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Comments for Rogue Soul

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SuprJen

Apr. 10, 2015

Under rating threshold (show) Nope, can't force myself through it, even for the badge. Man, I hate runners.

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(12)

MEGA_NERF

Mar. 02, 2014

Under rating threshold (show) When can Rouge Soul 2 come out?

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(7)

Developer response from SoulGame

Quite soon, around 2 months max. If you are interested in beta testing the game, send us a private message. -Argl

Dada8833

Mar. 04, 2018

Under rating threshold (show) I've been hearing how much better the second one is but DAMNIT I'M NOT LEAVING TILL I BEAT THIS GAME

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(3)

JessicaWang

Sep. 06, 2013

Under rating threshold (show) I wish people left golden cups and lamps around in real life...

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(8)

kinka1

Oct. 27, 2012

Under rating threshold (show) 4989 and then a stupid assasin gets me

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(8)

Micka

Oct. 20, 2012

Under rating threshold (show) Well i really dont know how to do mission - "Defeat every enemy in first and second zone. In second zone, there is alweys that part, where you need travel by parachute and one archer levitating above the pit. How should i kill him and dont kill myself by falling into that pit. :)

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(8)

XuTPblu

Oct. 18, 2012

Under rating threshold (show) Helmet changing and some way to spend your loot would be ncie. Like adding some sort of different bonuses. For example, 5% loot increase etc. Would be nice ^__^.

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(8)

Fortunis0

Apr. 10, 2015

Under rating threshold (show) Using double jumps as a disposable power-ups seems like a cheap excuse to upgrade the level of difficulty.

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(8)

crobi6

Nov. 01, 2012

Under rating threshold (show) When do you plan to unveil the sequel?

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(8)

Developer response from SoulGame

For now we are working on a different Soul Adventure. We want to make a great sequel for Rogue Soul, so it may take a while !

Perilousposeidon

Oct. 21, 2012

Under rating threshold (show) Since the autosave system is so unreliable, why don't you let us manually save? + this if you think that would improve the game greatly.

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(8)

Developer response from SoulGame

There is a problem with the save system itself, so even with a button, it would not work. I'm currently uploading a new update which should work.

diwolf

Oct. 02, 2012

Under rating threshold (show) excellent game. I needed some time getting used to controls and gameplay but now it is double the fun. What I like is the difficulty. Dont make it easier. I like the challenge.

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(6)

diddleysquat110

Jan. 10, 2016

Under rating threshold (show) zone 1-5 = meh. zone 6+ = GwhisTFYgcahiUXKYJRHdgxyTJhdfgbayjthgfdxga HOWWWW?

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(7)

dubesor

Oct. 03, 2012

Under rating threshold (show) Mhh, I like the game by itself but without any progression whatsoever I feel like a big part and motivator is missing. You run, die, start over. Run die start over. Eventually you get better and run a bit further but there is something missing in between. If you want to motivate players you need to offer some type of progression/improvement/reward. Use the loot as some currency as of now loot seems worthless. Still decent but I felt something essential is missing to keep me interested for longer than a few minutes

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(15)

Developer response from SoulGame

I hope the new customization feature will help to keep you motivated !

DarkBaron

Jan. 25, 2013

Under rating threshold (show) I think when I first played this game, the mechanics were too harsh and so I turned away (or I royally sucked). Came back months later, and utterly destroyed the game with 100% completion. I don't know what to do now. This game has occupied me for over a week and now there aren't anymore achievements for me to get. That having been said: this is a fantastic game which is heavily skill based with a little luck thrown in. I loved learning the patterns I needed to do to get high combos, or how I had to play defensive to run farther. Very versatile, smooth mechanics. You get my rare 5/5 stamp of approval--which is not taken lightly. Any bugs, or annoying features earns a game 1/5 from me (most).

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(3)

acertone

Oct. 04, 2012

Under rating threshold (show) A restart feature is needed for getting loots. Example if i getting the dove loot which require not to kill any enemy in zone 1. If i accidently killed 1. i should be able to restart instantly, instead waiting to get killed

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(6)

Developer response from SoulGame

Actually you can ! In the pause menu, there is restart icon on the right bottom corner.

King_Kid

Jul. 25, 2014

Under rating threshold (show) how do you get "Poem"? at the end of levels you lose your flower before the dive.

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(3)

Developer response from SoulGame

Well, this one is a bit random. You have to get a flower and reach the end of the level without encountering any Soulette (no matter if you give her the flower or not, you'll lose the flower).

