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Gaz, in a sequel, could you make it so that (during 3 slice mode) it already remembers how many slices I actually used (and, if it's 2 or 1, automatically carry it over to 2 slice mode and 1 slice mode). Thank you!
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well it can be diffucult it is lacking badges the rateing is 3.87 it is addictin g.. I WILL RATE IT A 4/5 LIKE MY COMMENT BELOW SOIT CAN HELP PEOPLE RIND OUT HOW TO RATE THIS SIMPLE BUT COMPLEX GAME ...awesome but degradeing ugh i gotta stop doing thjat !?!
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well this is a game a game i cant describe ... it is entertaing ,yet teidous , boring but exiting, time wasteing but fufilling ... it confuses me on how i should rate it ... it IS challengeing and somehow my gut says it is pointless , but it is made by one of my fave creators.. stillcant deicede how 2 rate this .
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It would be good if my 1 and 2 slice solutions got carried over to the next mode. Otherwise it's "Oh shit, I know I did this in 1 slice before, but how?!?"
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A hell lot easier than the prequel took only about half an hour for me to unlock 1 slice mode without walkthrough still,an excellent game and I love the new blue blocks 5/5.
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Go to http://www.youtube.com/user/SimpleAsWalkthroughs for all of the 3 modes walkthrough ( 3 slice, 2 slice and 1 slice) !
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Great game!! Must say to the developer that you've given us some real quality games so far!! Keep up the good work and yeah!! It needs badges!! :) 5/5
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"Developer response from TheGameHomepage
3 Slices 3 does have a nice symmetry to it. I wonder if anyone playing this was expecting a game about numbers slicing each other?"
Honestly, I really did.
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oh... never mind. if you cut a sideways piece out of the top white block on eighteen, you can get the blue to ride it over to the gap and fall out,getting a perfect 100%
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good game... but should save slice records for previous modes, for example if you beat lv1 in 3 slices mode with only 1 slice, then you won't need to beat it again in both coming modes
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The addition of the blue blocks does add a new challenge to the game, but... most of the 3-slice levels require a 100% removal goal and it makes me wonder what's the point of the target if most of them want all the red and blue gone. 4/5