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Comments for The Last Shelter

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Nizzquizz

Apr. 20, 2012

Under rating threshold (show) To-do-list: 1) Speed it up ... x2, x4, x6 and so on ... toggling, not holding! 2) Repair all - for all! 3) Upgrade the upgrades. They are too weak. 4) A few stats would be nice. How much damage, rate of fire etc 5) The towers need to get their priorities right. Yeah, go on, ignore the big fat creeper right next to you - the little bug way over there, on the other side of the field is muuuuch more important... your unbelievable amount of health can pack that much... 6) Did i mention the 'repair all'-function? Yes? 7) Oh, apropos "all" ... Lazorzzz, Lightnings, Groundshaker, Flames, Ice, Toxin ... you know what these are? Right, common types of towers. You know what you could do with these? Riiiight ... repair them all! Wait, what..?

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(28)

Kratos1999

Apr. 20, 2012

Under rating threshold (show)

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(-8)

movieclip

Apr. 20, 2012

Under rating threshold (show) need a hotkey for speed up. And add more info about towers (damage, armor, shoots per seconds and range) please.

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(5)

Sssantyyy

Apr. 20, 2012

Under rating threshold (show) The music is awesome. In other side, needs better upgrades.

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(9)

silverpopo1998

Apr. 20, 2012

Under rating threshold (show) make some missles that you can buy i found myself everything built and upgraded and nothing to spend my money on and i am losing too....great game anyway 4.5/5 for some small details like upgrades doing nearly nothing and they are so few..etc

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(3)

cobaka

Apr. 20, 2012

Under rating threshold (show) Upgrades don't seem to do much. It would be nice if I could see the stats they upgrade before upgrading them ex. the amount of increase to damage an upgrade provides.

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(0)

phoyphoy

Apr. 20, 2012

Under rating threshold (show)

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(-4)

Yoda329

Apr. 20, 2012

Under rating threshold (show) Solid game... but i cant give too much more due to the lack of freedom of how to set up a defence, the lack of variety of towers, and the need to hold the toggle button to keep the speed accelerated.

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(1)

Hammer60

Apr. 20, 2012

Under rating threshold (show) would be better if you could go back and play levels after you unlock a system upgrade. MOre robust upgrade system would be good as well. Otherwise it is a nice concept and fun game.

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(4)

insulindependent

Apr. 20, 2012

Under rating threshold (show) needs a toggle speed increase, and it needs to go even faster than 2x a 4x and 6x would be nice

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(1)

Shawneeboy2

Apr. 20, 2012

Under rating threshold (show) It would be smart to really capitalize on the upgrades by having researchable upgrades available after missions and between levels. That way earning medals can mean something more and the science fiction feel would really kick in, but overall this is a pretty solid game!

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(4)

Skydaemon

Apr. 20, 2012

Under rating threshold (show) Good potential, but not terribly balanced and after mission 10 I found myself with maxed research and nothing left to spend on.

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(3)

samiforce1995

Apr. 20, 2012

Under rating threshold (show)

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(-14)

majorSargent

Apr. 20, 2012

Under rating threshold (show) Really wanted to like this game... but i cannot. Not well balanced. Poor upgrade system. 3/5 at best. Please listen to your feedback and make updates.

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(4)

lucas214

Apr. 20, 2012

Under rating threshold (show) got bouring unlike kingdom rush

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(-2)

konfiskate

Apr. 20, 2012

Under rating threshold (show) MUST add target priority for the towers! it's kind of stupid when you have 10 max upgraded towers and they mostly shoot the same target, which only needed 1 shot to be killed, or towers shoot something far away on the other path, rather than the creeps in front of them which start destroying them. It's annoying.

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(13)

zzxxzz3

Apr. 20, 2012

Under rating threshold (show) Beat the game, not too bad. For those having trouble on level 10, only build in the 6 spots nearest to your base. Start with 6 miniguns, work on replacing the back 2 spots on each size with one heavy weapon and one rocket, then eventually replace front minigun with rocket. TIP: at start, build towers, don't upgrade them. 6 level 1 miniguns are cheaper and BETTER than two level 3 miniguns...level 2 heavy gun will one-shot the purple guys, and level 2 rockets will one-shot a scorpion. On later levels you will eventually want mostly rockets with miniguns in front to absorb damage. If a tower is about to die, SELL IT. You'll get a great refund and it won't count against score. On many levels, start building towers only immediately around your base, then eventually sell those and expand from there.

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(12)

Darkthrone

Apr. 20, 2012

Under rating threshold (show) Nice game in execution, gameplay, graphics and sound effects. Was too easy though even on the hardest difficulty level, and wish there was a larger upgrade tree. Overall a decent game though.

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(2)

misanthr0pe

Apr. 20, 2012

Under rating threshold (show) Annoying how towers will all shoot at the same thing even though only one shot kills the target.

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(5)

niko990

Apr. 20, 2012

Under rating threshold (show) need a "reset" button in the research menu, now the skill are locked when upgraded.

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(6)

toogood2btrue

Apr. 20, 2012

Under rating threshold (show) main complaint is there isnt an effective splash damage gun

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(12)

Karasu

Apr. 20, 2012

Under rating threshold (show) Mute button before the game starts? 5/5

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(4)

Draco18s

Apr. 20, 2012

Under rating threshold (show) Such a promising game when I first started, but by mission 5 I was starting to become annoyed by the game's flaws. Restrictive tower placement, selling a tower at 1% health is just as effective as selling it at 100%, upgrades perks that are largely meaningless, poor tower targetting, bad introduction of the rocket tower (seriously, it's good against mobs and rather than showing that off, you had the enemies spawn so spread out that the rocket tower can NEVER get 2 kills with one shot?)

