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Comments for Desert Moon

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uudvkor

Oct. 18, 2014

Under rating threshold (show) That loading screen was awesome. Instead of standard wait time, it puts you right into the game story.

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(60)

Politure

Jun. 15, 2016

Under rating threshold (show) The blinking light at the menu is an SOS signal in Morse code, nice touch.

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(27)

Blacksirius

Aug. 29, 2017

Under rating threshold (show) Day 4 special achievement. Use sentry the first wave. Use sentinel up to wave 15. Always start by wiping it out. Wave 10 is hard and require many the use of many Repulsor tool. Wave 13, 14, 15 requires an wise use of repulsor. From wave 16 to 20. Do not use sentinel, start using BEAM SOURGE inmediatly until it's over and then finish the rest with SENTINEL. In wave 20, use BEAM SOURGE twice and cast REPULSE as often as possible until it get recharged.

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(7)

bobby451

Aug. 18, 2015

Under rating threshold (show) Flamer: Sir, what if the Hunters start killing someone right next to me and i know im next? Mr. Sir: keep looking out into the desert and ignore it. :/

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(7)

xXXxRavenxXXx

Oct. 18, 2014

Under rating threshold (show) nice game , though it could have more levels:D

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(7)

aeliviate

Dec. 31, 2011

Under rating threshold (show) and all the aliens had to do was attack from the north instead?

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(7)

loppis10

Dec. 29, 2011

Under rating threshold (show) the stigs family is on vacation!

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(7)

ciontX

Dec. 25, 2010

Under rating threshold (show) Another idea. How about the troops that have like 10-20 kills would get Xp so they would do a little more damage. that would be awesome

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(7)

waaaghbiker

Dec. 19, 2010

Under rating threshold (show) where is the big mother alien at the end?!? ;) hmm but good game

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(7)

cloudforever

Dec. 18, 2010

Under rating threshold (show) Great game... more depth would have been nice but it was definately a top-notch game... on thing that frustated me was everyonce and a while my whole army would get wiped because of one runner coming from behind... If you made it so they couldn't take out the whole army this game would be perfect... 4.5/5

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(7)

thatguy53525

Dec. 18, 2010

Under rating threshold (show) I think that adding some RPG elements to your individual units would be fun. Not enough to make it a TD game, but just so there would be greater incentive to keep the same units. But its really fun to play something like this, and the music is excellent. 4/5

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(7)

troglodytic

Dec. 18, 2010

Under rating threshold (show) Try not to tweak too much if there's a sequel; less is more, which is why this works so well. As for the ridiculous range overlaps, selectable groups would be wiser than color-coding, for numerous reasons. 5/5

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(7)

alexmf2

Dec. 18, 2010

Under rating threshold (show) if the burrowers lived in the desert, wouldn't they be resistant to heat?

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(7)

BobSaggetftw

Dec. 17, 2010

Under rating threshold (show) Only problem with the game is....if there is an alien behind my men, I expect them to be smart enough to turn around!

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(7)

elpapas

Dec. 17, 2010

Under rating threshold (show) What about speed up button?

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(7)

Omarscen

Dec. 14, 2010

Under rating threshold (show) Would like to have permanent structures. or at least be able to continue with the previous days resources.

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(7)

cwheit

Dec. 12, 2010

Under rating threshold (show) 5/5! Keep up the good work. I agree with many that there should be more content in a sequel. Awesome work!

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(7)

Danmega

Dec. 12, 2010

Under rating threshold (show) Make the units wear different colored uniforms. Other then that, perfect.

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(26)

ericbloedow

Nov. 22, 2011

Under rating threshold (show) it seems silly to have to effectively start over each day, but it's a matter of play balance: if you did a really good job on the first day (have lots of resources left over) then the later days would be too easy, and if you did a lousy job on the first day, you would have too little resources, possibly putting you in a no-win situation which would force you to start ALL over in order to have any chance of winning! if you've ever played the classic game Homeworld you'll know how this works.

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(17)

Sylver3000

Dec. 13, 2010

Under rating threshold (show) that was quite a number of people in that other part of the plane..

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(17)

Onlinegamer24

Mar. 01, 2011

Under rating threshold (show) Is it just me or does holding down the E key make you feel more secure?

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(16)

Phoenix_Soleas

Dec. 18, 2010

Under rating threshold (show) Day 3 is (logically) harder than day 5 u_u

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(16)

Badgy_McBadger

Dec. 17, 2010

Under rating threshold (show) These engineers must've engineered themselves an aimbot...DAYAM!

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(16)

mludwig

Dec. 12, 2010

Under rating threshold (show) "then it seemed like the desert come alive... they were coming out from under the sand" am i the only one who think about Starcraft when play this? to me it's a Zerg invasion with some marines trying to defend the base :p

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(16)

mebot2001

Jun. 20, 2014

Under rating threshold (show) Cmndr: okay, Imma throw you guys out in the open with no strategy at all :D Soldier: What if the aliens jump on me? Cmdr: Keep on truckin' man!