42ArthurDent

Jun. 09, 2019

Under rating threshold (show) When the brute has telekinetic powers and kills you without the ax touching you

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(3)

Vidd

Oct. 18, 2012

Under rating threshold (show) It's very frustrating to loose double jumps by holding down the jumpkey. In addition to cevgars comment it's even worse. I found the entire game mechanics great. Especially cause you really have to enhance your skills instead of stupid upgraing here and upgrading there, but maybe you can do something about the double jump steering ;)

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(11)

Atlantica0

Oct. 01, 2012

Under rating threshold (show) Like everyone else is saying, it could use a leveling system or upgrade system. Things such as making your character run faster, or perhaps an upgrade of the weapon? Certainly a fine work still. A save point is something else to take in mind.

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(54)

Developer response from SoulGame

I understand that everyone love upgrades. BUT : try to consider that all the game interest is about mastering your OWN skill. If we add upgrade, the game would just be non-sens. Please, also consider that checkpoint in a Survival game would be non-sens as well :)

gameroxer

Oct. 18, 2012

Under rating threshold (show) *steals an apple* Look out, we got a badasss over here!

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(5)

sefZ

Oct. 18, 2012

Under rating threshold (show) tackle is when you slide into an enemy

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(5)

Linda145

Oct. 27, 2012

Under rating threshold (show) pretty please dont make the swinging boxes kill me if i jump ON TOP of them because its irritating as hell.

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(5)

Aerowarrior

Oct. 25, 2012

Under rating threshold (show) I LOVE how tight the controls are for this game. It's great to have them be so responsive and precise. It feels so badass to somersault through a hail of arrows, throw a knife, and kill an enemy right before they attack, all before hitting the ground. 5/5 and favorited. Can't wait for the sequel!

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(5)

Developer response from SoulGame

Thanks ! The feeling of being a kind of rogue master was exactly what we tried to create.

Stanaslaus

Oct. 20, 2012

Under rating threshold (show) This game is a lot better without upgrades. As he says in the description, the fun is in mastering the game mechanic rather than grinding for over-powered upgrades.

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(5)

Skar

Oct. 20, 2012

Under rating threshold (show) steal an apple, then run past an apple tree. rogue logic

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(5)

Urthurian

Apr. 10, 2015

Under rating threshold (show) Very nice intro scene.

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(3)

mo295

Jun. 04, 2014

Under rating threshold (show) in rogue soul II I think that getting a new weapon should allow you to do something special: spear=has more range Claymore=rather than daggers there are shock waves, sword=rather than daggers you can block, Scimitar= rather than daggers you have a charge attack

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(3)

Developer response from SoulGame

Very nice idea, but also very hard to balance the different weapons. Hope you will enjoy Rogue Soul 2 anyway ;)

sthreet300

Apr. 22, 2013

Under rating threshold (show) Walkthrough: 1) Running forward while sliding kills anything with the right timing. 2) Never hesitate. 3) stay about 1/3 from the left of the screen, 2/3 from the right if you aren't doing anything such as avoiding death or killing enamies.

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(3)

Developer response from SoulGame

I couldn't agree more. I would add : don't waste double jumps, they are useful when things get bad.

Xcrypt

Oct. 19, 2012

Under rating threshold (show) To game dev: "NOTICE THAT THIS GAME IS ABOUT MASTERING THE GAME MECHANIC BY YOURSELF. THAT’S WHY THERE ARE NO UPGRADES :)" Now, I am a big fan of skill games, but I am also a big fan of upgrades. It's not because you have upgrades, that you can't have a challenging game. One doesn't stand in the way of the other, although often it seems like it. The key is to design your upgrades so that the player doesn't feel that he has become stronger because he got the upgrade, but he might just for example have a new skill to master. New skills make the game more fun :)

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(5)

Developer response from SoulGame

You're right ! I'm already working on that for the sequel.

jmanx2r

Dec. 11, 2020

Under rating threshold (show) never play on armor games cuz it to laggy over there i beat borin hood in 10 minutes playing here armor games i was struggling hard body

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(3)

SoundOfTheSky

May. 06, 2019

Under rating threshold (show) I may be missing something, but why have I not gotten 100% of loot unlocked if I've completed all the missions?

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(3)

Warm_Ice_Cube

May. 03, 2019

Under rating threshold (show) I don't know if you guys are still updating this game, but if you are, could you add a way to skip the tutorial? Kong seems to always delete my progress (which I don't mind too much), but every time I want to play I have to redo the tutorial. Thanks.

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(3)

qshmibanicata

Mar. 30, 2019

Under rating threshold (show) I got It!I know how to beat dagger master.You just need to shoot the enemy closer to you while falling.

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(3)

cearelakiller

Jun. 01, 2016

Under rating threshold (show) If it wasn't made by Doppler, then who the junk made it!??!

