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Got a rainbow thing at 504% Counter Attack. The octopus thing then got a Rainbow for 16x Special Attack. Epic win in 2 moves.
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The move shouldn't end after the octupus morphes... really often that i got a large combo, but because the first was an attack, i didn't get any shield or counter.
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I have no problems with last boss.... I guess that makes me super lucky? Animations for all the gem type matches would be neat (a lot of hilarity missed with possibly great energy charging animations). Heal needs to scale just a little as it is useless later. Also, crazy awesome combo amazing set gives like 4 gems, but just sitting their and dying gives 800. More red gems for combos!
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I found that doing three blocks verticaly increases your chances of randomly hitting three more then doing three horizontal blocks.
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I beat the final boss on my first try. I feel special. My stats were:
Ryu
max health
3 attack
2 energy
2 sp. attack
3 defense
3 counter
3 rage
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Having finally beaten the boss I'm going to agree with 13Anthony's comments that the theory is easy and being lucky enough to pull it off is really hard. Also I saw someone else make the comment that the computer occasionally cheats while I feel that I have to say that computers can't cheat, the regularity with which the computer achieves mega combos is way beyond statistical improbability and more verging on the chances of winning the lottery multiple times.
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You know Mochigames that debate about whether or not intelligent design is a legitimate theory its about evolution. You should always apply intelligent design when making a game.
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Huh, I don't know if its a glitch or what, but while facing the final boss, I ran into a problem with his transformation. I swapped some gems and got an attack-special attack-defense chain. However, after the special attack, the boss transformed and it immediately became his turn where he did massive damage. I never got the defense bonus from that chain...
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i do agree with the other users this could of used more animations and different music i hope they improve on the 2nd one or update this.
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just had him, there would be any attack moves he could do. as I make my attack it gives him an oppotunity, ending in a nine combo with 2 bombs and an extra turn, with merely 100 hp back I see my doom, but as he hit me first time, I counter attack and kill him :)
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You need to improve a lot on the AI. I mean, I had over 100% in BOTH defense and counter, and he still special attacked me.
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the last boss is just a little... a lot ridiculous... i mean i beat him easy till he turns uber and 3 shots me in one move
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The types of gems shouldn't be so balanced–it's annoying when things like basic attack and defense sometimes show up rarely, and you have to do something like heal when you have full health.
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This game would be much improved with a way to skip your turn OR a penalty for not making a move. As there is no penalty that I have noticed it is often best to force the computer to make a poor move but waiting for time to run out is a bit... lame.
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The last boss has a subtle 'special' ability--its arm flailing. Not only obscures some of the gems but it's also freaking distracting!
Defense is vital against the last boss, esp. when it's about to rage. Denying the boss from forming rage/attack gems combo is the next best thing to mitigate damage.
Enjoyed the game, sequel pls!
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The game sure gives you a false sense of victory... first im 2 hits from defeating the final form of squid with little over half of my life then! Unfairness kicks in 8 combos plus he got a extra turn, he completely owned me in 1 turn O.O
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One problem I see with the achievements is that it is significantly difficult to achieve the "bronze" medal achievements later in the game. I keep getting gold medals, which do not count toward the "bronze medal" achievements. I somehow have to find a way to play poorly enough to get a bronze medal.
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The more I play this game, the more I love it. I'd rank this right up there with the puzzle game greats like Super Puzzle Fighter Turbo and even Tetris. Don't mess with a thing, it's perfect! Just add a few more playable characters and double the number of bosses and release it for mobile and you'll be rich in no time! Thanks for the awesome game!
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@Cutless: after the 4th shuffle in 5 turns, reading your comment makes me... well, to be gentle, let's say "grin".
Strategy of course is the base of this kind of games, you simply cannot manage tiles falling whitout it. But in this very case pure luck play a huge role
However, really a nice game
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there is a glitch in wich if you keepo the notice on get 1k gems smashed itll give you the 5k and 50k gem achievements aswell
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I really didn't have hard time on that boss. Focus on defence/counter and when u cant, use attack or magic attack or whatever it is, so he cant attack you, and you'll be fine. :) 5/5
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Agreed with unholybunnyman about the last boss, to an extent. If you concentrate entirely on defense and counters, it IS easy...which is fine when those pieces are on the board. Not so much when they aren't.
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When I fought the boss I thought "wow he's weak"... then he turned red and I thought "oh shit". Still managed to beat him in 1 round though. :p
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Has potential, but it's based WAY too much on the luck of the draw. There needs to be special attacks like Puzzle Quest, so I don't have to hope that the grid just happens to have three fists I can line up when I need it to.
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*throws hands in the air* God dammit, got the boss to 1 health left with Max hp on me. Boss pulls a super massive combo at the end and 1 turn KO's me...