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Training for Dual Wielding V has downgraded this ability to lvl I in my character Jinroh. It's the only ability whose training have done such effect. Could you provide me a little explanation? I would also want back Dual Wielding IV or as a less fashion alternative the Karma cost associated to training Dual Wielding between levels II through V. Thank you.
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On the Prowess class, it's dual wielding, but can it use weapons other than axes and still have full damage potential?
You'll only get the Dual Weilding bonus if you are actually Dual Weilding, so that also includes.... well, pretty much everything on Vendor Gato's 1st page of stuff.
Oh dear, sorry you're having trouble. Can you try some of the fixes in this link? --> http://support.spicyhorse.com/entries/23401008-My-game-isn-t-loading-
Well that shouldn't have happened unless the last time you played was during beta... but then you'd have lost your character too.
Firstly... try a refresh. If that doesn't work, let us know about your character and what skills you had at out support website and we'll check it out for you !! --> https://spicyhorsegames.zendesk.com
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clearing the cache doesn't help... it still says disconnected from server everytime i try to log in. what the helll... =(
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ok so i cant even start a game because all the names i try are already taken i stopped at fifteen attempts maybe you should have some generated ones or something
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Every time I use a "revival prayer" my character does revive, but she is not playable or movable and her avatar is still dead on the ground. She can also receive damage from enemies, but cannot return it..anyone know why?
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A few things, can you find a way to make the screen smaller, or do wholescreen so that everything fits? And furthermore, sometimes when I play, I cannot select anything outside the game... which sucks...
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As for the Cunning self-buff, it doesn't seem to be worth it. The arrow skills're okay for picking off single targets--the poison arrow is pretty good for picking off single trash mobs but they almost never come as singles. And it doesn't seem to work on bosses at all which seriously curtails its usefulness. As for the charge arrow, its chargeup time makes it hard to use in a boss battle. You can find openings to use it, but it's easier to use the fire trap or melee the boss if you can manage to kill it that way without getting killed. The smoke teleport is decent as an escape for when you get surrounded by a horde. Finally, I'm not sure the one-handed skill gives enough returns to justify not just buying the dual wielding skill instead.
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A general tip, skills that do damage to multiple enemies at once are a top priority--once you get your first one, things become much easier. As for people playing cunning characters, cantrips is surprisingly good. Really tears through melee sorts. Movement speed is good because it helps you kite those wolves and whatnot through your cantrips. Ranged attackers are annoying but you can use fire trap if they're clustered together or just smack them to death if they're on their own.
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That's strange.. on the char selection its written "Karma and Map unlocks purchased during Beta period has been restored" .. but why it tells me to buy unlocks for the 2nd and 3rd area, which i purchased during the beta period?
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I was thinkinh beside companions, you could add the choices that our charachter can choose, for example, good and evil choice.
It can take a while to load, but actually we're reducing around 100mb from the entire game in future patches with optimisations. So that should speed things up. We also have an installer at www.angry-red.com but you can;t use your Kong details with that I'm afraid.
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we need to be able to custom enchant now, we can modify, but we cant always get the ones we want so we need to be able to make our own combos of powerups.
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I like the game but it got some flaws
1: When i use a skill vs many mobs i get some lag (dont know if my PC or not but BHB dont lag for me like this game does so i dont know)
2: The daily rewards are bad other than the rare blue crystal rewards they are bad (getting a 250 red crystal 5 min item is just a joke) maybe add BHB styled daily quests like kill 50 x mob or do x dungeon 1 time for 1-5 crystals
3:i get 5 revive scrolls every day (or at least it is displayed as such) but they dont work and it says i have 0 when i die why?
4: maybe add a few more skills per trait. 6 active skills per trait are a bit low for this genre so a few more could not hurt
5: Add PvP or something like that (if you got 2 games with PvP you should be able to make PvP lobbies in this game as well)
Hi. 1) Lag should hopefully be reduced in the next patch as we've been optimizing. 2) Free stuff is bad? 3) This is weird. I'll tell the Aka team about this. 4) Maaaaaybe in the distant future. 5) Multi-player is on the way. :))
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Could we get a better listing of what exactly the skills/buffs do beyond the useless vague info in the game? Exact energy usage, damage done, etc. I don't want to waste money on a skill just to find out it's worthless.
Well, we wanted the game to be more about fun than just number crunching, like an ARPG-lite, but I can certainly pass your suggestion onto the team for you :)
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There should/need to be ways to increase your fighting abilities since they have the fighting dummies which is cool, you should have to do training games or something to gain stats.
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They need to have options to where you can upgrade current weapons, that would be amazing, also is there no heal option during game play? no potions or spells ? cause that would be very unbecoming of this wonderful game.
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Hey so I definitly think this game could use a lot more refining, but never limit this kind of game please, if anything expand a lot more as this game has a ton of potential, possibly be able to move secret panels and find stuff based on how smart you were to notice it and be rewarded??? idunno!!! :D
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Awesome game, two things i've noticed though at least in the first area: 1. ranged enemies are ridiculously OP. They hit as hard as melee and run away from you. Having four ranged units spawn at the same time will kill me almost every time at lvl 4 in the first area. 2. Every once in a while my character will freeze. A little frustrating to have a single little imp smacking my character as she stands there taking it even though I'm clicking on the enemy and pressing 1, 2, and 3 -until I die. After she revives she can move again though. It's happened twice.