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Great game; would be awesome if you could set the target priority like in the bloons tower defense games, like first and last in line, highest and lowest health, etc. The game is a little too tough, and level 6 is a liar! These enemies are nowhere near "weak." 3.5/5!
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Best tower defense game I've played, needs a way to move towers though :/ annoying when you cap a tower but realize you put it 1 square the wrong place.
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this game is perfect, tower animations? +1 ,tower combos? +1, strategy?+1,unique upgrade system? +1, sandbox?+1, this game deserves 5 stars!
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Okay, so how to build the Doomsday towers? My browser crashed before I could read the directions and they are nowhere else to be found. Help?
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21 different named towers and 4 different enchants = good use of creativity in-game. There's a lot of field to place towers in, which is good. Music isn't bad, although could be better. Imo, 3.9/5 total score is fair.
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room of improvements: Live creep status checker(instead of depending on the color of creep for hp, i would also love to see their hp go down getting burned), more towers(lol), more creep variety, new modes. Otherwise, 3.6/5.
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good game, but one way to make it better would be to take a note from bloons tower defense and add a feature on the towers to where you can make one tower target the front of the pack and one target the back of the pack. i hate when two strong, but slow towers, target the same weak enemy and i just wasted one valuable strong shot on a weakling, but besides that, its a pretty good td. 5/5
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Ok, got it.. The trick on 17 is Fire. A typhoon + fire first thing on. Later an AoE ice under the first road to concentrate on "bosses". At regular intervalls (every 2nd along the way), put AoE towers and level them just to the first upgrade point (which goes to fire). 3-4 towers along the way, put another maxed out Typhoon + fire. Ice towers (just upgraded to first ench = ice) up right corner and 2 steps in to the left from the first crossing = covers all bosspaths. The trick is to keep the fire running on all mobs with AoE fire at minimum upgrade. Maxed typhoon in beginning, then at every 3rd tower or so (with fire) to keep the punch at max. Ice to make the bosses suffer longer.
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a key to build multiple towers would be nice, but apart from that it is a good game. simple but good graphics, nice gameplay, not to easy and not to hard, and unlockable stuff.
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I think it is a GREAT game! the only thing is that i can't find a way to beat the first yellow level. it is a little to hrad for me 4.8/5
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enjoy the game tower system is good combos and enchantments along with different damage types and ranges varity of ways to win sometimes good job on game 4/5.
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Um... Dumbass? (Kalawaraka) The way you see their health is their color. Just because you didnt make it past the first level, doesnt mean you can insult the rest of the game.
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Slow Computers should be burned and replaced with fast ones -.- | The Game Is cool and hard. Music is pretty good too. it's like hmmmmm then du du du da du bzz YEAH! :I oh yeah. lol. ah 4.99999999999999/5. This is America I can rate whatever I want... :P
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To beat level 13: Place 4 speed towers, upgraded to fire and range (3 of the 4 will be set up at the start. place them so they in the middle so they hit creeps in two separate areas). Then, place one ranged tower upgraded ONLY to frost (low mid or high mid, it is simply there to slow the last 2 bosses). Finally, place one final speed tower upgraded to fire and range (Toward the top, and have it upgraded before the boss is near). If the final boss out-ranges any towers (out-ranges both sections the tower can fire on) then sell it and place an upgraded speed tower near a path that the boss is about to walk to.
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Level 10 needing juggling (juggling sucks, btw), no way to inspect my enemy, no way to cancel a tower build, no easy (click on nothing) way to cancel my current selection, no way to tell my towers what to shoot at.
You'd think I'd give this a 1/5, but actually, these are only the reasons I give it 4/5 instead of 5/5. I'd like to see you make a sequel of this same game...but more polished. I'd be all over it like the pope on rice.
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I'm a fan of TDs and this is interesting. But, I don't like how a few of the boards really only have 1 solution, and if you don't follow it exactly, you lose. More painful than pixel hunting in games like Pyro or some of the dumber point and lick adventures.
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God I love this game! Love the creativity, so many combinations so many different strategies, all worth while to explore (ie: they're all effective if used correctly). Lvl 24 is MADENING. I've tried it dozens of times. JUST TOO HARD XD. Up till then the bonus lvls kept me busy, they're so much fun :) Enjoy!
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This is a great game, it seems very fresh to me. I really admire the way the towers upgrade and mix. The whole thing seems pretty polished and well done.
My only gripe if I had one, it does take quite awhile to go through ALL the maps to get all the tower upgrades/mixes... though that's the challenge. I'll just give it a 5.