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If you're wondering why it isn't working check the forums, yes it is down for everyone, no it doesn't have anything to do with the update, it's a sever issue
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orbo the wrathful...over priced much? lol Its a nice card, and since its "legendary" they could have at least left the price at 50 WB. But sadly the devs know people will waste there money on this card. :p
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This game is pretty good so far. I know it is still in its beta stage, so I am excited to see the new things that will be added once this game takes off.
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with summon it's time to rework the battle screen. Make it larger so we can see every card in play at any moment. And while you at it, why not using the different map background for the battle screen as well ?
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@klaasdeboer Actually, it's easily possible. You just need to figure out what kind of deck is popular (right now it's summon) and build a deck to counter it. There will be other decks you encounter that defeat you, but 45% isn't too hard to achieve.
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Wow! This is a HUGE update! They did a good job on it and they even gave us 25 wb's to get a phrobos pack :) They did a good job! Also, + if you think they should continue to give out free wb's :)
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I think there should be a bank system. It would allow you to place unwanted to see cards when you recreate your decks. It should have 6 safes (like six decks over levels). Each safe can hold unlimited cards but there are six safes for more comfortable reasons. Just a suggestion because it's really annoying to use filters and see all cards while editing the deck.
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To the game designer: what makes a challenge fun is when you have to beat the odds because the computer has better cards.
What makes a challenge NOT FUN is when the computer gets 80% evade chance, 80% flurry chance, 80% dodge chance, etc. Please fix this! It's ridiculous!
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I feel this game should implement an extra feature into its gameplay. Yes you've all heard of if before..... Trading!!! why let Tyrant be only a MMO Card Game, when it can be a MMO Card Trading Game!!!!
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@BlackWargreymon6 Katana is a commander in the XMLs of the game. I believe she's a factionless commander, with 12hp and either Jam or Jam All as her skill. She "does" exist, just not that we can get in any way, shape, or form.
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I have to agree with Lugalid. Not only do you use more and more energy to participate in missions, but the combination of mission difficulty and necessary repetitions increase as well. If you're then trying to gain levels or rep on top of that... tedium is the antithesis of a game.
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winning battles in the arena should have some kind of benefit other than "w00t i just spent 3hrs of my life fighting ppl what do i get... CARDS YAY!!!! lets do it again..." i think that some exp should be given at milestones throughout the arena as well as 3 cards per rank up
+ if u think this is a good idea
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hmmm.... to save the warbond until I get up to 60 through crates or gamble it on tournaments to get double or nothing
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leveling up an restoring energy and stam can be annoying if you plan it wrong. What do you guys think of if each time you level up you get a free restore for stam and energy that you can use when you want.
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The thing that sets this game apart from other CCG games is pretty obvious: it is unique. No other CCG is like Tyrant. I would say 5/5, but there is one thing that bugs me: 1 WB in crates. If you were extremely lucky and got 1 WB a day, it would take nearly a month to buy a good pack. That fact that there is only 1 WB in crates is almost insulting.
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i can sell my four realm traversers and get 400 when it was 360,000 to buy please please help this guy out with a upgrade for this card.
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True, there's not really any point in 5k gold from a daily chance considering a shard can sell for 5k anyway. I would like to see more energy refills in daily chance, especially because we can't craft them anymore.
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Alright-wut is with all of the crafting? you can't make anything really good, so why bother? all it does is block chances to get WBs. hmm, a conspiracy, perhaps?