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Having those custom platforms (e.g Moving treadmills, trampolines and disappearing ones) appear so early in the game was a challenge, and can easily catch anyone off guard. Plus, giving palyers the ability to jump in game could handle some issues like trying to move towards the opposite direction on a treadmill and getting off the vanishing platforms.
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It's a little hard to enjoy this game when it's almost entirely luck based. It's impossible to see what's coming later on, so success is pretty much dependent on not getting unlucky with platform placement and types.
13 of the achievements are easy enough... But 1000 points? Yikes.
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I can't do it! My blob keeps going to the left making it impossible for me to last more than a few seconds! I'm not sure if it's the game or this laptop!
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The first platform I spawned on was a spikey platform... Why did I have to waste all my luck by finding a shiny pokemon? That was just flat-out insulting.
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the instead of having 500/750/1000 as point acheivements, you should lower them to something like 450/650/850. Only 61 people have gotten 100 so far...
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Too luck based for me... And also fix the bug where u get FLIPPIN 4 fadey panels in a row so ur survival chance is 0%...
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Would you shut up about Pingy? I don't care if you thumbs this down, just stop with the "PINGY BROUGHT ME HERE" shit!
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