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Trick: Use rockets right before you hit water (not earlier enough to lift you away from water) Next cannon launch you get a boost from it coming out of the cannon, but still have all your rockets!
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Of course, you could make a sequel of a game, even if it as many negative comments, but CHANGE SOMETHING then!!! This is for 90% the same as the first one.
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After you beat the first level upgrade rockets, 2nd level upgrade creativity because you get a 250m bonus. 3rd level you should be able to get the 2nd creativity for a 500m bonus total and at least 2 rockets I can't remember. After creativity is all the way up pretty much go all 3 rockets, all 3 bouncer, all 3 freaky, all 3 gun powder then all 3 coffee (If have slow reflexes you might want coffee sooner but not until you at least have 2 creativity and 3 rockets)
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It's a shame how the gaming community has changed, challenging games like this used to be the bomb, but now people refuse to play something mildly easy. USE A STRAEGY, USE YOUR BRAIN.
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if you want to beat this game just max design which is a 250 meter boost on lv 1 and 500 meter boost on lv 2 that pretty much clears lv 3 and 4 and lv 5 and 6 all u gotta do is pair it up with some good items
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Okay, I have no problems with challenging games, but this? This is a lot of trial and error and much too hard. I played it at least 10 times trying to get past the 3rd character, but his scores are way to high. It needs for one, a save button (as others have said) and then it also needs a difficulty setting (also as others have said).
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For those curious about how to play Micro Olympics on Mars post-Flash with the SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play/?swfurl=https://chat.kongregate.com/gamez/0000/1813/live/micro_olympics_on_mars_111.swf?kongregate_game_version=1214826139 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here. As a tip for this game, try to make the most of each shot as better distances each shot will get you more cash than those that do not go as far, since cash is critical to buying temporary upgrades for the cannon and saucer for the later opponents that scale up in difficulty considerably.
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3684, after buying everything shoot when the arrows pointing forward, radioactive fish him instantly use all three rockets as fast as possible, bounce three times, use the fish twice more.
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Adding on to mahoomushi rocket trick: Wait till after you hit the water( before score comes up), then press the engine button. This way you have a full engine shot coming out of the cannon without using any of your engines.
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This game is not much better than its predecessor: The characters are still creepy and the voice effect is just as annoying as before. All you've done is change what everything looks like, added one extra shop item and called it a sequel. You would have done better to improve the interface and add a retry button.
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Cheat for extra Engine upgrade to three engines b4 you hit the water hit engine then you should have just after you shoot yourslef get that engine hope it helps
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i dont like the game ok i dont like the consept but ill give it 3/5 because i bet that game was hard as hell to make i dont like the game but i like the hard work he put into it
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i would like it if you could continue from the level that you get beat on. having to start all over again when i lose a match makes me want to play another game.
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Here is the way to win the game, its a priority system
Boosters>Gunpowder>Bouncer thing>Freddy>Style. for example, If I have 60 Dollars, since Booster>Gunpowder I buy 3 boosters, and so on down the system
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3433 M!!!!!!!!!!!!!!!!!! And i dont get Mahoomushi's Trick, And at rofl, you must have gotten one stupid Autopilot... Mine had 2864 as its distance, Lucky me.