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the description for this game made it sound way cooler, something like this with dynamic water physics and stuff would be awesome.
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I noticed a glitch, if you teleport the water in a way that it appears off screen after being teleported the game goes blank.
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@maxereff That was my point. earlier I had posted that the game does not properly accept certain solutions and someone asked for a screenshot of a solution that should work but didn't, claimed that we people who had posted such things must have just missed something. Thus my screenshot was born :)
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4/5. Great levels, especially with the interesting new pipes, but a few things kept it from being 5/5, namely: the flashing effect (in my opinion the one from Liquid Measure 2 was better), the repetitive music (either add another song or make the existing one a little lighter and less distracting), and the intrusive popups when finishing a level. There's no need to put links to the previous games there; linking them on the title screen and/or after the first level will suffice. Likewise, the AppStore ads appear way too frequently. That should be something you see many at the end of the game or after the second level. I also read that the walkthroughs are videos; I don't even look at those, but that's a bit ridiculous if it's true :P Looking forward to more levels!
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Great game. However not playable late at night with tired eyes =( all the flashing and the crazy particles from teleporters become unbearable.
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Turns out this doesn't work for Chrome...just get a black screen with a white horizontal bar. Worked fine on Firefox.
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@Belam I tried the set up of the pic and it's a theoretically a valid solution, but the game doesn't accept it. Which can be confusing, because it's simpler and more intuitive than the standard solution.
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Can't play it due to the flashing, i should imagine no fellow migraine sufferer can play this. Thanks for the agonising pain in my head :/
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@ thisisnotasmile
http://tinypic.com/r/ekn81w/6
Here is a screenshot of a solution that SHOULD work but does not in lvl 18
You can follow the outline pretty easily. But for those that cannot its simple enough.
3 jar goes into 2(overflow container 2/2 and 1overflows) to 1(overflow container 1/1) 3 jar=done
4 jar goes into 2(overflow container2/2 and 2 overflow) to 3(overflow container2/3) 4 jar=done
5 jar goes into 3(overflow container 3/3 and 4 overflow) to 4(container 4/4) 5 jar=done
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Can someone please post a screenshot of a legit solution that is coming up as a fail? I honestly think you guys are just missing something...
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well... maybe i was wrong in previous comment, there was an overflow in my solution, but still it lame. at least show us our error.
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awful. lvls only accept solution hardcoded by developer, but he (they) decided not to check if level has multiple solutions and looks like he simply hardcoded checking parts' position instead of checking water quantity in pots. Tries to tell us we're gays and he's a musketeer. I accepted error in lvl 18 and spent some time to find _his_ way, but after the same thing in 19 - ragequit! 1/5 hated it.
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You need to fill the buckets exactly without any overflow to pass the level, so if you think a level isn't accepting your solution, that might be why.
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Ya know, this used to be a nice puzzle game that was simple, but still challenging. Now there are just way too many gimmicks to keep up with. I really hate all the new "tools"...I feel like it strays too far from the original concept of these games. 3/5.
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Core puzzle gameplay remains as solid as the previous games. The flashing pieces mechanic is more than a little annoying, and might be better handled by color-coding or a difference in icon borders. The faux-country kitsch music, on the other hand, is unbearable... 3/5, but only once I found the mute button.
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great game, but some of the later levels, such as 28, get very cluttered. That, combined with the flashing effect, makes it more difficult to plan a course than necessary.
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"Level contrains an infinite loop" - No, according to the rules I learned about this game, when I lead the water in the teleporter from both sides, it just drops away. When I tried to make an infinite loop the water just ran through the funnel :,(
anyway, good game 4/5
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And there are no level indicators on the walkthrough. I thought I'd take a look at that since I won't be playing the game, but I can see how much of a pain trying to use it if I got stuck would be. No thanks and the first 1 I've ever given one of these.
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Flashing is terrible, the reset is NOT a reset (water keeps going so you fail anyway, the whole reason you pushed the reset to begin with), and the music...oh God, the music. Your other games were MUCH better than this. WTH smartcode?
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Found a bug with funnels: If you have a funnel just above where water comes out of the pipe water starts flowing out of that instead.
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I've found about 8 solutions to level 18 but none of them are giving me the fail message that others are reporting. Anyone want to post a screenshot of a legal solution that comes up as a fail?
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For some reason, even if you fill all the pots, overflowing the pots is considered a waste of water and the level fails.
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Please change the flashing of the parts, it hurts my eyes.
I quite like the new parts, not too difficult game on most levels.
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I came up with a different solution for level 18 but it says fail. The instructions say overflow should fall out of the strainers but according to the numbers nothing should overflow but it does
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In Level 20 there is a bug wherein if you set it up so that water flows into a teleport block and have the other teleport blow up the entire level and HUD disappears so that you have to restart the game to get back. Just thought I'd let everyone know.