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No planes built because of factory illness THREE TIMES IN A ROW???? Ernie Bevan would not have put up with that bull**** in 1940. Would work much better with numbers halved, and not programmed to follow EVERY big battle!
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I found it extremely helpful to use all new recruits to bump up the recruiter until it was maxed out at 20. Then new recruits could be distributed as needed. Once spies are at about level 20, all intelligence reports are fully revealed. Try to keep pilots at or above level 20 and keep on adding to factory workers (spitfires only) and gatherers for sufficient materials. You don't need more than 8 builders or firemen. Just use them accordingly to repair bombed areas. This should help winning in 35-40 days.
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The only thing that bugs me is that if you send a concentrated force it gets blown up like a turkey shootout, and vice versa. Otherwise, great game.
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Spies inform me exactly where the attack will be and by how many aircraft - check. Finally have enough Spitfires and pilots to defend city with a sizable force - check. Dispatch 18 Spitfires to defend against 25 German aircraft - check. ALL 18 SPITFIRES GET SHOT DOWN. Stop playing game and give it one star - check.
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Probably not a good idea to announce in a newspaper headline that the enemy spies are working for you :L (Though to be fair, the Times did the same thing during Crimean War in the 1800s, with the Russians saying they did not need spies when they can just read the Times!)
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Fool proof way to win - don't use any spies or firemen
Days 1-3
Only put people into recruiters until you get to 20, don't use any planes.
Days 3-4
Use 8-10 builders to repair the parts that got bombed
Day 5
Once the major damage is repaired, keep 4 builders to fix what gets bombed each day. Put all recruits and leftover builders into gathering
Days 6-8
Put all recruits into factory and gathering. hurricane, is useless
Day 9-10
Put all recruits into pilots, do not train any spies, they are a waste of manpower
Day 11-end
This is when the waves of germans become bigger.
You should have 30+ planes and pilots.
Many(=small)attacks/day - spread out planes to all areas.
Even though your intel sucks it usually tells you the 2 areas an attack will hit
You can cover both with 10-15 planes.
Keep your pilots 40+ and put the recruits in planes and metal til you're at 12 spits/day (48 workers).
You should win around day 30 with this strategy.
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i know its an old game...but could you maybe add a continue button? right now you can continue by pressing skip, play, load game and you are there, after game ended, but you have to do that every turn, maybe with a continue button its like if the germans didnt surrender and you can keep going or something?
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after playing this...again...something comes to my mind, maybe that thing wasnt even a glitch, yes, its most likely that its a glitch that many planes fell after the planes of one side were completely shot down, but, if you shoot the engine of that plane enough, he would not be able to come back to base, or in the case of the germans, it would fall before the bombs are dropped, oil and water starts dropping and after a while it overheats and stops working, or it just stops working after recieving a few shots, could that be the case?
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Gave is quite fun and easy after getting enough people, but the difficulty should not be when you have Intelligence at over 90% cant find location or amount of planes of one attack, then have that attack do over 100% of the city's durability because you incorrectly guess which city they attacked.
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Good game. But if I remember my history right it was the spitfires that shot down many more german fighters. In this game I was getting massacred every day by mostly bombers.
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You can guess what the intended targets are even if the line is blacked out by counting the number of blacked out characters, thanks to the monotype font where every character is spaced evenly.
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The fact that of 26 aircraft only 6 survived shows that the developed does not place much faith in the famed Hawker Hurricane.
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booooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
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The game is pretty easy. Your tactic should include at least 80% intelligence effectiveness, with decent plane production and metal gathering. All damages should be repaired right after it was done and get at least 2 recruiters per turn until you hit 20.
More tips:
- If you have a lot of pilots and not enough metal build Hurricanes and if the other way build Spitfires.
-Never lose more then 40% per raid.Use firefighters to cover the difference.
-Always outnumber your opponent. It will cut down your losses.
-You dont have to defend all of your attacked provinces.
-Avoid attacking to large force. It is better to use firefighters to minimize damages.
-Protect South East first and then other provinces if your numbers can stretch to cover more provinces (depends on attacking forces)
Good luck and have fun!
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"21-21 Planes are about to attack XXXXXXXXXXXXXXX"
Say again? SAY AGAIN? I DIDN'T HEAR YOU! WHERE ARE THEY ATTACKING? DAMNIT!
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i feel like a vs mode could work well, where there's a worker phase, and a plane phase, where you send planes to defend attacks or go accross the chanel and hit germany in three or more lanes for planes to intercept each other across the channel. Also, random events are too often and too bad some times (-10% inteligence means you need 10 more spies, and that means 1 more spies dies a day, which means 10% less men per day, assuming you get 10 men a day),and having a numerical advantage doesn't seem to help enough (i had 41 planes to their 20, they still shot down 22 of my planes). Good game, but it's a little too unbalanced, as out of the 4 games i've played, i've won all four, even though the events have screwed my strategy up a few times per game.
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Victory ! After 48 days , i ends up with 94 functional planes ( 36 Hurricanes , 58 Spitfires ) 200 guys under my command . Still i will never forget when 20 of my planes intercept 8 Messerschmitt and 8 Dornier ............I lost 18 planes , 15 pilots yet only kill 5 Messerschmitt and 7 Dornier........Meh the kill to loss ratio is way OP in this game
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i've learned there are two ways to play. creating a large force and protecting everything, or using spies and protecting the places where planes are approaching. tips for new people: 1. use all your people as recruiters and max them out ASAP. 2. its ok to have more workers than scavengers, as workers use 250kg a day and scavengers and collect 200-400kg a day. 3. only use spitfires, as lack of pilots, as opposed to lack of planes, will be your problem from day 1. 4. events will screw you over, and they appear to be more common in the later days, it's not the end of the world if you lose 5 pilots from an event. 5. try to stay on top of things, if you're repairing things every day, that's ok, but fix things after every day, and switch builders and workers to maximize effectivness. 6. never use firemen, as repairing afterwards is much more efficient and they could die doing their job and you should have enough planes to protect most areas anyway.
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I BEAT THE GAME! with 301 german casualties and 164 british casualties. i got 19/24 medals. well a great game! and im still continuing the game. :)
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good game, would love it if we saw net metal gain. instead of +4 planes and +4100 metal, it should show +4 planes +100 metal, because its hard to see if you need more/less collectors.
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I'm not sure if it's actually built in, but I find that my spitfires perform best if they're just a bit outnumbered. I always get good kill ratios when I start off outnumbered, but if I overwhelmingly outnumber them they will smash my entire force
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1 Hurricane beats 2 fighters and 2 bombers, leaving one through. However, 1 spitfire against 1 Messerschmidt and 1 Junker, yet they lose without downing any enemy aircraft... What?