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(3)

Developer response from SoulGame

Well, us! SoulGame! NotDoppler was our Sponsor.

jamesbro

Oct. 27, 2012

Under rating threshold (show) how do you open the credits?????????

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(3)

Parole

Oct. 25, 2012

Under rating threshold (show) We can see the requirements for the distance and reward trophies, but not for the challenge medals. This would be really useful because I feel like I have the best route for Treasure Hunt planned out but am still just getting the gold medal. It would be nice to see how much more I need.

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(3)

Developer response from SoulGame

Sorry for this lack in-game, but it's written in the game description ! 750 - 1000 - 1400 - 1800 (same for all the challenges)

klovur

Oct. 23, 2012

Under rating threshold (show) walking backwards is still too slow... and how the heck do you open the credits??

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(3)

Sanmei

Oct. 23, 2012

Under rating threshold (show) There, finally got 85%. Trophies and medals count as more than one item! You need to get at least a few platinums as well as most of the missions to get up to 85%. I had 40/44 missions, two gold trophies, one bronze medal, two gold medals and two platinum medals before ticking over to 85%.

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(5)

ZZazaX

Oct. 22, 2012

Under rating threshold (show) A way to solve the "restart" problem would be if continues were awarded through a x(number) combo or higher, or from chests/gold helmets.

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(5)

amiran123

Oct. 23, 2012

Under rating threshold (show) I really like how the developer listens to the fans and even changes certain things in the game based on their opinions. Great work SOULGAME.

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(5)

Developer response from SoulGame

We make games we love of course, but we make games for players, so your feedback is very important to us.

d0de

Oct. 17, 2012

Under rating threshold (show) I love this game. It's really well thought out, and progression as you get better and better is great. Developer is completely right, upgrades are unnecessary. However, now that I've reached 100%, I'm unlikely to play very much anymore, for the simply reason that grinding the early levels just to try to get further in the later levels get's really, really boring. There is now 0 challenge for me in zones 1-4 but I have to play them endlessly just to get to the later stages. I think this is a big problem for replayability. Suggestion: beating the campaign unlocks an "endless" mode where you can die and restart at the beginning of the same level an unlimited number of times. I think this would add a huge amount of replay value as people could concentrate on trying to beat the hard later stages without spending hours grinding the early levels and not having any fun.

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(5)

Developer response from SoulGame

You're right about that. However, I can't create an infinite number of different game sequences, so if you had infinite life you would just play again and again the same game sequences... It would be really boring :s

BigBadBull

Oct. 29, 2012

Under rating threshold (show) The leap of faith in the hay with the eagle's cry in the background reminds me something... ;)

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(6)

fy_leo_peo

Jul. 25, 2016

Under rating threshold (show) @Lwolfbane you know you can change controls in options right?

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(7)

Gareeth

Oct. 27, 2012

Under rating threshold (show) There should be a "restart challenge/restart mission" button in the pause menu.

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(7)

Developer response from SoulGame

Right bottom of the screen in the pause menu ;)

wqreytamn

Oct. 22, 2012

Under rating threshold (show) I can take on all sorts of soldiers and archers etc, but what finall kills me is a swinging box on a rope. *shame*

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(5)

bobon123

Oct. 18, 2012

Under rating threshold (show) Please, do not give up! This game is great BECAUSE there are no upgrades. Presence of upgrades in this kind of game just means "Play it enough and you will win". This game is great because you actually have to be good to win. Playing it enough does not grant you to finish it. Yes, people play "Burrito Bisont". Yes, people likes easy game to just waste time. But the great game in the genre is stil "Canabalt".

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(7)

austin_da_bomb

Oct. 17, 2012

Under rating threshold (show) Hey! It took me an hour to even get to zone 5 and then I died as soon as I got there. Game over! -______________- what the hell

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(7)

Bron101

Oct. 19, 2012

Under rating threshold (show) I like it but it needs a little work. The walking backwards is still too slow. I like the idea off the run through the city causing havoc but I think it needs a little more variaty and maybe something like upgrades. You know, buy more speed, penetrating daggers, extra double jumps, better armor, stuff like that other than that pretty fun.

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(7)

BoomFrog

Oct. 31, 2012

Under rating threshold (show) Just got 100% and I've changed my opinion about my suggestions. In the sequel don't add a way to skip early levels but do add difficult opportunities to get loot in the early levels. They should be easy to survive but difficult to get 100% of the really good loot. That will keep even experienced players interested in the first sections.

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(5)

kumailash123

Oct. 29, 2012

Under rating threshold (show) First developer who answers our quarries.

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(7)

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