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(14)

mussak

Apr. 20, 2012

Under rating threshold (show) 4/5 keep udapting this!

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(2)

lakesnakes

Apr. 20, 2012

Under rating threshold (show) Thanks for the *no sound* option in the beginning, i hate having to listen to the add music before i can mute it

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(3)

Riad20

Apr. 20, 2012

Under rating threshold (show)

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(-12)

lucibel

Apr. 20, 2012

Under rating threshold (show) i think it would be better if towers display their attack power, skills, range, and firing rate...

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(8)

darkbever

Apr. 20, 2012

Under rating threshold (show) game is great but you can inprove the guns. Let us choose what kind of enemy they will attack first armored, most/lowest health, fastest.

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(7)

xsvenson

Apr. 20, 2012

Under rating threshold (show) Game is good, but the upgrades are mostly useless. I think You should rethink them a bit.

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(1)

dej378

Apr. 20, 2012

Under rating threshold (show) Why is it called Last Shelter? We just arrived, shouldn't it be First Shelter?

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(7)

Ally0138

Apr. 20, 2012

Under rating threshold (show) Areas for Improvement: - Tower placement options are too restrictive. It's a bit annoying struggling to hold back the alien hordes by constantly repairing (or selling and rebuilding) 7 towers, even though I have enough funds for double the number of towers, because there aren't any more slots to build on. - No options to change target priority for towers (i.e. First, Last, Strongest, Weakest, etc.) - No upgrades for damage, rate of fire, shot speed, cost, etc. - No splash damage for explosives. - It would be better if the x2 speed option was a toggle rather than a 'hold for 2x speed'. It would also be good to have a x4 speed option. - More upgrade options / differentiation between towers would be good (i.e. regular, splash damage, area effect, slowing, persisting damage effects, etc.) This first 2 issues listed above are, in my opinion, the biggest areas for improvement in this game.

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(13)

Ally0138

Apr. 20, 2012

Under rating threshold (show) Good Points: - The game looks good, nice polished visuals, you can tell at a glance what level of upgrades a tower is at. - Option to start muted.

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(2)

InTheZone

Apr. 20, 2012

Under rating threshold (show) OMG, why do game makers decide for a "hold to FF" button? it doesn't make any sense to do that.

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(2)

ihateb0b

Apr. 20, 2012

Under rating threshold (show) ugh, this game lost some stars for having to HOLD the speed up button.

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(3)

Igenham

Apr. 20, 2012

Under rating threshold (show) There are a few things that make the game frustrating : The added range has no effect (my towers wait till the bugs are at point blank to engage), and the target selection is odd (not the closest or biggest eg). Other than that, it is a good game. I like it.

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(2)

itomnailok

Apr. 20, 2012

Under rating threshold (show) Aside from the top comments, I also have a problem cancelling my last action. Like when I wanted to build something, but one of my buildings needed repair; I couldn't click my current buildings because my action is kinda locked to making another tower.

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(0)

pauloc

Apr. 20, 2012

Under rating threshold (show) We can't tell a good bug from a bad bug, major. Kill them all and let God sort them out

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(-1)

alexislag

Apr. 20, 2012

Under rating threshold (show) I like this game. Click + if you want badges on this game.

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(4)

marco3775

Apr. 20, 2012

Under rating threshold (show) This game has potential on beng the best tower defense game! you won't get bored thou just some updates and improvement...perhaps THE LAST SHELTER 2? Won't you agree?

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(0)

Craven

Apr. 20, 2012

Under rating threshold (show) Huge potential, but upgrade system is very underwhelming, hotkeys would also be good. There should be damage upgrade. Also higher levels of towers, after unlocking should be avaiable on previous levels.

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(4)

master_matcher

Apr. 20, 2012

Under rating threshold (show)

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(-3)

Emelman

Apr. 20, 2012

Under rating threshold (show)

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(-11)

Atomslaya

Apr. 20, 2012

Under rating threshold (show) The refund for selling a tower doesn't go down as it is damaged. I don't know if this is intentional or not. This leads to it being better to sell and rebuild a tower than repairing it after a certain amount of damage. Even more so when you upgrade the refund you get in research.

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(12)

kathyarivers

Apr. 20, 2012

Under rating threshold (show)

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(-15)

Karyuudan

Apr. 20, 2012

Under rating threshold (show) This game had so much potential , if wasn't for the lack of better upgrade system....

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(3)

Desssh

Apr. 20, 2012

Under rating threshold (show) Sell is so overpowered it's ridiculous... Sell + instabuild during battle = easymode

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(1)

mack2028

Apr. 20, 2012

Under rating threshold (show) start muted 5/5

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(2)

z7master

Apr. 20, 2012

Under rating threshold (show) The game gets SO much harder at the 10th mission. I did all the others, 3 stars, no problem but there comes mission 10 and the first wave destroys my towers no matter how and what I place

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(2)

endplanets

Apr. 20, 2012

Under rating threshold (show) Really awesome. I like how even though it was a tower defense I had a sense of choice and a need to pay attention to what was going on. Hurray that there were no flying units (those suck so much) and that instead for different enemies we get the high health units which is awesome as it is easy to understand and not mess up your build order.

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(0)

glisic

Apr. 20, 2012

Under rating threshold (show) i dont like that you have to keep holding the speed up button

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(2)

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