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I would enjoy an upgrade system along with money earned separate from resources used for upgrades. I would also like to see the amount of resources earned from each kill different for each enemy. IE: zombies give you 10 instead of 5? Just a thought.
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Tip: The repulser support thing helps on wave 3. Or any other wave for that matter. Use it wisely. Tip: on wave 5 start with only 2 beam gunners and the rest as flare guys.
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Day 1:
Nail gunner:Sir? I think i see something on my right.
Commander:screw that
Nail gunner:AAAAAAAAAAAAAAAAAHHHHHHHHHHH!!!!!!!!
Day 2:
Kamikazaliens: Yipee!BOM
Day 3:
Flare gunner: fule dude, help me for god sakes!
Fule gunner:.............
Flare gunners and Flamethrower dudes:AAAAGGGHHH!
Commander: And that is what you call effective by not turning! :)
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I really don't know why part of the field goes off the left side of the screen... every time something gets past, its because there's no place to put a guy over there. Maybe I shouldn't put everyone right next to the ship, but still-!
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I left 200 nail gunners on day 3 and left my laptop on the couch and went to the bathroom and I come back to find 35! Im like what the F!?
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ok i was trying to find a tip in the see all comments section for day 4 badge.... HOW COME SO MANY PPL HAVE PROBLEMS WITH DAY 3???? JUST READ THE QUOTE THE GAME GIVES YOU (if you're too lazy to do that, use flamethrowers >.> ) it is a great game though 5/5
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those were some intelligent aliens. I'm pretty darn sure we're just happy to be of that planet, and aren't planning on enslaving there race.
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Maybe there should be a wave timer, so after every 30 secondes or so there will be a new wave. And maybe there should be a "Fast Forward" button, just like on any other defence games. Great game though!
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You need to be able to add soldiers while the fight is going on. As it is if anybody dies on level 3 you're screwed and you have to restart.
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when i was playing i always set a flame thrower before the nail gunner so the fire would go throught the nail gunner before the enemy :P
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i love the repulsor.
its just wierd that my men aren't affected at all.
"EPIC REVERSED TRACTOR BEAM INCOMING!"
"EVERYBODY, DON"T EVEN FLICNH
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It's really annoying how the first like 5 waves on each level are completely pointless, and there's no checkpoints, so if you're trying for 3 gold stars and mistime a repulsor late in a level, you have to watch your guys murder monsters with no input from you for another 10 minutes.
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This game is awesome but needs more Guns, Power-Ups, and different colors so you can tell the difference of who is who; click + if you agree with me
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this game is awesome but it's like the copy of the movie from year 2000 with the same story:battleing cretures on other planets if you know the film:D
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Maybe it would be cool to have a sequel whereby instead of defending a starship wreck, you have to establish a colony and grow and expand it, as well as defend it from hostile aliens.
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quit complaining about day three, they give you flamethrowers for a REASON
just set them up so their ranges cover the whole field
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Let me guess, sequel where a unknown 'infector' alien was on the ship, not saying this is a bad idea...
And the reason that link is there is cuz' it has something to do with the game.
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Does this look familiar to anyone?
Troopers in orange jumpsuits and white helmets,
Red desert-moon,
+ If you think the intro should have started 'A Rebel Alliance cruiser has crash-landed on Tatooine...'
- If you think I may have watched Star Wars too many times
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A solid 4/5 with the point lost due to bad pacing on early waves. Especially day 3. Perhaps make the wave take longer to spawn overall, but have more enemies. I'd say each wave should be worth at least 100 resources. Other minor gripes are the camera angle that steals some of your building space and lack of grid locking for placing guys. Color coded firing angles, as well as a toggle per unit for their angle to remain on would be nice as well.
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day 5 on hard with 3 golden stars (without cheats): first buy 12 nail gun, then 3 fuel launcher, wait until wave with hunters and buy 3 flamethrower, then buy flame guns, imploders (4 is enough) and beam cutters (5,6). Don't forget to use repulsor and on final wave sentinel and beam surge. Voila :)