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For those curious about how to play Anti-TD post-Flash with the SuperNova SWF Enabler plug-in, use this address provided below by copying the entirety of it and pasting it onto the address bar at the top of your browser to ensure that it bypasses the ‘GameShell’ issue that have plagued many earlier games of Kongregate: supernova://play/?swfurl=https://chat.kongregate.com/game_files/0000/2190/AntiTD-Kongregate.swf?kongregate_game_version=1205904559 Make sure that your latest installation of SuperNova works correctly, as it will not function if it cannot load games that can work fine without this bypassing of the SWF files here. As a tip for this game, definitely make use of the faster units once you can afford them by spamming the cheaper units first until you can buy a sufficient number of them so as to speed by the increasing enemy towers.
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love this game, i use the walkers lvl 5 to farm money, then rockets and the 3rd plane all lvl 5, to much spam 4 the turrets;)
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I beat lv.6! I used lv.1 turtles for a while, like 5-10 minutes until both sides could be fully saturated with lv.1 turtles. Then, I used version 2 turtles for 2 minutes, version 3, and so forth to lv.5. Then for another 10 minutes I used lv.5 turtles until I could get about 80% of the way. Then, when I had $60k I made 20 of the version one last unit. Worked amazingly, I didn't lose any of my planes and as I got more money I built another 10 or so and won. All from the side that the turtles were advancing slightly further from.
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Lv.6 might just be beatable, I managed to get 3/5 of the last unit fully upgrade version 5 past. Would take a lot of patience to grind up enough money to get 30-35 of these to win.
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Lv.6 seems impossible. I spammed turtles on each side until I could get the 8x of thefinal unit, $3000 a pop. None got through.
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Turtles are making money in mission 6, but I can't get even lv.5 razzos through. I think I have to wait until I get more money and send more powerful units.
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Beat lv.5 with turtles + version 5 razzos. Seems like you need a money maker either bugs or turtles and then a finisher. In general you want the money maker to be version 1 since its the best bang for your buck. The finishers you want to be as powerful as possible, so the enemy gets no money for killing them. Thus version 5 razzos.
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Roadsters work great for lv.3. Seems fast ground units are the way to go, version one. The idea is you are gaining so much money per tile that you can quickly crank out more and more units. Meanwhile the A.I. quickly becomes overwhelmed.
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As for the people stating turtles always win, doesn't work on first stage, you only get $2 money per tile, and then $50 or so when it gets through. I spent $200 on a turtle and only got 100 back.
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Nups, even the turtles died too quickly, considering how slow they are. No combination of units worked for me. I tried different compositions and everything just died to the towers constantly. 1/5. Unplayable.
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I wanted to enjoy this, but it seems that if I use anything except turtle, the enemy makes a bunch of towers and then I lose. I can see that I get money per tile walked on, but then the enemy gets heaps of towers if my units die then I get overwhelmed.
I thought I would have to use cheap units to get money and move into larger units to get past the towers, but that kind of strategy is a death sentence. So it appears the only way to play is to make endless turtles.
Not a bad premise, but the game is just simply unbalanced.
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Too easy, you can beat it in less than 20 minutes, really needs more content. A sequel would be great. Still, great game concept and execution. 4/5
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A cool, interesting game. Don't often see one where the roles are reversed. There's lots of different troops to choose from, both air and land, which is nice. Having power ups is great, but it would be useful to know what the smiley face one does. Only problem I've seen is that having too many units on the screen at once seriously slows down the game, it almost becomes unplayable.
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anybody else ever wonder what it is behind that wall that is so important that someone has to spend millions of dollars and people to find?
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Despite the fun i had beating this game i can only give it 4/5,like everyone else its way to slow,and i thought that a turtle being stronger then a tank was dumb,however you did have the speed about right.The end map was to easy to beat as well simple maxed rocket cars with the fastest jet game over in about 2 minutes lesser missions where harder.
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@zallo03 i don't give 5/5 to game that ar 100% prfect, because a game like that doesn't exist. i give 5/5s to games that i enjoy,are fun and games that don't just want money i enjoy this game and many others i did see a few flaws but who cares? i like it so i give it 5/5
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5/5 rating are given much to often. a game that is 5/5 is perfect. no flaws and incredible game. stop giving 5/5s unless you really think it deserves it.