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Lazy guide to GET the BADGE WITHOUT WORK...
- select nightmare difficulty in the options
- turn devils, FF , and object collision off
- select tight 2 level
- Block off all zombie paths to you expect one with a moderately lengthed tight hallway
- Whip out your pistol stand at the end and rig your keyboard's space bar down ( I used two water bottles "one was half way full the other completely")
- Walk away and enjoy your life keeps this boring badge from being a complete waste of time
- Rate up so others can be more efficent like you! :)
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Why cant they just make the zombies all diffrent so it would be awesome or diffrent zombies like a boomer or a strong one
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first time you play this game is good but when you play it forever is some kind of boring you know no campaign and whatever
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Anyone else like setting up a room full of barrels, luring the zombies into it, then setting off the barrels and watching everything DIE?
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Instructions = collect red cubes, fire with space bar. So love it when the creator makes us figure out the controls on our own.
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I'd like a mode where you can play with other people in the world, not just two people having to sit next to each other to play
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I think in one box head theres an online multiplayer deathmatch,
but its really hard because everyone else had bean playing 4 ages,
and had all upgrades so u died in like 3 seconds. Anway it would
be way better if all the other games had this mode!!!!!
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I'm sure I'm not the only one who built complex traps and explosive mazes for the zombies to navigate, before blowing them all up.
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If you die and didn't get the achievement even though you hit level 42, all you have to do is wait at the score screen until the game catches up. The "Best so far:" will slowly count up to 42.
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If you're trying to get the award, pause the game when you reach level 42. There's a huge delay on the badge kicking in. I found it easiest to simply leave kongregate to catch up, took a while but the badge was eventually awarded!
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This might be faster on the "nightmare" difficulty setting. Disabling demons, collision and friendly fire in the options menu is allowed.
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...(pauses the game cause "the internet is not happy" and then it comes back unpauses and dies.. FFFFFFFFFFFFFUUUUUUUUUUU....)
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Upgrades should not be based on how fast you kill the zombies, but the total killed. Please plus me I think the developer NEEDS TO SEE THIS. (I'll leave a cookie on your doorstep, too xD)