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I agree with the previous comment. As much as I like the game, the flashing components are annoying enough for me to stop playing.
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Alternative solution to level 13! 1. Connect the two tanks 2. Destroy the two pipes from the right tank, along with the right tank and a water collector. 3. Place the other tank under where the curved piece under the right tank used to be. Simple!
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lvl 18. I solve the level and it tells me what a waste. I haven't spilled anything and have exactly the right ammount of water in the bucked I just didn't do it the way the author wanted me to. Weak sauce mang.
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Need to show the drips where water leaks, like the previous versions. I have a solution for #18 that I'm absolutely sure is correct, but it doesn't accept it.
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You could solve the world's water problems with one of those multipliers. Just make a loop and get an infinite stream :P
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Sadly I dont find this as good as the second part of the series. The flashing effect gives me a headache as well.. :(
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The tanks that say "High pressure" are missleading. Not only do they not store more water in one space, but you can't pressurize water so that it cn be compressed so more fits in a smaller space. So says the laws of physics. I think you should just take the words out.
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Bug On level 20, when you teleport the water against the edge of the wall, the playground clears all the pipes and tiles and you get stuck.
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I LOVE this series, but this new visual simply doesn't do it. It makes things much harder to se what's going on. Please, go back to the old style.
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I love these games but the graphics in this one give me a headache. Please tone down the flashing thing a long way; the criss-cross effect between levels does my head in, too.
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Level 16 is a trick. Spent 5 minutes looking for an impossible solution because I didn't think water could occupy the same space as an elbow pipe piece.
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great game! cool adding multipliers/teleporters!
fave like LM2 and LM2-SP on all game sites i'm on. though because of the badges, i replayed LM2 + SP here for the 3rd time, even i had done all levels where else 2x! if there were badges here too, i'd replay LM3 again!
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A good addition to the LM series, though in my opinion it seemed somehow easier than previous ones, despite the multipliers and teleports and all the other new stuff.
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Badges! (Though the fact that there are no badges drove me to spend the extra time to figure out the puzzle instead of using the walkthrough)
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I found a few bugs, if you put a funnel over some piping that isn't connected to it, any water that flows through gets destroyed, and if you make piping go out of the picture, the whole thing crashes...
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Very nice again - but still missing smthg :
could u had a 'full screen' button ? :)
or at least the possibility to enlarge it ?
great game anyway , even better than the prequels :)
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The start/stop button doesn't quite make sense. And please make an option to adjust the music separate to the sound effects. I want to turn the annoying music off but keep the sound effects.
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So this series went from being a physics-based set... to a breaking the laws of physics.... teleportation, magic multiplication....
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In the level n9 you can solve the puzzle in two different way but only in one case you can pass to the next lvl. Need correction
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Weird. If I route the water directly into the wall, the screen goes blank. If I click in the same spot as the start/stop button, everything is restored. Are other folks having this issue?
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for visually more "believable effect" I'd change the yellow squares of portal magic into intersection pipes with the yellow thing on the middle
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Bypass lvl 17 : Put the two 1 bottles at left, one pouring in the other, then going to the tube in the bottom with a funnel.