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I get the whole silhouette theme, but I don't like the way the planes fly on their sides. Or the common complaint about the base/boss thing.
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this game can really be something. if there will be the third one and you make it even better than old ones there would be new epic game saga. i have my faith in this game.
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build the artillery. update all the resource to max then attack the enemy . when the flagship hide forfeit. build the fleet when the flagship reach the artillery firing range hold up. and bingo you win + if you agree :)
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lets see,I can only create a few destroyers, with my low resource production,dealing with other ships and air attacks, but weak against submarines...Il risk...(sends out a few destroyers, while the enemy sends out some submarines)aww damnit!
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I noticed* some of your grammar* is a little off and it's on the easy words. Like* "Numbor" for mines and satellite*.
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I knoticed some of your grammer and spelling is a little off and it's on the easy words. like "Numbor" for Mines and satillite
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Enemy Captain: Sir, they are deplete most of our HP base.. what do we do?.. Enemy Admiral: OK, here's what we going to do. Make our base invulnerable and send UNKNOWN straight to their base with weird techs in our arsenal.. Enemy captain: But sir, can't we just keep invulnerable when our flagship dies.. Enemy Admiral: NO, when our flagship dies.. Our base will be free of any ships attacks and dies defeated. Enemy captain: Bu--.. Enemy Admiral: DO as what I say !!..
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if he ever makes a black navy war 2. it would be amazing to have player vs player combat with like different groups. Britain, America, Germany,ext...
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to get three stars in your levels, here is the basic strategy: build up your resource production and recycling, build an attack force that does enough damage to the enemy base so that they go into accelerated production mode. Build up all the remainder of your upgrades and cannons, while maintaining a defensive deterrent. Once your base is maxed, max out your attack force and go for the win. The game rewards you for beating it more quickly. As your score per kill goes down over time, you need to get the enemy base to go into their accelerated production mode as quickly as possible (by damaging their base a good bit) in order to get the higher score. If you just play defense until your base is maxed out, then your score ratio will probably almost always have dropped too far to ever get three stars.
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the air units are underpowerd the enamies have an unlimited amout of millions of bullets at there base when air units get close, and later the enamies get missles that attack air units also. aair units need to be alot powerful, or the base needs less anti air machine guns
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I love this game but you should be able to make some of your units stationary and be able to buy your own units that you want and stuff like that or maybe you can have units on stand by so you can attack in a great number (planes most likely-Dive bomers-)...but i still love this game....first one kicks....a$$.....
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How to beat levels:
Upgrade resources, storage, etc.
SPAM carriers, submarines, destroyers, hovercrafts, patrol boats, and anything else you want
then use a full battery of turrets to fire a continuosus barrage of mortar shells in front of their base.
Then rape their flagship
Rinse and Repeat several Times
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You need to make the player able to order their units to attack, defend, or hold position. The charging takes away from it.
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You need to allow your army to die just before the flagship appears because otherwise they build up too many subs. I'm not sure this is good for gameplay.
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also aircraft carriers are only useful on the middlish part of sea because enemy base renders any nonbomber flight useless.
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this game is great, 4/5 however i think his other game, platoon wars which i dont think is as well known is better. got some great war games from this developer. good work on the games.