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Comments for Dungeon Sweet Dungeon

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redace47

May. 05, 2012

Under rating threshold (show) ´´AND NOW MY SLAVE START DIGGING´´ oh crap....

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(2)

DukeVermont

May. 02, 2012

Under rating threshold (show) level 1 thief enters... there go my lvl9 traps Q_Q

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(6)

DukeVermont

May. 02, 2012

Under rating threshold (show) on top of farmhand8's suggestion, allow placing mutiple lumps of treasure in the dungeon

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(2)

ahmetky2

Apr. 23, 2012

Under rating threshold (show) ****

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(-2)

farmhand8

Apr. 22, 2012

Under rating threshold (show) You should be able to place a decoy chest that alarms all monsters so they go there

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(3)

Iamvman

Apr. 14, 2012

Under rating threshold (show) they should add doors

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(3)

dudearoonie

Apr. 10, 2012

Under rating threshold (show) how taxed are these guys their willing to run into an unknown cave filled with monsters and traps ect., allfor a single peice of gold like seriously

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(8)

Enderduck_66

Apr. 07, 2012

Under rating threshold (show) Hero strength should increase the longer you play the game, not depending on how much you put in the chest.

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(-2)

Seismica

Mar. 24, 2012

Under rating threshold (show) It just kind of... takes too long to get going. A level 2 villager takes out 2-3 of my monsters and a level 1 villager is hardly worth the effort, it takes a couple of minutes to get 10-15 gold. I'm afraid if I make the treasure any higher that they will just steamroll all of my monsters, take the treasure and leave me with nothing. I simply don't have the patience to grind level 1 and 2 villagers. There are a lot of UI improvements that can be made to speed things up; less dialogue, streamlining of menus to reduce number of clicks and maybe a speed up button instead of waiting ages for someone to raid your dungeon. And surely I should be able to buy higher level monsters if I have the money? Fame should follow the quality of monsters I have in my dungeon, not the other way around.

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(6)

65rytg

Mar. 20, 2012

Under rating threshold (show) I found a cool glitch! Start a game, dig just one block down under the original opening, put a lvl 3 flame trap, then put 1 gold in the block right in front of the door.

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(0)

zackattack9597

Feb. 29, 2012

Under rating threshold (show) how did a villager not get hurt by my trap

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(6)

XfrostguardX

Feb. 04, 2012

Under rating threshold (show) This game could be so much more...

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(16)

Hueyk

Feb. 04, 2012

Under rating threshold (show)

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(-6)

farmhand8

Jan. 10, 2012

Under rating threshold (show) i just got a trap and a villager lv1 comes in and breaks it

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(7)

SouthernPride

Jan. 07, 2012

Under rating threshold (show) Why do the damnraps have to break?

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(-2)

Mochigamer7

Dec. 31, 2011

Under rating threshold (show) When Playing, Dont Click Anything It Freezes.

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(1)

ThanatosII

Dec. 22, 2011

Under rating threshold (show) This game is great! It's so fun to have the puny people get owned by multiple monsters :)

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(3)

Kittyfox

Dec. 17, 2011

Under rating threshold (show)

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(-12)

cupcakeecandice

Nov. 29, 2011

Under rating threshold (show) if you put the treasure right at the entrance of the cave the hero is at level 0 and it looks like its restoring his health but it doesnt stop.

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(2)

link2892

Nov. 29, 2011

Under rating threshold (show) Alternate Paths work in this game (so making a maze helps)

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(0)

marthy

Nov. 12, 2011

Under rating threshold (show) this is tip of the iceberg

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(2)

adrian45

Nov. 06, 2011

Under rating threshold (show) after i placed my treasure i take 1 bite out my doughnut and he is dead :O

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(0)

Kappa03

Nov. 02, 2011

Under rating threshold (show) Really good start, but lots of room for improvement as said in other comments. My biggest complaint is that a level 2 villager is taking so long to fight through 5 slimes, that I've had time to read all the comments for this game -_-

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(4)

aking1998

Sep. 24, 2011

Under rating threshold (show) realy like it but i would like to see it even better this game has potetal

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(12)

brendoom

Sep. 22, 2011

Under rating threshold (show) Is it possible to actually make a maze to trick the good guys or is it pointless?

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(8)

666pureownage666

Sep. 17, 2011

Under rating threshold (show) honestly the most annoying thing is when a stupid strong thief comes in and breaks every trap

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(22)

Thizda

Sep. 16, 2011

Under rating threshold (show) Ah, this reminds me of Dungeon Keeper.

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(12)

GXgEnEsIsXG

Sep. 15, 2011

Under rating threshold (show) TIP: Don't spawn anything at the entrance.

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(20)

GXgEnEsIsXG

Sep. 15, 2011

Under rating threshold (show) I think this really needs a sequel.