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(6)

Axel087

Oct. 22, 2018

Under rating threshold (show) An Alien: Is this the way to the colony? *A brief moment of silence* Everybody else in the colony: KILL HIIWANTHISLOOTFJHUS

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(6)

Hilby84

Dec. 12, 2010

Under rating threshold (show) Great gameplay, but some upgrades in a shop would be great...

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(228)

Aznkians

Dec. 24, 2010

Under rating threshold (show) anyone else notice that the period in the last hard badge is a link to a comic?

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(23)

Lunalretic

Dec. 17, 2010

Under rating threshold (show) Would be nice if the firing line view, E, could be toggled on and off instead of having to hold it down.

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(23)

roadmud2013

Jul. 25, 2015

Under rating threshold (show) Wow.These Engineers all have PERFECT aim.Wonder what soldiers are for.

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(6)

LeviM26

Nov. 01, 2013

Under rating threshold (show) flamer OP?

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(6)

furiouscapn

May. 31, 2014

Under rating threshold (show) What I wouldn't give for a siege tank right about now...

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(6)

MeeJustin

Jan. 07, 2014

Under rating threshold (show) Alien: So how are we going to attack? Elder Alien: Just keep attacking them head-on. 3 days later... Alien: We're running out of steam. Should we change our tactics? The rear and sides of the ship don't seem to be protected. Elder Alien: Of course not! Keep attacking them head-on!

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(6)

Rockbass1984

Mar. 26, 2013

Under rating threshold (show) A lot of things you could do with this idea, but it's not there yet. Too limited, too tedious. Also, too many short-sighted ideas. Major improvements: Easier way to tell which types of units shoot where, possibly an upgrade scheme for the units to make them... I dunno... able to do a bit more. Or perhaps structures. Definitely don't give up on the idea.

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(6)

deliverything

Mar. 26, 2013

Under rating threshold (show) These people have some impressive discipline - they won't turn or back up, even if they're about to be attacked from the side. No matter how much you might wish they would...

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(6)

MLK17007

Nov. 22, 2012

Under rating threshold (show) the game's good, but if it is all about an improve of weapons and a resource hunt to survive shouldn't we actually be building the weapons? While also looking for the materials for them? My point of these suggestions is that you could not only add a story plot to this, you could add different side missions to better layout and prolong your game while also making the game more indepth.

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(6)

xguyx1

Aug. 26, 2012

Under rating threshold (show) great strategy game! not boring at all, but abit too hard (when playing on hard) 5/5

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(6)

Anthonyk747

Aug. 25, 2012

Under rating threshold (show) Hm, a bunch of Engineers stuck on a Desert moon with a crashed spaceship. I assume they've never seen the movie "Flight of the Phoenix" before?! I guess repairing it or building a smaller spaceship out of the bigger one is not an option...

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(6)

Anaxaroxis

May. 17, 2012

Under rating threshold (show) One of the few games on Kongregate that label their badges extremely accurately -_-

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(6)

Anaxaroxis

Apr. 17, 2012

Under rating threshold (show) Opening music is win.

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(6)

uberpenguin

Feb. 12, 2012

Under rating threshold (show) I guess it's apparently just me, but I have an immense amount of trouble with this game. And really, that's somewhat irregular as usually I'm fairly average. Plus I feel like I'm never doing anything different. I just take guys and put them on the field. It just feels really out of my hands as to whether or not I win, but again, maybe this is one of those cases where a game just isn't meant for me. I'm just going to refrain from rating I guess.

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(6)

darthewok

Dec. 24, 2011

Under rating threshold (show) The aliens remind me of zerglings?

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(6)

cevin4

Sep. 02, 2011

Under rating threshold (show) Did anyone notice the period at the end of the last hard badge?

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(6)

maltar_draco

Aug. 10, 2011

Under rating threshold (show) If you look at the starman waiting acheivement and find the red full stop (period if american) then you will have a laugh.

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(6)

JsCoolDart

Aug. 03, 2011

Under rating threshold (show) Im pretty sure I killed every living thing on that planet...

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(6)

jasonta2

Apr. 23, 2011

Under rating threshold (show) I wonder why they didnt make smaller ships with all the wreckage and supplies they had...

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(6)

OneNut

Dec. 31, 2010

Under rating threshold (show) I like the having the fields of fire, though I do agree with others that the implementation of it needs some work as well as adding an orders option for target selection (railgunners going for infected, flare gunners to go for targets covered in gas, etc.). Still, a very good game.

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(6)

imicy

Mar. 10, 2012

Under rating threshold (show) Game intro: We just started with a few of us... Me:but... I can buy more of you... theres like, one, two, three, ten of you!!!!

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(15)

OneDerBot

Dec. 17, 2010

Under rating threshold (show) I wish I could speed it up during waves.

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(15)

Leviathan433

Dec. 15, 2010

Under rating threshold (show) I love that the flashing light on the title screen is flashing out SOS.

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(15)

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