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I'm sure the story is plenty interesting, but it scrolls at about a fifth of my reading speed. I don't really have that kind of patience!
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needs multiplayer.........and you can last anything at judgement city with just mini mummy /w max power....just mass build them till you can....and put 3 hospital for no easy matter
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Here is how to win-start by going into the volcano area-blitz foes with box bots then round bots-once beat them-go to green valley-blitz them with the stuff u got-then go to desolate peaks-click yes to first time playing-once it tells you to build a factory-build a standing dome and the bubble dome and let your robots attack foe till 1% hp then click exit tutorial -once win that go to twilight fields and put pyramid as close to exit as possible then upgrade all stats to max (proper)
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Here is how to win-start by going into the volcano area-blitz foes with box bots then round bots-once beat them-go to green valley-blitz them with the stuff u got-then go to desolate peaks-click yes to first time playing-once it tells you to build a factory-build a standing dome and the round dome and let your robots attack foe till 1% hp then click exit tutorial -once win that go to twilight fields and put pyramid as close to exit as possible then upgrade all stats to max
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This is a ok first version of a game. Thank you for creating it! I hope you are inspired to take the comments you like here a get crackin' on v2! I'll cast my vote for putting 90% of work into the enemy AI, as I think the player experience is very close to that sweet spot between tons of options, and streamlined gameplay. Perhaps more options besides heal/EMP, like affecting the weather, or triggering a production surge (perhaps EMP should not generate income?). But mainly I want a longer/steeper curve of challenges from the AI,
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for twillight fields get stackplant bots then upgrade they kill tanks one hit and also along with them get dark hut an upgrade build time to draw tanks fire
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Short version of what I said was the enemy will not build any more buildings and I have a blivion bots swarming them. Literally.
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Anyways, if you take on endurance mode before twilight fields, it's moderatly easy. I mean, its hard in the beginning, but I got them away with EMP, then swarmed them. The weird thing is, now I have filled up all my building space, have max health, and have a HUGE amout of cash, and I can't win. Now, u can't win already, but waht I don't get is they have like 1 mil cash, but they won't build any more buildings. I have a billion bots hitting their wall at a time, and I can't win. I can't build any more buildings or upgrades, and they are losing. yet, they don't build any more buildings...
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Please, next time you make a game, please... that intro is too touching, and there are some dumb things about it. I mean, the US would NOT spread that chemical if the entire world was already controlling the population... And robots have to be programmed to rebuild, and programmed to build a nation... still, good game. 4/5, and faved.
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This game is almost interesting how boring this game is. It's like the ultimate idle game... but with lag. There are so many possibilities, such amazing potential, but it falls way, way short. The first flaw is that the enemy gets to use emps, but doesn't use health upgrades. That should be the other way around, to shave off some unnessecary time.
3/5, waste of potential.
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Twilight Fields was the easiest!
To begin, build 3 small pyramids and 1 large one. Then upgrade, doing Creation Rate and Health as priorities. Then Strength, then Speed. This one is so easy!
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At the beginning of desolation Peak, build a green smoke plant and then get the Creation Rate up until it's maxed out. It does a lot of easy damage until the other people pull and EMP. :)
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Uh, maybe some kind of small building that can be called down. to defend. Turret or something.
But just expanding the idea of defensive/stationary bots would probably be better.
And ejdj1011, I beat that level with mini mummys complimented by mummys and I won easily.
May sound crazy, but some dark huts helped distract tanks.
And thebestidentity, there are other sources of energy other than "fuel". Solar..nuclear..wind..water.
Juss' sayin'.
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be more specific. which mummy? mini or droid? it makes a HUGE difference. and yes, twilight fields IS as hard as it sounds. screw you, darkhawk
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While this game caught my attention, and it is great, and I do not specifically disagree with any comment above the rating threshold, I would like to see a "twist" at the end. (for example: Stick War: last level: the statue/base of the enemy turns into an extremely over-sized giant... epic!) This game is lacking that sort of a small touch that builds respect for a daunting final level. Perhaps the enemy can have one last (expensive) factory for that one last level... which would... do something awesome... like an aggressive medic or something.
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for twilight fields: start of with stack plants, they will insta kill the tanks. get the stack plant completly upgraded and buy a mummie or a box bot factory.
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Very fun but you need to fix the major issue. Every time I look at the enemy base, everything stops. Well except for the enemy robots. It's a real bummer that I can beat the game, but I can't watch the fights between robots.
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The weirdest thing about the game is how your robots self-destruct to damage the enemy wall. It's somewhat surreal to watch your maxed out tank plow through thirty enemies, then suddenly it hits a wall and just explodes.
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This game is horribly fun, I'm going to make the common complaint that endurance mode really isnt too enduring except for the fact that it never ends. I mean maybe make the building area for the other side infinite so that they could eventually put out more robots. At least do something cause as I type this my robot army has been successfully holding endurance mode for about an hour. Also, nobody else has mentioned this so maybe it's just me but if i scroll across the screen to look at the other team production on my side appears to cease when I scroll back to look at it. It's a bit strange. All in all a good game if a bit too easy