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If i could make a suggestion. Have the option to turn of money. Towards the end of the game, like Area 5 bonus stages. its hard to see the crapload of bullets behind the crapload of money.
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I think I know why everyone thinks that Frantic 2 is better than this. It's because Frantic 3 just introduced a new concept. When Frantic 1 came out, people were like, WHOA THIS GAME IS AWESOME and everyone wanted a sequel. When Frantic 2 came out, it stayed true to the original concept, with three lives, and when you lose them, GAME OVER, but it added some more things, more enemies, more cards. When Frantic 3 came out, The concept just wasn't there. There was no penalty for dying and there was less of a difficulty curve, gradually getting harder unlike Frantic 1 and 2, which threw everything at you, hence the name Frantic. This is a good game, it's just not a good game to add to the Frantic series and would have been better off as a stand-alone.
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is it just me or is this worse than second if you plus im right if you minus im wrong so i just want to know if im an oddball or not
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took me like 3 hrs to get the impossible badge lol I used interceptor ship played on kamikaze and casual and also used 10 missiles which i fully upgraded along with 3 power boosters, 3 advanced targeting, and 1 overdrive drives
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got the impossible badge. at last bullet pattern I wouldn't made it if it wasn't thanks to the bullets turning into coins....
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My typical weapon load-out is as follows: Particle Launcher, Laser, Cannon, (sometimes + more non-laser weapons), 2 Lasers (creating a Tri-beam shot pattern), (Sometimes + more non-canon/non-laser weapons)
Max particle Launcher first, keep the outside 2 lases at the same level as each other, typically more particle launchers at the end of the line, if space allows.
And Yes, This load-out CAN be done on tactician, as all units have a "hidden" weapons slot (And non-tacticians have a "bonus" accessory slot, which is supposed to be there anyways)
Rate this up if this load-out helps you!
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Uhh, well does it only fire 1 rocket at once or does it fire them all at the same time and stack on top of each other? I've noticed a darker outline on the rockets coming out of ships with multiple rockets and more "explosions" on the boss when it hits. This could be possible because when the rockets go in their seperate ways to attack different entities, they spawn all at the same spot, so if they all went an identical path to the boss, it would give the illusion of just 1 rocket being launched.
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Man I hate the movement controls mouse is always awful, and arrow keys are bad too. Is it really that hard to make it so players can set their own keyboard commands. HJKL, and WASD options are really needed in a game like this.
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hey, pssst its a secret you know? you can beat the first boss in the first lifebar after he shoot the green things
kill when you see many red bullets in screen because all will become money (more than 10.000 money)
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Tip for later stages: The best place to grind for money is Area 5, Stage 2. Currently grinding for Missile upgrades, then attempting (again) for the boss of Area 5, Stage 5...