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Zombie killing checklist: Shotgun? Check. Mini-gun? Check. Chainsaw? You can't have a proper zombie game without a chainsaw. Otherwise, pretty fun.
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Superuber is right, this exact style has been made in much better, and much worse versions. I would rather play Zombie games with either a higher quality, or an original idea. For example the last stand union city is plain quality, but isn't original. This is the same, not an original concept, but neither does it have good quality gameplay. I don't wanna be a Troll, and please don' treat me like one, but theres many more higher quality shooters on Kong.
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zombie 1:"does he ever need to reload" zombie 2:"must be a realy long clip" 1 HOUR LATER.... zombie 1:"i guess your right" zombie 2:" yes i am"
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Good game, just I found it a bit weird how the zombies with the green bubles and that shoot green gaz drop red blood but, the monsters with spikes drop green blood. Just something i noticed otherwise good game 5/5.
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5/5 perfect game for what it is, a simple zombie shooter. Like the upgrade, like the weapons, map could be bigger but who's complaining?
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for some reason it keeps -not- saving sometimes... I know I bought a weapon, and hit a level into the 100s... I reload, and it's all gone back to where it was before, like it never happened.... wtf?
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can you save your game because i thought this was a game that auto saved but when i left and came back later today all my stuff was gone?
Yes, such a possibility. But this is not a bug. The idea was to make sure that you are even dying from the first zombies were still rewarded. So I give the money before you do anything. There is nothing wrong with that some people will be able to collect the money themselves in this way. Even I sometimes used it if I had to quickly get 10k to buy my favorite shotgun.
If you enjoy the process of making money in the game you do not want to use this method, but if you want to quickly see all the content you can use this method =)
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I'm loving this game so far. However, a few minor complaints: 1. Tougher zombies give no more experiance than the regulars, which doesn't bug me that much, but I do find it odd. 2. Experiance and money increase quite slowly between waves, which makes getting money a little difficult. 3. Guns have no names. Once again, it's very minor, but it would add to the game overall. Anyways, it's a 4.5/5 from me.
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The zombies on my street go *squish* *squish* *squish* *squish* *squish* *squish* Oh,The zombies on my street go *squish* *squish* *squish* All night long!
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Great game though it does lag to the point where I don't move for a while then when I do move I walk into the zombies. 4/5
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I really like the game; I would give it a 5/5. There are a few minor issues. The first is no reward for accuracy. Gives a huge advantage to holding down the mouse button, and removes some skill from the game, especially early on. In addition, the aoe guns are far too effective. They should receive a slight fire speed nerf. Finally, the experience gain rate and money gain rate does not ramp up fast enough from wave to wave. Makes the level selector a little useless and the exp gain rate skill op. If you want to become strong really fast, just lump some points in exp gain early on. Try giving experience at an increasing rate from wave to wave instead of a flat, slowly increasing line, and make lvling up slower. Otherwise, it gets easy-mode way too fast. Money should increase more from wave to wave. One thing I particularly liked was the increased cost to lvl up skills as they got to higher lvls. Great job and I hope you keep releasing games of a similar quality.
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i LOVE the fact you can get rid of upgrade points in a skill if you decide you want them put else where 20/20 from me if i could rate that high but 5 will have to do :P
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Sat on level 1 grinding for well over half an hour in order to buy a fairly decent weapon, the weapon then would not equipment to any slot, then finally just disappeared. Call me clumsy, dumb or whatever you will but there should be safeguards to prevent that from happening.
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Good game. I would like to be able to see progress on the achievements though. not a huge deal, just a nice little detail to see. All in all a really fun game though.
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Awesome game.
I liked the achievements (Although Kongregate ones are nice), got bored a bit quickly but it would be better with things like - Combos, Perks and push-back (even on 1 in 10 shots). Example of Combos = After ??? kills damage/speed/firerate increases by ???%. Example of Perks = Laser sight which puts laser on-screen and increases acurracy by ???%. Example of Pushback = Zombies get pushed back a bit on 1/10 shots.
All in all a good game 4/5.
Regards, Tricky.
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Thanks for cleaning up the blood pretty quickly, too many games leave it laying around, making the screen a literal blood bath.
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I think that shotgun which costs 70000 is too expensive compared to its rate of fire. You cannot kill zombies fast enough.
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hmmmph... Not a bad game, but I'd like to see a more fun terrain to play with. I get you're intention, it's supposed to be tight, but that doesn't mean you can't make it a bit more interactive.
Also you only use one gun all the time, I want to have a reason to use more than one weapon...
3/5. Not bad but can be a lot better.
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what about some random pickups like instant-rage, extra money, health, invincibilty, something like an atomic bomb to kill all zombies on-screen or extra-experience?
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GLITCH: if you want fast money just load up a wave then quit to main menu and reload the wave you will keep on getting the money from that wave (PS) owner please fix!
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I feel so bad for this man. He dies a horrible death just to get resurrected by some unknown force just to kill more zombies in the same small area.
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when you unpause theres should be a 3 seconds countdown before you start pownin' zeds again
+ if you agree
+if you were about to -