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you should reward more crystals on the late missions, I am stuck and the progression back there really sucks, compared to "farming" an older mission, and frankly, going back to farm a mission sucks... Also make it quicker to retry a map!.
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Gave it 1 star the controls are sluggish, even at max engines the enemies move way faster than you can, the weapons are terrible, and the over heating OMG the overheating.
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Contrary to popular opinion, I liked the keyboard only controls, which gave it a pretty retro feel to it; I liked the difficulty level, which was actually pretty tough at times, and I liked the weapon cooldown system as a means to stop simply spamming shots at everything, I actually had to tactically use my missiles for the heavy situations. The fact you can freely change your build is another, frequently overlooked, perk. I also liked the plot - though it was a little predictable, the art was nice and it felt pretty decently polished. This all said, I do agree that upgrades need to incorporate a tractor beam for crystals, a coolant upgrade would be nice, and other weapon systems that weren't just ammo-based power ups are areas to improve on in the sequel, which I'm looking forward to.
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Well, I'm pretty sure we all saw that one coming. Good game, waiting for the second one. Maybe next time make the bad guy not so obvious? Also is it just me or do all imperial officers carry the idiot ball?
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Great game, but 3/5
- Quite stupid story and waste much of time on it, spend more time for story to shoot the ships.
- Too less enemy on game
- Unbalance on earning crystal