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This game is so fun! For the newbies playing this game, you don't have to do anything but click space to summon people. The people will automatically do all the work. When they die (the green bar is life) you gain a soul to summon another person again. Upgrade the stats: speed, life, sight, land to further help the people improve the land. Speed=how fast they build. Life=how long they live. Sight=how far they can see to detect items. Land=how many blocks on the screen that can be searched for materials and built on.
@the creator of this game: I would recommend designing the building to be more elaborate (bigger buildings preferably with names) and a definite tutorial or even a guidebook on the side to reference material would be helpful. It would also be nice to decide who does what, but I still like the way it is. Overall, this game is really fun!
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I love this game because it's like a realistic allegory to how the ones who get there early and their first pick have it the easiest and get further easier but then the lowly peasants fight over the scraps with all of them just trying to get a little tiny bit to get ahead and better, further themselves.
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It's fun idle game about automatic building and stuff. The major downside of this game is lack of tutorial/guide for beginners.
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There really isn't much to do in the game but that music is awesome. I love it and want to download it. I do like how the area changes as the people advance. Is there an end goal?
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@an0maly333 and anyone else wondering: The way souls work is when you make a worker, they're level 1 and cost one soul to create. Level 1 workers give you one soul when they die, level 2 give two souls, level 3 give three souls, etc. So higher level workers don't give better souls, they just give more of them.
It's a bit slow in the beginning, but as you get more souls, upgrade workers, and get housing that churns out workers without you doing anything, eventually souls pour in so fast you can barely spend them while longer lived high level workers blur across the ground so fast you can barely see them.
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Tips on how to play: Drag and drop people intsead of using space. try to drop them on wood or clay (clay preferred) so that they pick up the resource and bring it to the stash. The stash will automatically build buildings which give you bonuses and stuff. Other than that use spare souls to upgrade. The game is essentially spawn workers to get resources. Also click on the C every now and then because classes are pretty great. it is kind of an idle game, except you are more involved than most idle games. The lack of a tutorial is disappointing, but this information should explain what you need to do to get started.
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i like how my guys cant figure out how to build houses. i've got 1875 max pop but only 9 spawn/day like where do they all live? how long is the Idle Game achievement going to take when I already have every other achievement?
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the secret to this game is to keep your life low and your land high. right now i own over 55k land tiles with 25k spawn every game day, and my life is at 30.
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Proving that people are stupid. 'Oh, I should go get that gold... OOOH! Dirt!'
Not to mention that the dirt spawn suddenly attracts several hundred people.
Still a decent idle game, just a silly little aspect to it!
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I'm pretty far into the game and I still have little clue what the classes actually do: http://i.imgur.com/3GiZWXz.jpg
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It really needs a tutorial and some intermediate tasks; you drop people without really understanding the actual effect on the overall growth
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More of a toy, rather than a game, but a cute and well crafted one. It's a shame the sun/moon doesn't actually travel over the land, it would be cool to have an "empire on which the sun never sets" in the end.
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After you've upgraded things a bunch, you will generate more souls by selling some of your life stat so that they die sooner. My max level so far is 75