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Those healer thingy's are fking pissing me off, 30 minutes and they still won't freaking die, make it so that they can't heal their fking selves or something -.-'' 1/5 just for that shit.
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Great game, i don't care about the healing blocks actually, but if health was replenished it would be better, and I think everyone would agre at that: To make a game harder, than it already are, just put a limit to the continue.
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Great game, but what the crap is the point of forcing the music on people? I want to turn it off but I don't know how. I have music on my own to listen to. 1/5 for that common but stupid mistake.
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Could benefit from a bit of a story (intro or whatever), to transition it from Part 1. Still, fun.
Aslo, I agree - needs a music mute button, and the 2 healer/2 spawner setup is very tough. (Had to use max destruction and high spirit to get past)
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i agree with Jonnie1119
the level (4.3?) with the DOUBLE two healers and the two block makers is quite impossible. i'll retry with another setup.
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Fun stuff! A Pause feature would be appreciated, and refilling health/mana between levels would help things along. The stacked healing blocks are, at best, tedious.
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Most of these complains, are just from noobs complaining about stuff like "Oh, my health doesn't refill". Don't get hit then, sidestep instead of just standing there. A thing to really complain about, are those healers :P At least when they are in groups.
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healing blocks are overpowered. It seems VERY possible to assign points in such a way as to not beat some levels/the game. boo! hiss! fail. and the usual complaint about healing being slow. I pumped a lot o points into health and recovery..... and it looks like I'm stuck on a level. Not fun.
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I'm a noidzor fan!
Does anyone know if there's a pause and/or mute button? Music is nice, but sometimes you need some silence...
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Would be great if the stats for spells were explain a bit better since I simply can not figure out what things like "amp" mean.
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Not...that good...it's fun at first, but the spells aren't really explained well, the health not coming back every round is obviously a problem as everyone else has pointed out...but it's also pretty repetitive.