then command would be overrun!" Baroness "I don't care" How I feel every time I start a defense mission. Not my favorite game because of this reason and the rest in my other comment. 3/5

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(1)

DarrylP8

Nov. 3, 2015

Under rating threshold (show) I like the game, but my concern is the delay for soldiers appearing when building or upgrading... guy gotta finish his business in his outhouse

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(1)

nerfCAM2000

Nov. 3, 2015

Under rating threshold (show) @mentoliptus Still not even going to try that cheat.

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(0)

rusalex72

Nov. 3, 2015

Under rating threshold (show) ups

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(-2)

mentoliptus

Nov. 3, 2015

Under rating threshold (show) Found an interesting bug: if you leave the game running and switch tab in the browser, the units will pause but the command points generation will not. So you can get nearly unlimited amount of command points this way.

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(3)

locomotive11

Nov. 3, 2015

Under rating threshold (show) Resources lost isn't quite right. Had 202 copper, lost 13, so that equaled 68. o_O

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(1)

Chiiki

Nov. 2, 2015

Under rating threshold (show) good game

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(1)

gonogo

Nov. 2, 2015

Under rating threshold (show) This has become my new favorite tower defense game. I like the grind but at the same time I hate the grind. Either way that is what sets this game apart from the others.

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(1)

HAWKWOLF

Nov. 2, 2015

Under rating threshold (show) Although you improve the game quite well but i must say... This game still sucks, max build limit is 5. Nothing can be earned.

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(2)

maxmolly

Nov. 2, 2015

Under rating threshold (show) I really wish I could end the day without using all of my turns, I'm attempting to save for other things and instead I have to build or attack (play game, put on fast, and wait to die). Also maybe a way to tell how much giving resources help, for the first few times my guys kept failing whenever I donated and I lost more resources, then when I couldn't afford it anymore I won, why? (No i didn't change the amount of towers.)

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(2)

austin_cazares

Nov. 2, 2015

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(-10)

kelvin90

Nov. 2, 2015

Under rating threshold (show) Nice Game :D

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(3)

emiliano000

Nov. 2, 2015

Under rating threshold (show) ....

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(-2)

bubblespawn

Nov. 2, 2015

Under rating threshold (show) Kudos on the appropriately armored female character (i.e. Baroness Milena)

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(5)

Fuguter

Nov. 2, 2015

Under rating threshold (show) Well, this game surely defied my expectations. Before playing it I simply assumed it would be a copy of Cursed Treasure, but it`s unique in it`s own way. Though I would suggest a couple of things: First of all, a Start Wave button. I barely can buy any towers and study the map before the waves begin. Second, a little bit of an improve on the unit`s A.I would be nice. Many times the enemies were close to the castle, and my archers went full retard and shot other enemies WAY farther, and I lost matches because of that. Anyway, game`s nice so far. 4/5

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(4)

aearn

Nov. 2, 2015

Under rating threshold (show) What idiot made the interface? There are places on the battle screen where it's impossible to build because moving arrows blind it! 1 of 5

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(1)

masonthekiller

Nov. 2, 2015

Under rating threshold (show) 4 demons are coming. There are 8 of us. Let's all cover one and let the other 3 pass through.

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(4)

L0renzon

Nov. 2, 2015

Under rating threshold (show) dis game is very god d e mais

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(1)

Yahku

Nov. 2, 2015

Under rating threshold (show) Nice game, but the colours are a bit complicated - cant really see the tower spots in snow areas!

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(1)

Mr_Davy_Jones

Nov. 2, 2015

Under rating threshold (show) Need's a "start wave" button, there's such little time in between wave's. Especially with the horde's that follow when I'm struggling to build sword's men and Archer's other then that it's a nice balance with health and attack power between your men and the enemy keep it that way the mechanics are ok could use more command point's though when you kill enemy's. And unit details; health bar enemy health bar. on the other hand detail's are great and the story line isn't to draggy.

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(3)

Solus_Virak

Nov. 2, 2015

Under rating threshold (show) They REALLY need to learn to shoot the ones closest to the castle.

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(11)

Yellow_13

Nov. 2, 2015

Under rating threshold (show) Buldings constructed, the nightmare is over

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(14)

makkura

Nov. 2, 2015

Under rating threshold (show) So! My cities get attacked 3 time. Each time I spend the resources to help defend, and I lose. 4th time I get attacked I, thinking I'll lose anyway (proven by the first 3 attacks), I choose to not spend resources on helping. AND I WIN ??!??!?!? O.o? The fuuuuu?

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(6)

hector_picho

Nov. 2, 2015

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(-4)

AliK137

Nov. 2, 2015

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(-8)

MEAxR4mP4G3x

Nov. 2, 2015

Under rating threshold (show) A "start wave" button would be a good feature, especially for the first wave so we can plan out how we are going to set up our troops before the attack.

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(1)

sourpuss444

Nov. 2, 2015

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(-4)

sourpuss444

Nov. 2, 2015

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(-3)

slayermarre

Nov. 2, 2015

Under rating threshold (show) quickest way to progress ends up to keep conquering maps till you get stuck,then high speed grind first 3 maps to build more buildings/upgrade units

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(2)

A7XBR

Nov. 2, 2015

Under rating threshold (show) GIVE ME YOUR ..... GAME ! ;-;

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(-2)

iballisticmissle

Nov. 2, 2015

Under rating threshold (show) This game has some problems, but overall, this game is great. The problem is my archers don't shoot. Another problem is my swordsmen don't attack. Now how am I supposed to win? I love the story (so far, of course!) throughout and before the levels. Could you please fix this? Now don't be yelling at the screen for this, the enemies are in the range of my Swordsmen and Archers. ~lover of submarines, iballisticmissle

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(0)

daexion

Nov. 2, 2015

Under rating threshold (show) What's the point of action points in a single player game?

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(4)

ITA_MeRLiN

Nov. 2, 2015

Under rating threshold (show) What @Wiciu said: a "ready" button is mandatory for games like this.

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(1)

EmperorCrust

Nov. 2, 2015

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(-9)

Ocsaleb

Nov. 2, 2015

Under rating threshold (show) Rather repetitive.

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(10)

gold2583

Oct. 9, 2015

Under rating threshold (show) So....obviously it needs a "Start first wave" so we can play out the map/units. Also the whole flying enemies coming in from a random place is kind of annoying. It's a cool game and I like that there isn't many units, but it's a bit unfinished for my taste.

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(2)

Z0RK

Sep. 30, 2015

Under rating threshold (show) Will there be a sequel? Fun game, some nice ideas and a good story. Also developing the units is well balanced. Playing this needs often a good planning, i really enjoyed it!

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(3)

niepiotrek

Sep. 16, 2015

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(-6)

cro_cop

Sep. 9, 2015

Under rating threshold (show) it would be nice if malee units wouldn't attack the same target.

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(3)

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