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when you complete the game, skipping the rookie training, then go back to get the achievement, then realize you never ever made a single trap.
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why wouldnt the golden knights just deploy every fight before the rest of the army? minimizes casualties and brings certain victory
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lol a whay to win is to only lett 1 enemy artcher live and then have a repair man repair the gate he will repair it faster then the enemy can banage it and then you can let the time run out...
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I didn't realize the tank could transform until after I beat the game.
Man I could have saved it from so many battering rams if i'd known.
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A simple strategy I used to win all stages from 3-3 (I should warn you that it may be considered abusing broken system): summon worker, 5 archers, elf archer and knight; don't buy anything else. Send knight to battle as soon as he is available, ignore catapult on all but boss stages. On boss stages set catapult at your gate while boss hasn't spawned and send tank to battle when you can ensure it will not die to opponent's battling ram.
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Not sure what happened, but at one point, my game got stuck "sending army." No one was coming out and it just kept saying "sending." I lost because of it. =/
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Good memories here. Wasted so, SO many hours on this game, primarily because I was kinda dumb at 10 years old. Also because this game is a bit hard, but...
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Badge hunters: this is actually a decent game for how old it is, if you give it a chance. Odd difficulty curve: 4th boss far harder than last one. If you get stuck, just replay a level several times without buying soldiers to gain resources to upgrade. If you still can't beat 4th boss, just hire one engineer, wait until wave 1 has only one archer left, then wait out the battle. Should be a breeze.
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Slow, occasionally unresponsive, and an inconsistent difficulty curve that seems to rely more on knowing what's coming rather than building intelligently for reasonable probabilities. The "tutorial" isn't really more than a manual, but at least it's clear.
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clunky controls no updates and imposible-to-beat without special tactics and planning ahead bosses this game deserves 2/10
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It's a nice game, it has it's imbalences, that everyone seems to be complaining about. And does need a few bugfixes. But it's playable and not the worst archer game on kong.. Like the music ;P
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Game's a breeze. Hire the knight, upgrade your catapult when you can, and hold "s" and space bar. The only thing that's really annoying is that an enemy can only take damage from one source at a time, which means that wall upgrades that knock them back can negate the catapult bombs and knight rushes. Also, knights will miss enemies directly at the gates.
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Stopped playing when I discovered that surviving soldiers don't carry on to the next turn, much less the next battle. 2/5
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What's the point of Pandora's Box in the market? The best thing I ever got from it is 700 gold. But that was rare to get (usually got something like 100 gold), and barely better than buying the gold straight. Does Pandora ever give Crystal or Iron?
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btw... you can transform your tank to a tower before it goes out of walls... with it and archers keeping bosses from walls game is truly medium badge but strategy ritch.
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hmmm... I had terrible time trying to remember how to dig holes... then checked game info.. I was sure I know how to play this ;)... and was sure there were diggers in it. counterintuitive indeed... but it was very good strategy few years ago... and I still find a luck of good flash strategy games.
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wow, there are a LOT of bad reviews for this game. I thought it was pretty good even though it becomes a bit difficult towards the end
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*goblin shoots the floor exactly in front of the wall* HAH! *wall takes damage because feather touches the wall* OH FOR FU-