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(140)

mvm900

Sep. 07, 2011

Under rating threshold (show) I like the game. But it needs a little more. 1.Can you make it so a player can press shift and place as many of one creature/trap as possible?(Possible moneywise.) 2.I think you could do a little more with the creatures and traps. 3. Possibly make it where you can see from the good guys eyes.

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(2)

infomage27

Sep. 05, 2011

Under rating threshold (show) so slow... also, day [X]: level 2 villager comes in, disarms half my traps, then comes to my first level 1 skeleton, beats him down to half life and dies. day [X+1]: another level 2 villager comes in, doesn't disable a single trap (takes damage from all), but then wipes out two skeletons (one at half life, one at full), a slime, and two other monsters i had in there, and is only stopped by the very last one - barely.

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(1)

gabbert10

Sep. 02, 2011

Under rating threshold (show) final fantasy 4 little wannebe heroes seeking glory heering that their parents died so they went into my cave for gold but got killed by a lv 1 bat

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(2)

Axerer

Aug. 26, 2011

Under rating threshold (show) If you want a higher level person, PUT MORE MONEY IN THE TREASURE

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(2)

arnodu62

Aug. 22, 2011

Under rating threshold (show) it reminds me dungeon keeper ^^ but needs a lot of improvement and it will become one of the best dungeon games on kongregate :)

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(2)

CobraCon

Aug. 13, 2011

Under rating threshold (show) Not that good but the concept is needs alot of improvement 1/5

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(-2)

Keac

Aug. 10, 2011

Under rating threshold (show) *ears bleed because of the Miss noise*

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(2)

kiyros

Jul. 28, 2011

Under rating threshold (show) maybe add a fill you know one you mess up

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(3)

farmhand8

Jul. 22, 2011

Under rating threshold (show) a villager breaks my traps............

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(0)

TheHamsterHunter

Jun. 28, 2011

Under rating threshold (show) I suggest adding a wider selection of traps... perhaps a door that closes behind the hero se he has to go a different way back to the exit, or perhaps a type of lure/alarm that calls all monsters in the area to the hero if he steps on it. Just my 2 cents.

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(6)

blaz4kid

Jun. 05, 2011

Under rating threshold (show) it would be nice to place several treasures so that they will come back and with several treasures you can put a big treasure room with monsters and several traped treasures for the stupider adventures

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(3)

crazcat

Jun. 03, 2011

Under rating threshold (show) i agree and the monsters should get stronger and i dont like that traps only work once especially for being so expensive and i put 20 dollars as treasure and it made me loose all 47!

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(0)

esran

Mar. 05, 2011

Under rating threshold (show) i was quite good at this game. i relied mainly on traps but when a hero killed a trap i could easily replace it with the heroes 500 gold (this was quite far in the game). however when a thief came through and destroyed say 10 traps, it was ridicoulously annoying. but since i am smart i saved after every round and loaded when a thief came through, and didnt let them hurt my experience. there is no reason to have theifs, and they should be removed, but stil, 5/5

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(3)

hayahayaha

Feb. 20, 2011

Under rating threshold (show) there is one problem: how can i go back to the menu to start a new game???

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(5)

BrokeNcydeBC13

Feb. 01, 2011

Under rating threshold (show) I've been looking back at this game for months because it has so much potential. Please, seriously, f*cking fix it.

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(9)

nerdmasta

Feb. 01, 2011

Under rating threshold (show) At the start really fun but then it gets boring and tedious.

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(4)

nerdmasta

Feb. 01, 2011

Under rating threshold (show) It is fun and addictive. To bad it's unpopular.

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(4)

DK_Dark_Angel

Jan. 10, 2011

Under rating threshold (show) A Defense game where you are a devilish lord.

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(1)

ravenzilla

Dec. 23, 2010

Under rating threshold (show) IT FROZE AS MY BAT WAS FIGHTING A VILLAGER????????

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(0)

ZainMenloe

Dec. 21, 2010

Under rating threshold (show) Great concept, but still needs a lot of work to be a great game. Right now, I give about a 3/5. One addition I would like is the ability to place dirt back, I end up accidently digging where I dont want, then Im screwed and I gotta start all over.

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(1)

Robbos

Dec. 05, 2010

Under rating threshold (show) It's a great game. Except that I had to restart because of a freezing bug. The exact recipe for leveling up your dungeon evaded me for a long time., which was annoying because it does not take very long for the level one creatures to become completely useless unless in gigantic hoard. Which is technically correct but it still makes traps much more efficient to just spam traps and let critters finish the job. I keep reading comments about how you are scared about getting sued. While EA is a evil corporate overlord the only way you could possibly be sued is to completely remake dungeon keeper in every way. As far as I know, Dungeon Keeper's mechanics have not been patented. There is much more that can be done to the game. Giving characters more personality definitely. Giving creatures abilities.

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(-1)

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